Player Matchup

Jormungandr
Jormungandr
Diamond IV
LASANGREDECRISTO
Jormungandr
Diamond IV
Level 153
God Stats
93W - 87L
1,567 SR
Queue Stats
125W - 131L
1,811 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
Stanleybθt
Gilgamesh
Platinum I
Level 61
God Stats
20W - 18L
1,656 SR
Queue Stats
178W - 179L
1,931 MMR
Party 1
Poseidon
Poseidon
Diamond IV
papiSBAxx
Poseidon
Diamond IV
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 43L
2,099 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,575 SR
1,947 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,550 SR
1,840 MMR
Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Diamond I
WayWay2
Heimdallr
Diamond I
Level 87
God Stats
0W - 1L
1,591 SR
Queue Stats
92W - 70L
2,221 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
mb5nic
Sun Wukong
Platinum V
Level 120
God Stats
13W - 13L
1,560 SR
Queue Stats
304W - 333L
1,798 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LASANGREDECRISTO
Jormungandr
14
0 / 1 / 10
8,739
794
7,587
10,036
8,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Stanleybθt
Gilgamesh
16
5 / 2 / 7
9,851
896
10,052
16,077
11,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
papiSBAxx
Poseidon
17
8 / 1 / 4
10,764
979
14,951
9,684
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
KuzenboCthulhuXing TianFafnirKumbhakarna

VS

Bans
SerqetCabrakanScyllaAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 4 / 0
8,077
734
6,509
14,937
16,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
WayWay2
Heimdallr
14
1 / 4 / 1
8,425
766
6,312
11,141
6,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
mb5nic
Sun Wukong
13
0 / 5 / 0
7,516
683
4,527
11,395
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
3
4
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
0
0.5
W
Jormungandr
LASANGREDECRISTO
Jormungandr
0
1
10
5
W
Gilgamesh
Stanleybθt
Gilgamesh
5
2
7
4.25
L
Heimdallr
WayWay2
Heimdallr
1
4
1
0.38
L
Sun Wukong
mb5nic
Sun Wukong
0
5
0
0
W
Poseidon
papiSBAxx
Poseidon
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
17,348
35,797
Taken
37,473
25,234
Mitigated
34,444
9,029
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,509
759
0
3,570
14,937
16,369
0
7,813
6,323
1,342
13,929
W
Jormungandr
LASANGREDECRISTO
Jormungandr
7,587
1,216
0
3,153
10,036
8,206
522
382
9,309
26,775
2,668
W
Gilgamesh
Stanleybθt
Gilgamesh
10,052
2,532
0
1,770
16,077
11,499
802
451
14,954
1,254
24,569
L
Heimdallr
WayWay2
Heimdallr
6,312
3,926
0
1,123
11,141
6,787
0
7,049
3,568
0
34,715
L
Sun Wukong
mb5nic
Sun Wukong
4,527
603
0
1,442
11,395
11,288
0
6,443
4,310
0
17,455
W
Poseidon
papiSBAxx
Poseidon
14,951
2,875
0
4,106
9,684
5,529
1,526
256
8,964
54,908
176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
24,018
168
Minions Killed
108
0
Camps Cleared
0
697,914
Distance Traveled
575,424
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,077
734
14
1
0
196,789
0
W
Jormungandr
8,739
794
47
4
0
218,822
2
W
Gilgamesh
9,851
896
24
2
0
227,898
0
L
Heimdallr
8,425
766
65
6
0
189,763
0
L
Sun Wukong
7,516
683
29
3
0
188,872
0
W
Poseidon
10,764
979
97
9
0
251,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role