Player Matchup

Cupid
Cupid
Lnsatiabie
Cupid
Level 117
God Stats
1W - 1L
1,526 SR
Queue Stats
79W - 48L
1,647 Elo+
Party 1
Mercury
Mercury
MyMomsALaywer
Mercury
Level 28
God Stats
10W - 10L
1,485 SR
Queue Stats
22W - 18L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
SomeLillJew
Kukulkan
Level 125
God Stats
2W - 1L
1,483 SR
Queue Stats
15W - 2L
1,796 Elo+
Party 1
Tyr
Tyr
ditogandara
Tyr
Level 159
God Stats
21W - 0L
2,180 SR
Queue Stats
818W - 36L
2,086 Elo+
Solo
Olorun
Olorun
nekro138
Olorun
Level 148
God Stats
5W - 3L
1,605 SR
Queue Stats
578W - 620L
1,501 Elo+
Solo
Team Averages
Level 115
1,656 SR
1,712 Elo+

VS

Team Averages
Level 143
1,498 SR
1,474 Elo+
Bakasura
Bakasura
Atrocity_Prody
Bakasura
Level 166
God Stats
3W - 5L
1,542 SR
Queue Stats
301W - 315L
1,560 Elo+
Solo
Nox
Nox
CBC1980_6
Nox
Level 146
God Stats
54W - 54L
1,524 SR
Queue Stats
728W - 778L
1,470 Elo+
Solo
Skadi
Skadi
Denverking23
Skadi
Level 83
God Stats
3W - 6L
1,447 SR
Queue Stats
412W - 421L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Quinbo36
Kukulkan
Level 152
God Stats
125W - 141L
1,480 SR
Queue Stats
488W - 536L
1,418 Elo+
Solo
Ganesha
Ganesha
Rockstar2047
Ganesha
Level 166
God Stats
38W - 45L
1,499 SR
Queue Stats
277W - 297L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
3 / 0 / 14
10,861
1,086
17,439
7,792
2,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
16
2 / 0 / 11
10,574
1,057
4,094
6,900
2,266
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
SomeLillJew
Kukulkan
17
6 / 1 / 9
11,340
1,134
19,163
6,686
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 1 / 5
11,863
1,186
17,754
15,093
13,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
nekro138
Olorun
13
0 / 0 / 0
6,897
690
0
0
0
Team 1 Tickets

284

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
1 / 6 / 1
10,763
1,076
8,668
20,020
13,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 3 / 0
9,628
963
5,086
7,738
3,356
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 10 / 1
9,482
948
7,813
18,322
6,647
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Quinbo36
Kukulkan
15
0 / 0 / 0
9,034
903
5,443
1,123
372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
Rockstar2047
Ganesha
16
0 / 0 / 2
9,775
978
3,738
15,037
14,145
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
19
Kills
2
2
Deaths
19
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
6
1
0.25
L
1
3
0
0.33
L
0
10
1
0.05
W
Cupid
3
0
14
10
W
Mercury
2
0
11
7.5
L
Kukulkan
Quinbo36
Kukulkan
0
0
0
0
L
Ganesha
Rockstar2047
Ganesha
0
0
2
1
W
Kukulkan
SomeLillJew
Kukulkan
6
1
9
10.5
W
8
1
5
10.5
W
Olorun
nekro138
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,450
Damage
30,748
36,471
Taken
62,240
20,559
Mitigated
37,725
7,928
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
8,668
5,960
0
3,043
20,020
13,205
0
6,371
13,649
0
14,544
L
5,086
293
0
1,793
7,738
3,356
0
996
6,742
18,972
691
L
7,813
3,315
0
358
18,322
6,647
0
6,221
12,101
0
21,869
W
Cupid
17,439
11,346
82
3,788
7,792
2,479
0
4,029
3,402
0
33,925
W
Mercury
4,094
326
0
0
6,900
2,266
0
2,213
4,546
0
16,658
L
Kukulkan
Quinbo36
Kukulkan
5,443
0
0
0
1,123
372
0
316
807
20,862
485
L
Ganesha
Rockstar2047
Ganesha
3,738
208
0
0
15,037
14,145
0
5,341
9,696
23,477
2,139
W
Kukulkan
SomeLillJew
Kukulkan
19,163
560
0
485
6,686
2,117
0
2,231
3,772
50,186
0
W
17,754
2,116
0
3,573
15,093
13,697
0
4,813
8,556
421
40,943
W
Olorun
nekro138
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,535
Gold Earned
48,682
206
Minions Killed
184
9
Camps Cleared
5
851,462
Distance Traveled
837,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,763
1,076
59
6
3
193,693
0
L
Nox
9,628
963
35
4
2
138,812
0
L
Skadi
9,482
948
43
4
0
170,773
0
W
Cupid
10,861
1,086
39
4
1
199,206
0
W
Mercury
10,574
1,057
38
4
1
232,450
0
L
Kukulkan
9,034
903
40
4
0
145,196
0
L
Ganesha
9,775
978
7
1
0
188,556
0
W
Kukulkan
11,340
1,134
83
8
3
205,224
0
W
Tyr
11,863
1,186
46
5
4
214,582
0
W
Olorun
6,897
690
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role