Player Matchup

Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
DonZaru
Khepri
Gold III
Level 149
God Stats
0W - 2L
1,312 SR
Queue Stats
131W - 142L
1,596 MMR
Solo
Ares
Ares
Gold III
Esdot
Ares
Gold III
Level 143
God Stats
2W - 6L
1,504 SR
Queue Stats
151W - 167L
1,638 MMR
Solo
Janus
Janus
Gold II
MUMMIFY
Janus
Gold II
Level 256
God Stats
4W - 10L
1,556 SR
Queue Stats
68W - 72L
1,663 MMR
Solo
Jormungandr
Jormungandr
Gold I
therlosntmin
Jormungandr
Gold I
Level 155
God Stats
232W - 185L
1,579 SR
Queue Stats
494W - 503L
1,610 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 164
1,490 SR
1,601 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,573 SR
1,624 MMR
Hachiman
Hachiman
Gold II
Ponlecualquiera
Hachiman
Gold II
Level 67
God Stats
3W - 0L
1,699 SR
Queue Stats
93W - 98L
1,572 MMR
Solo
Scylla
Scylla
Gold I
TriggaNoMiiCkSs
Scylla
Gold I
Level 185
God Stats
14W - 15L
1,516 SR
Queue Stats
302W - 304L
1,465 MMR
Party 1
Amaterasu
Amaterasu
Gold I
blue board v2
Amaterasu
Gold I
Level 145
God Stats
20W - 15L
1,667 SR
Queue Stats
113W - 114L
1,628 MMR
Solo
Geb
Geb
Gold I
chavillegas
Geb
Gold I
Level 132
God Stats
3W - 4L
1,450 SR
Queue Stats
67W - 64L
1,649 MMR
Solo
Susano
Susano
Platinum II
l ZORPOX l
Susano
Platinum II
Level 199
God Stats
5W - 6L
1,534 SR
Queue Stats
635W - 623L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 4 / 0
7,443
532
5,266
11,081
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
DonZaru
Khepri
8
0 / 2 / 0
5,830
416
1,846
8,951
4,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Esdot
Ares
10
1 / 6 / 1
6,192
442
5,856
11,585
6,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
MUMMIFY
Janus
12
2 / 3 / 0
7,062
504
3,367
7,181
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
therlosntmin
Jormungandr
13
1 / 4 / 0
7,389
528
6,700
12,508
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KumbhakarnaBake KujiraRavana

VS

Bans
ThanatosCthulhuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
3 / 0 / 0
8,301
593
5,864
8,346
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 1 / 6
8,476
605
5,745
4,150
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
blue board v2
Amaterasu
15
9 / 2 / 3
9,830
702
13,058
17,325
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 1 / 6
7,432
531
4,125
10,703
6,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
l ZORPOX l
Susano
15
4 / 1 / 4
8,808
629
6,537
9,629
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
5
Kills
18
19
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
0
0.25
L
Khepri
DonZaru
Khepri
0
2
0
0
L
Ares
Esdot
Ares
1
6
1
0.25
L
Janus
MUMMIFY
Janus
2
3
0
0.67
W
Hachiman
3
0
0
3
W
1
1
6
4
W
Amaterasu
blue board v2
Amaterasu
9
2
3
5.25
W
1
1
6
4
W
Susano
l ZORPOX l
Susano
4
1
4
6
L
Jormungandr
therlosntmin
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,035
Damage
35,329
51,306
Taken
50,153
21,938
Mitigated
25,452
14,423
Healing
17,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,266
2,434
0
3,496
11,081
3,595
815
1,775
9,266
0
64,205
L
Khepri
DonZaru
Khepri
1,846
69
1,288
2,716
8,951
4,471
0
2,651
6,064
14,780
0
L
Ares
Esdot
Ares
5,856
477
0
2,034
11,585
6,991
0
570
10,651
27,627
0
L
Janus
MUMMIFY
Janus
3,367
208
0
1,648
7,181
1,825
0
1,173
5,796
42,455
0
W
Hachiman
5,864
3,536
0
2,350
8,346
2,787
715
1,315
6,991
0
56,543
W
5,745
847
0
500
4,150
1,219
114
2,026
1,914
58,673
752
W
Amaterasu
blue board v2
Amaterasu
13,058
6,634
0
8,788
17,325
11,281
578
9,208
8,077
0
72,465
W
4,125
571
0
1,529
10,703
6,912
15
2,817
7,846
19,422
638
W
Susano
l ZORPOX l
Susano
6,537
1,130
0
4,528
9,629
3,253
63
2,433
7,186
0
68,474
L
Jormungandr
therlosntmin
Jormungandr
6,700
2,076
0
3,241
12,508
5,056
0
2,883
9,356
58,201
9,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
42,847
373
Minions Killed
455
0
Camps Cleared
0
1,298,014
Distance Traveled
1,452,721
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,443
532
113
8
0
257,820
4
L
Khepri
5,830
416
13
1
0
238,702
4
L
Ares
6,192
442
42
3
0
207,438
2
L
Janus
7,062
504
93
7
0
305,325
2
W
Hachiman
8,301
593
98
7
0
281,828
4
W
Scylla
8,476
605
122
9
0
263,110
0
W
Amaterasu
9,830
702
105
8
0
271,827
2
W
Geb
7,432
531
21
2
0
314,047
5
W
Susano
8,808
629
109
8
0
321,909
3
L
Jormungandr
7,389
528
112
8
0
288,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role