Player Matchup

Jing Wei
Jing Wei
ChugsWugas
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,471 Elo+
Solo
Vamana
Vamana
Newitsu
Vamana
Level 119
God Stats
2W - 2L
1,652 SR
Queue Stats
89W - 90L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
PiercedKarma
Hun Batz
Level 186
God Stats
2W - 6L
1,303 SR
Queue Stats
305W - 332L
1,503 Elo+
Solo
Mercury
Mercury
SmiteMyMember
Mercury
Level 129
God Stats
5W - 2L
1,702 SR
Queue Stats
91W - 88L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
senormintkiddo
Sun Wukong
Level 64
God Stats
1W - 1L
1,718 SR
Queue Stats
86W - 76L
1,520 Elo+
Party 2
Team Averages
Level 121
1,575 SR
1,502 Elo+

VS

Team Averages
Level 125
1,533 SR
1,494 Elo+
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ChodoBagginzz
Nemesis
Level 181
God Stats
13W - 19L
1,368 SR
Queue Stats
725W - 744L
1,450 Elo+
Solo
Scylla
Scylla
Daddÿ
Scylla
Level 88
God Stats
1W - 0L
1,547 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MutantBread115
Medusa
Level 120
God Stats
4W - 1L
1,648 SR
Queue Stats
170W - 156L
1,518 Elo+
Party 1
Vulcan
Vulcan
speeddeizil
Vulcan
Level 127
God Stats
12W - 3L
1,602 SR
Queue Stats
183W - 157L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChugsWugas
Jing Wei
16
5 / 5 / 6
8,588
859
10,021
11,224
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Newitsu
Vamana
14
3 / 7 / 5
8,270
827
6,410
13,220
10,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
PiercedKarma
Hun Batz
15
1 / 4 / 7
8,449
845
13,140
8,274
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mercury
14
5 / 5 / 2
7,939
794
7,618
8,277
2,739
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
senormintkiddo
Sun Wukong
10
0 / 5 / 3
6,554
655
3,136
8,486
7,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 3 / 19
8,910
891
6,459
14,004
21,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
14
3 / 3 / 12
8,241
824
5,875
10,944
15,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
Daddÿ
Scylla
17
13 / 1 / 11
10,962
1,096
11,547
7,954
3,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 12
9,436
944
10,871
9,314
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
14
3 / 3 / 14
8,445
845
11,995
7,064
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
14
Kills
26
26
Deaths
14
23
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
19
3.5
W
Nemesis
3
3
12
3
L
Jing Wei
ChugsWugas
Jing Wei
5
5
6
1.6
W
Scylla
Daddÿ
Scylla
13
1
11
18.5
W
6
4
12
3
L
Vamana
Newitsu
Vamana
3
7
5
0.79
L
Hun Batz
PiercedKarma
Hun Batz
1
4
7
1.13
L
Mercury
5
5
2
1.2
L
Sun Wukong
senormintkiddo
Sun Wukong
0
5
3
0.3
W
Vulcan
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,325
Damage
46,747
49,481
Taken
49,280
27,623
Mitigated
47,112
9,389
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,459
584
1,134
2,983
14,004
21,374
262
0
13,813
12,193
1,474
W
Nemesis
5,875
1,038
724
1,543
10,944
15,013
327
0
10,791
0
9,166
L
Jing Wei
ChugsWugas
Jing Wei
10,021
8,168
513
2,660
11,224
4,071
0
5,089
5,980
0
26,129
W
Scylla
Daddÿ
Scylla
11,547
1,509
324
1,425
7,954
3,495
523
0
7,795
21,762
0
W
10,871
4,401
889
772
9,314
4,143
1,393
0
9,245
0
23,403
L
Vamana
Newitsu
Vamana
6,410
1,904
382
1,187
13,220
10,811
0
6,830
6,209
0
13,914
L
Hun Batz
PiercedKarma
Hun Batz
13,140
373
1,120
638
8,274
2,813
0
5,845
2,271
0
26,777
L
Mercury
7,618
1,236
751
934
8,277
2,739
0
4,903
3,235
0
17,032
L
Sun Wukong
senormintkiddo
Sun Wukong
3,136
62
716
488
8,486
7,189
0
5,289
3,003
0
6,171
W
Vulcan
11,995
41
783
610
7,064
3,087
958
0
6,994
23,348
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,800
Gold Earned
45,994
110
Minions Killed
101
0
Camps Cleared
0
939,462
Distance Traveled
980,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,910
891
14
1
0
190,987
0
W
Nemesis
8,241
824
6
1
0
192,976
0
L
Jing Wei
8,588
859
36
4
0
171,768
0
W
Scylla
10,962
1,096
29
3
0
204,162
0
W
Medusa
9,436
944
22
2
0
200,857
0
L
Vamana
8,270
827
14
1
0
185,728
0
L
Hun Batz
8,449
845
32
3
0
218,231
0
L
Mercury
7,939
794
20
2
0
208,082
0
L
Sun Wukong
6,554
655
8
1
0
155,653
0
W
Vulcan
8,445
845
30
3
0
191,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role