Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Da_Real_302
Arachne
Level 154
God Stats
15W - 10L
1,614 SR
Queue Stats
222W - 197L
1,563 Elo+
Party 2
Ah Puch
Ah Puch
NotASmurf2032
Ah Puch
Level 85
God Stats
55W - 40L
1,619 SR
Queue Stats
250W - 202L
1,518 Elo+
Solo
Cthulhu
Cthulhu
gargar
Cthulhu
Level 159
God Stats
1W - 0L
1,255 SR
Queue Stats
342W - 296L
1,558 Elo+
Solo
Charybdis
Charybdis
phillykilla60
Charybdis
Level 149
God Stats
110W - 123L
1,527 SR
Queue Stats
398W - 386L
1,515 Elo+
Party 2
Team Averages
Level 143
1,503 SR
1,531 Elo+

VS

Team Averages
Level 119
1,543 SR
1,540 Elo+
Ares
Ares
 
Ares
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
WiGeTtA777xX
Vulcan
Level 157
God Stats
2W - 2L
1,589 SR
Queue Stats
140W - 140L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rusty-noodles92
Cu Chulainn
Level 60
God Stats
0W - 1L
1,583 SR
Queue Stats
86W - 80L
1,527 Elo+
Solo
Fenrir
Fenrir
xXSoulGremoryXx
Fenrir
Level 139
God Stats
2W - 3L
1,545 SR
Queue Stats
93W - 82L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
8 / 6 / 1
7,556
630
9,066
11,155
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Da_Real_302
Arachne
11
2 / 2 / 2
6,351
529
3,096
8,883
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ah Puch
14
4 / 1 / 1
8,650
721
8,538
7,117
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
gargar
Cthulhu
11
4 / 3 / 0
6,960
580
5,911
9,848
4,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
phillykilla60
Charybdis
12
1 / 2 / 2
6,939
578
4,128
6,111
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 3 / 6
7,076
590
6,681
10,916
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
 
Rama
8
1 / 4 / 1
5,536
461
2,314
7,142
1,929
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vulcan
12
2 / 4 / 5
6,722
560
7,237
6,254
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
rusty-noodles92
Cu Chulainn
12
1 / 4 / 0
6,399
533
4,928
11,448
6,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
7 / 5 / 2
7,570
631
8,708
11,586
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
19
Kills
14
14
Deaths
20
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
8
6
1
1.42
L
Ares
 
Ares
3
3
6
2
L
Rama
 
Rama
1
4
1
0.38
W
Arachne
Da_Real_302
Arachne
2
2
2
1.5
W
Ah Puch
4
1
1
4.5
L
Vulcan
2
4
5
1.13
W
Cthulhu
gargar
Cthulhu
4
3
0
1.33
W
Charybdis
phillykilla60
Charybdis
1
2
2
1
L
Cu Chulainn
rusty-noodles92
Cu Chulainn
1
4
0
0.25
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,739
Damage
29,868
43,114
Taken
47,346
14,797
Mitigated
21,604
16,654
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,066
947
147
2,624
11,155
3,538
0
4,290
6,865
41,862
952
L
Ares
 
Ares
6,681
317
0
3,087
10,916
7,989
82
4,124
6,792
24,556
3,076
L
Rama
 
Rama
2,314
1,589
0
2,295
7,142
1,929
0
1,980
5,162
0
26,901
W
Arachne
Da_Real_302
Arachne
3,096
2,212
0
4,604
8,883
2,824
0
2,244
6,639
0
34,999
W
Ah Puch
8,538
781
0
3,964
7,117
2,463
348
0
7,117
60,824
805
L
Vulcan
7,237
316
0
500
6,254
1,788
473
4,058
2,196
39,395
891
W
Cthulhu
gargar
Cthulhu
5,911
705
931
2,252
9,848
4,035
0
3,945
5,903
29,257
0
W
Charybdis
phillykilla60
Charybdis
4,128
2,196
0
2,132
6,111
1,937
132
2,849
3,262
0
53,374
L
Cu Chulainn
rusty-noodles92
Cu Chulainn
4,928
930
0
3,336
11,448
6,323
0
5,838
4,852
0
42,479
L
8,708
1,995
0
3,051
11,586
3,575
213
6,226
5,196
0
41,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
33,303
384
Minions Killed
308
0
Camps Cleared
0
1,139,735
Distance Traveled
1,156,891
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,556
630
68
6
0
238,431
0
L
Ares
7,076
590
31
3
0
227,704
3
L
Rama
5,536
461
53
4
0
158,793
1
W
Arachne
6,351
529
72
6
0
201,275
0
W
Ah Puch
8,650
721
119
10
0
214,691
1
L
Vulcan
6,722
560
78
7
0
246,927
0
W
Cthulhu
6,960
580
32
3
0
265,362
5
W
Charybdis
6,939
578
93
8
0
219,976
0
L
Cu Chulainn
6,399
533
77
6
0
234,696
0
L
Fenrir
7,570
631
69
6
0
288,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role