Player Matchup

King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
ItzツChrissi
Vulcan
Gold V
Level 89
God Stats
6W - 7L
1,554 SR
Queue Stats
51W - 52L
1,438 MMR
Party 1
Ares
Ares
Silver II
SelinaAmg
Ares
Silver II
Level 100
God Stats
7W - 6L
1,635 SR
Queue Stats
55W - 65L
1,203 MMR
Party 1
Thanatos
Thanatos
Gold V
Synsileoa
Thanatos
Gold V
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 38L
1,469 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,538 SR
1,422 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,534 SR
1,439 MMR
Hades
Hades
Silver I
 
Hades
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold I
InVKakashi
Chang'e
Gold I
Level 95
God Stats
1W - 1L
1,373 SR
Queue Stats
65W - 63L
1,445 MMR
Solo
Thor
Thor
Platinum IV
Jetgnomelee
Thor
Platinum IV
Level 146
God Stats
217W - 159L
1,544 SR
Queue Stats
417W - 386L
1,484 MMR
Solo
Sobek
Sobek
Gold III
marakella94
Sobek
Gold III
Level 186
God Stats
7W - 1L
1,767 SR
Queue Stats
50W - 49L
1,436 MMR
Solo
Charybdis
Charybdis
Gold V
patrick-star433
Charybdis
Gold V
Level 127
God Stats
13W - 13L
1,486 SR
Queue Stats
633W - 674L
1,328 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 0 / 2
7,987
666
7,410
10,634
8,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 4 / 3
5,668
472
7,510
9,787
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 1
5,843
487
2,688
4,675
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
11
2 / 5 / 2
6,254
521
2,666
11,844
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Synsileoa
Thanatos
13
5 / 3 / 2
7,057
588
6,251
11,210
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Ao KuangSusanoDanzaburou

VS

Bans
Maman BrigittePoseidonAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 4 / 0
6,571
548
4,632
11,162
6,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
InVKakashi
Chang'e
14
5 / 1 / 2
8,114
676
6,169
7,067
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 5
7,061
588
6,794
9,461
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
3 / 3 / 7
7,611
634
7,038
11,850
8,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
patrick-star433
Charybdis
11
3 / 3 / 5
6,822
569
7,039
9,040
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
12
Kills
15
15
Deaths
13
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
0
2
4
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
3
0.88
W
Hades
 
Hades
0
4
0
0
W
Chang'e
InVKakashi
Chang'e
5
1
2
6
L
0
3
1
0.17
W
4
2
5
3.25
L
Ares
2
5
2
0.6
L
Thanatos
Synsileoa
Thanatos
5
3
2
2
W
3
3
7
2.17
W
Charybdis
patrick-star433
Charybdis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,525
Damage
31,672
48,150
Taken
48,580
27,736
Mitigated
23,241
16,525
Healing
19,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,410
990
0
2,215
10,634
8,003
0
4,506
6,128
0
62,085
L
Ah Muzen Cab
 
Ah Muzen Cab
7,510
2,685
0
908
9,787
3,286
0
2,973
6,814
0
36,320
W
Hades
 
Hades
4,632
167
0
5,271
11,162
6,315
0
0
11,162
43,909
1,152
W
Chang'e
InVKakashi
Chang'e
6,169
670
620
3,152
7,067
2,177
644
2,031
5,036
53,358
1,603
L
2,688
0
0
1,830
4,675
1,116
0
2,360
2,001
32,080
0
W
6,794
1,535
0
2,598
9,461
3,271
0
1,148
8,313
0
51,208
L
Ares
2,666
100
0
2,446
11,844
11,383
0
4,435
7,357
13,477
0
L
Thanatos
Synsileoa
Thanatos
6,251
1,082
0
9,126
11,210
3,948
0
2,675
8,323
0
40,042
W
7,038
469
0
4,512
11,850
8,548
0
1,632
10,218
25,730
990
W
Charybdis
patrick-star433
Charybdis
7,039
3,846
0
3,267
9,040
2,930
926
543
8,497
0
45,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
36,179
328
Minions Killed
391
0
Camps Cleared
0
1,150,020
Distance Traveled
1,233,217
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,987
666
113
9
0
241,139
2
L
Ah Muzen Cab
5,668
472
54
5
0
239,631
0
W
Hades
6,571
548
86
7
0
219,728
0
W
Chang'e
8,114
676
114
10
0
271,902
2
L
Vulcan
5,843
487
76
6
0
180,501
2
W
Thor
7,061
588
81
7
0
269,598
0
L
Ares
6,254
521
15
1
0
242,279
4
L
Thanatos
7,057
588
70
6
0
246,470
4
W
Sobek
7,611
634
43
4
0
258,041
4
W
Charybdis
6,822
569
67
6
0
213,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role