Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ISKIRTT
Medusa
Level 147
God Stats
35W - 17L
1,697 SR
Queue Stats
708W - 688L
1,446 Elo+
Solo
Susano
Susano
Phantom116
Susano
Level 175
God Stats
3W - 5L
1,374 SR
Queue Stats
821W - 772L
1,525 Elo+
Solo
Poseidon
Poseidon
Tyrrorem
Poseidon
Level 171
God Stats
5W - 6L
1,668 SR
Queue Stats
475W - 445L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Vx Regicide xV
Nu Wa
Level 198
God Stats
103W - 98L
1,483 SR
Queue Stats
423W - 404L
1,545 Elo+
Solo
Team Averages
Level 176
1,544 SR
1,504 Elo+

VS

Team Averages
Level 151
1,499 SR
1,500 Elo+
Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Taylenol
Cupid
Level 123
God Stats
1W - 4L
1,344 SR
Queue Stats
191W - 161L
1,530 Elo+
Party 1
Raijin
Raijin
TwistedKombat_
Raijin
Level 145
God Stats
18W - 14L
1,573 SR
Queue Stats
340W - 383L
1,503 Elo+
Solo
Aphrodite
Aphrodite
danimalistic_
Aphrodite
Level 128
God Stats
4W - 4L
1,532 SR
Queue Stats
6W - 6L
1,474 Elo+
Solo
Fafnir
Fafnir
sadd87
Fafnir
Level 213
God Stats
20W - 14L
1,546 SR
Queue Stats
261W - 267L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 4 / 1
6,390
639
5,714
8,281
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
ISKIRTT
Medusa
11
0 / 2 / 0
5,519
552
2,636
5,928
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Susano
Phantom116
Susano
10
3 / 2 / 0
5,716
572
4,788
7,309
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Tyrrorem
Poseidon
7
0 / 2 / 0
5,010
501
2,189
5,091
1,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 2
6,042
604
2,747
4,127
1,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 1 / 4
6,179
618
4,894
9,071
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Taylenol
Cupid
11
3 / 0 / 4
6,398
640
4,483
4,196
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
3 / 0 / 2
6,676
668
2,433
6,093
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
danimalistic_
Aphrodite
11
1 / 1 / 5
6,046
605
1,225
5,493
1,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fafnir
sadd87
Fafnir
11
2 / 2 / 2
6,120
612
5,009
8,001
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
12
12
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
1
0.38
W
Kali
 
Kali
3
1
4
5
L
Medusa
ISKIRTT
Medusa
0
2
0
0
L
Susano
Phantom116
Susano
3
2
0
1.5
W
Cupid
Taylenol
Cupid
3
0
4
5
W
3
0
2
4
L
Poseidon
Tyrrorem
Poseidon
0
2
0
0
L
0
2
2
0.5
W
Aphrodite
danimalistic_
Aphrodite
1
1
5
3.5
W
Fafnir
sadd87
Fafnir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
18,044
30,736
Taken
32,854
12,183
Mitigated
14,485
8,335
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,714
1,133
0
2,855
8,281
5,063
685
3,857
4,424
37,713
3,741
W
Kali
 
Kali
4,894
2,418
0
3,815
9,071
3,124
0
2,505
6,566
0
31,859
L
Medusa
ISKIRTT
Medusa
2,636
1,185
0
1,639
5,928
1,848
0
288
5,640
0
36,834
L
Susano
Phantom116
Susano
4,788
823
0
1,161
7,309
2,569
0
2,232
4,933
0
30,640
W
Cupid
Taylenol
Cupid
4,483
2,203
321
2,054
4,196
1,191
795
1,253
2,943
0
36,954
W
2,433
286
0
772
6,093
1,947
0
2,199
3,894
42,648
0
L
Poseidon
Tyrrorem
Poseidon
2,189
600
0
1,706
5,091
1,498
0
600
4,491
27,077
0
L
2,747
777
0
974
4,127
1,205
0
1,234
2,770
43,577
3,217
W
Aphrodite
danimalistic_
Aphrodite
1,225
198
4,095
3,010
5,493
1,733
90
917
4,576
22,219
0
W
Fafnir
sadd87
Fafnir
5,009
1,503
0
2,181
8,001
6,490
0
3,753
4,248
21,186
3,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
31,419
316
Minions Killed
274
0
Camps Cleared
0
945,946
Distance Traveled
1,105,968
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,390
639
67
7
0
193,076
2
W
Kali
6,179
618
47
5
0
252,391
0
L
Medusa
5,519
552
67
7
0
194,292
0
L
Susano
5,716
572
54
5
0
231,513
0
W
Cupid
6,398
640
57
6
0
222,281
0
W
Raijin
6,676
668
92
9
0
201,731
0
L
Poseidon
5,010
501
48
5
0
135,120
2
L
Nu Wa
6,042
604
80
8
0
191,945
0
W
Aphrodite
6,046
605
44
4
0
218,694
0
W
Fafnir
6,120
612
34
3
0
210,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role