Player Matchup

Sun Wukong
Sun Wukong
IvanRojas07
Sun Wukong
Level 96
God Stats
3W - 3L
1,488 SR
Queue Stats
23W - 26L
1,357 Elo+
Solo
Awilix
Awilix
JEmiliano428
Awilix
Level 98
God Stats
0W - 5L
1,110 SR
Queue Stats
133W - 137L
1,367 Elo+
Solo
Anubis
Anubis
Litta99
Anubis
Level 66
God Stats
1W - 5L
1,247 SR
Queue Stats
43W - 50L
1,376 Elo+
Solo
Aphrodite
Aphrodite
MmmLobster
Aphrodite
Level 42
God Stats
3W - 5L
1,484 SR
Queue Stats
21W - 27L
1,364 Elo+
Solo
Neith
Neith
Vallkyriee_
Neith
Level 95
God Stats
4W - 3L
1,719 SR
Queue Stats
124W - 130L
1,495 Elo+
Solo
Team Averages
Level 79
1,410 SR
1,392 Elo+

VS

Team Averages
Level 80
1,457 SR
1,424 Elo+
Chaac
Chaac
AB-DaGoat1
Chaac
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 158L
1,401 Elo+
Solo
Hun Batz
Hun Batz
Axelzenit BK
Hun Batz
Level 58
God Stats
3W - 9L
1,198 SR
Queue Stats
24W - 35L
1,367 Elo+
Solo
Poseidon
Poseidon
Blackknight550
Poseidon
Level 88
God Stats
143W - 137L
1,484 SR
Queue Stats
232W - 227L
1,417 Elo+
Solo
Charon
Charon
mystic_cerealbox
Charon
Level 147
God Stats
5W - 3L
1,550 SR
Queue Stats
221W - 209L
1,479 Elo+
Solo
Cupid
Cupid
ottts89
Cupid
Level 47
God Stats
23W - 18L
1,556 SR
Queue Stats
78W - 72L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IvanRojas07
Sun Wukong
12
0 / 2 / 0
6,534
503
1,969
8,481
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Awilix
12
1 / 4 / 0
6,153
473
3,376
9,804
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
Litta99
Anubis
11
0 / 4 / 0
5,812
447
1,586
8,090
2,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
MmmLobster
Aphrodite
9
0 / 3 / 0
5,355
412
1,825
8,520
5,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

9
0 / 3 / 0
5,640
434
6,623
8,639
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
5 / 0 / 0
9,019
694
5,615
7,040
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Axelzenit BK
Hun Batz
13
6 / 0 / 2
8,019
617
4,460
6,752
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
15
2 / 1 / 1
8,572
659
4,130
5,934
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 5
7,100
546
3,427
9,260
6,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
ottts89
Cupid
12
0 / 0 / 7
6,830
525
8,245
6,138
2,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
15
16
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
0
0
5
W
Hun Batz
Axelzenit BK
Hun Batz
6
0
2
7
W
Poseidon
2
1
1
2.5
L
Sun Wukong
IvanRojas07
Sun Wukong
0
2
0
0
L
Awilix
1
4
0
0.25
L
Anubis
Litta99
Anubis
0
4
0
0
L
Aphrodite
MmmLobster
Aphrodite
0
3
0
0
L
0
3
0
0
W
2
0
5
4.5
W
Cupid
ottts89
Cupid
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,379
Damage
25,877
43,534
Taken
35,124
19,176
Mitigated
18,172
10,440
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,615
1,533
0
3,697
7,040
5,112
596
0
7,040
0
60,232
W
Hun Batz
Axelzenit BK
Hun Batz
4,460
1,619
0
1,563
6,752
2,651
0
218
6,534
0
61,503
W
Poseidon
4,130
631
0
1,500
5,934
1,752
603
959
4,975
74,003
2,906
L
Sun Wukong
IvanRojas07
Sun Wukong
1,969
502
0
1,453
8,481
4,214
0
413
8,068
0
44,020
L
Awilix
3,376
1,374
0
340
9,804
3,790
0
1,370
8,434
0
46,425
L
Anubis
Litta99
Anubis
1,586
92
0
2,822
8,090
2,907
0
3,703
4,387
34,935
1,366
L
Aphrodite
MmmLobster
Aphrodite
1,825
537
1,886
2,261
8,520
5,118
72
951
7,569
12,247
0
L
6,623
1,794
0
1,678
8,639
3,147
570
1,102
7,537
0
45,995
W
3,427
426
0
3,374
9,260
6,567
36
1,587
7,673
23,826
0
W
Cupid
ottts89
Cupid
8,245
3,930
431
3,597
6,138
2,090
112
585
5,553
0
41,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
39,540
321
Minions Killed
452
0
Camps Cleared
0
1,243,719
Distance Traveled
1,288,452
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,019
694
113
9
0
258,996
0
W
Hun Batz
8,019
617
106
8
0
314,464
7
W
Poseidon
8,572
659
130
10
0
223,856
0
L
Sun Wukong
6,534
503
85
7
0
238,732
0
L
Awilix
6,153
473
69
5
0
301,634
0
L
Anubis
5,812
447
64
5
0
230,662
4
L
Aphrodite
5,355
412
18
1
0
220,233
0
L
Neith
5,640
434
85
7
0
252,458
4
W
Charon
7,100
546
34
3
0
244,460
3
W
Cupid
6,830
525
69
5
0
246,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role