Player Matchup

Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
RyukUnreal
Agni
Gold I
Level 190
God Stats
6W - 5L
1,579 SR
Queue Stats
387W - 382L
1,675 MMR
Solo
Scylla
Scylla
Diamond V
Sσσfy
Scylla
Diamond V
Level 175
God Stats
11W - 3L
1,759 SR
Queue Stats
68W - 52L
1,969 MMR
Party 1
Ishtar
Ishtar
Platinum IV
Taleafy
Ishtar
Platinum IV
Level 158
God Stats
5W - 4L
1,465 SR
Queue Stats
79W - 70L
1,740 MMR
Party 1
Da Ji
Da Ji
Platinum V
frishsbigboy
Da Ji
Platinum V
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 316L
1,676 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,561 SR
1,712 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,691 SR
1,752 MMR
Ra
Ra
Diamond IV
MatcrisShane
Ra
Diamond IV
Level 159
God Stats
10W - 6L
1,780 SR
Queue Stats
201W - 184L
1,840 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Ozji
Xing Tian
Platinum IV
Level 108
God Stats
31W - 21L
1,703 SR
Queue Stats
259W - 258L
1,673 MMR
Solo
Chiron
Chiron
Gold I
Zlupun
Chiron
Gold I
Level 102
God Stats
1W - 1L
1,734 SR
Queue Stats
32W - 26L
1,776 MMR
Party 2
Ravana
Ravana
Gold I
jhonghost28
Ravana
Gold I
Level 128
God Stats
5W - 3L
1,567 SR
Queue Stats
317W - 330L
1,689 MMR
Solo
Thanatos
Thanatos
Platinum IV
vCask
Thanatos
Platinum IV
Level 157
God Stats
7W - 7L
1,669 SR
Queue Stats
140W - 127L
1,784 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
2 / 2 / 1
3,823
765
1,464
3,755
1,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

6
0 / 0 / 0
3,201
640
263
2,623
512
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Scylla
Sσσfy
Scylla
7
1 / 2 / 2
3,812
762
1,443
2,400
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Taleafy
Ishtar
6
0 / 1 / 1
3,436
687
957
2,102
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 3 / 1
3,467
693
2,191
4,711
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BastetCthulhuChronosSusano

VS

Bans
Nu WaBacchusArachneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 2 / 3
4,248
850
2,752
2,202
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Ozji
Xing Tian
1
0 / 0 / 0
2,469
494
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Zlupun
Chiron
7
1 / 0 / 3
3,789
758
1,346
1,883
408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
7
0 / 0 / 0
4,052
810
1,042
1,167
285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
vCask
Thanatos
7
3 / 2 / 4
3,962
792
3,434
4,893
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
8
8
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
1
1.25
L
4
2
3
2.75
L
Xing Tian
Ozji
Xing Tian
0
0
0
0
W
0
0
0
0
W
Scylla
Sσσfy
Scylla
1
2
2
1
W
Ishtar
Taleafy
Ishtar
0
1
1
0.5
L
Chiron
Zlupun
Chiron
1
0
3
2.5
W
1
3
1
0.5
L
Ravana
0
0
0
0
L
Thanatos
vCask
Thanatos
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,318
Damage
8,574
15,591
Taken
10,145
4,166
Mitigated
2,646
5,593
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,464
614
0
886
3,755
1,357
0
553
3,202
0
7,930
L
2,752
336
156
528
2,202
536
0
489
1,627
14,375
0
L
Xing Tian
Ozji
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
263
24
0
1,500
2,623
512
0
0
2,623
12,280
0
W
Scylla
Sσσfy
Scylla
1,443
259
0
500
2,400
586
0
1,125
1,275
16,362
0
W
Ishtar
Taleafy
Ishtar
957
604
0
917
2,102
529
0
357
1,745
0
16,615
L
Chiron
Zlupun
Chiron
1,346
362
75
990
1,883
408
0
159
1,684
0
14,623
W
2,191
532
0
1,790
4,711
1,182
0
717
3,994
0
13,794
L
Ravana
1,042
96
0
439
1,167
285
0
263
904
0
22,710
L
Thanatos
vCask
Thanatos
3,434
1,336
0
2,054
4,893
1,417
0
575
4,224
0
15,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,739
Gold Earned
18,520
141
Minions Killed
140
0
Camps Cleared
0
539,274
Distance Traveled
491,873
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,823
765
10
2
0
125,067
0
L
Ra
4,248
850
30
6
0
123,094
0
L
Xing Tian
2,469
494
0
0
0
8,312
0
W
Agni
3,201
640
28
6
0
95,997
0
W
Scylla
3,812
762
36
7
0
114,939
0
W
Ishtar
3,436
687
33
7
0
98,373
0
L
Chiron
3,789
758
36
7
0
111,951
0
W
Da Ji
3,467
693
34
7
0
104,898
0
L
Ravana
4,052
810
48
10
0
117,184
2
L
Thanatos
3,962
792
26
5
0
131,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role