Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alfred_Stallone
Ymir
Level 7
God Stats
0W - 2L
1,429 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 2
Sol
Sol
bushkpe
Sol
Level 129
God Stats
2W - 7L
1,342 SR
Queue Stats
3W - 15L
1,144 Elo+
Party 2
Ne Zha
Ne Zha
frek88
Ne Zha
Level 234
God Stats
23W - 15L
1,661 SR
Queue Stats
172W - 186L
1,523 Elo+
Solo
Team Averages
Level 128
1,487 SR
1,366 Elo+

VS

Team Averages
Level 107
1,415 SR
1,378 Elo+
Ao Kuang
Ao Kuang
Metrallero22
Ao Kuang
Level 88
God Stats
4W - 2L
1,508 SR
Queue Stats
65W - 117L
1,365 Elo+
Party 1
Sylvanus
Sylvanus
Raulmp25
Sylvanus
Level 121
God Stats
11W - 8L
1,504 SR
Queue Stats
62W - 98L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
SaalviG
Danzaburou
Level 106
God Stats
2W - 4L
1,388 SR
Queue Stats
95W - 126L
1,376 Elo+
Party 1
Thoth
Thoth
alvedo202
Thoth
Level 68
God Stats
3W - 8L
1,256 SR
Queue Stats
48W - 83L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
pechenyashka
Nu Wa
Level 154
God Stats
45W - 53L
1,421 SR
Queue Stats
170W - 166L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 4 / 0
4,719
472
3,292
7,035
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
 
Ares
7
0 / 2 / 0
4,627
463
2,110
7,934
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 0
4,250
425
2,209
6,386
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
10
0 / 4 / 0
5,475
548
1,814
7,451
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
frek88
Ne Zha
11
2 / 0 / 0
6,152
615
6,154
3,003
881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Metrallero22
Ao Kuang
11
3 / 0 / 3
5,790
579
2,571
6,988
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Raulmp25
Sylvanus
10
5 / 0 / 4
6,727
673
3,177
9,103
5,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SaalviG
Danzaburou
12
4 / 0 / 6
6,915
692
6,952
6,179
2,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
alvedo202
Thoth
11
0 / 2 / 0
5,611
561
376
5,535
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 2
6,823
682
5,131
2,133
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
14
14
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
0
0
L
Ares
 
Ares
0
2
0
0
L
0
4
0
0
W
Ao Kuang
Metrallero22
Ao Kuang
3
0
3
4.5
W
Sylvanus
Raulmp25
Sylvanus
5
0
4
7
W
Danzaburou
SaalviG
Danzaburou
4
0
6
7
W
Thoth
alvedo202
Thoth
0
2
0
0
L
Sol
0
4
0
0
L
Ne Zha
frek88
Ne Zha
2
0
0
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,579
Damage
18,207
31,809
Taken
29,938
11,548
Mitigated
10,854
7,012
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,292
1,957
0
1,492
7,035
1,899
0
1,489
5,546
0
30,852
L
Ares
 
Ares
2,110
158
0
1,626
7,934
3,877
0
2,030
5,904
20,102
2,479
L
2,209
808
0
500
6,386
3,499
0
1,628
4,758
9,760
377
W
Ao Kuang
Metrallero22
Ao Kuang
2,571
844
0
4,168
6,988
1,958
0
917
6,071
29,602
1,803
W
Sylvanus
Raulmp25
Sylvanus
3,177
887
2,563
4,456
9,103
5,359
394
2,425
6,678
16,798
0
W
Danzaburou
SaalviG
Danzaburou
6,952
4,324
0
3,426
6,179
2,043
677
1,438
4,741
0
50,547
W
Thoth
alvedo202
Thoth
376
0
0
2,269
5,535
870
0
0
5,535
28,144
0
L
Sol
1,814
660
0
2,645
7,451
1,392
0
5,083
2,368
39,448
4,907
L
Ne Zha
frek88
Ne Zha
6,154
1,507
0
749
3,003
881
0
931
1,992
0
46,630
W
5,131
2,115
0
0
2,133
624
354
1,083
1,050
41,426
1,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,223
Gold Earned
31,866
287
Minions Killed
303
0
Camps Cleared
0
912,436
Distance Traveled
892,931
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,719
472
57
6
0
167,806
0
L
Ares
4,627
463
30
3
0
199,226
0
L
Ymir
4,250
425
19
2
0
168,438
0
W
Ao Kuang
5,790
579
67
7
0
212,212
1
W
Sylvanus
6,727
673
19
2
0
175,145
3
W
Danzaburou
6,915
692
78
8
0
174,275
0
W
Thoth
5,611
561
69
7
0
173,809
0
L
Sol
5,475
548
96
10
0
160,755
0
L
Ne Zha
6,152
615
85
9
0
216,211
4
W
Nu Wa
6,823
682
70
7
0
157,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role