Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BRENDA AUDITORE
Hachiman
Level 166
God Stats
4W - 8L
1,401 SR
Queue Stats
298W - 279L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
Jeαn
Sylvanus
Level 181
God Stats
2W - 4L
1,673 SR
Queue Stats
287W - 272L
1,604 Elo+
Party 1
Vamana
Vamana
Sopero
Vamana
Level 180
God Stats
14W - 14L
1,567 SR
Queue Stats
481W - 509L
1,621 Elo+
Party 1
Pele
Pele
x 8th x Hero
Pele
Level 158
God Stats
0W - 3L
1,205 SR
Queue Stats
171W - 162L
1,488 Elo+
Solo
Team Averages
Level 169
1,469 SR
1,559 Elo+

VS

Team Averages
Level 127
1,613 SR
1,573 Elo+
Erlang Shen
Erlang Shen
KingOfTheFallz
Erlang Shen
Level 143
God Stats
2W - 1L
1,723 SR
Queue Stats
91W - 66L
1,622 Elo+
Party 2
Zhong Kui
Zhong Kui
PaPiJoSe12
Zhong Kui
Level 109
God Stats
1W - 1L
1,291 SR
Queue Stats
64W - 44L
1,547 Elo+
Solo
Geb
Geb
SammyBagelJr
Geb
Level 127
God Stats
1W - 0L
1,910 SR
Queue Stats
23W - 19L
1,567 Elo+
Party 2
Skadi
Skadi
kolmster
Skadi
Level 95
God Stats
1W - 1L
1,265 SR
Queue Stats
25W - 24L
1,578 Elo+
Solo
Fenrir
Fenrir
xOnlyDanzx
Fenrir
Level 159
God Stats
5W - 2L
1,875 SR
Queue Stats
288W - 277L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 5 / 0
4,859
486
2,676
7,043
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
10
1 / 0 / 1
6,205
621
3,482
2,267
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Jeαn
Sylvanus
7
1 / 3 / 1
4,705
471
2,299
7,185
3,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
Sopero
Vamana
11
3 / 3 / 0
6,020
602
8,460
10,775
6,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 1
5,000
500
3,289
8,880
3,313
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingOfTheFallz
Erlang Shen
11
3 / 2 / 2
6,198
620
6,758
11,108
8,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
PaPiJoSe12
Zhong Kui
11
5 / 0 / 5
6,524
652
5,054
5,170
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
1 / 1 / 4
5,487
549
2,218
5,255
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
kolmster
Skadi
10
0 / 2 / 2
5,607
561
3,371
4,269
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
xOnlyDanzx
Fenrir
12
5 / 0 / 4
6,408
641
6,147
8,949
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
14
15
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
0
0
L
Hachiman
1
0
1
1.5
L
Sylvanus
Jeαn
Sylvanus
1
3
1
0.5
W
Erlang Shen
KingOfTheFallz
Erlang Shen
3
2
2
2
W
Zhong Kui
PaPiJoSe12
Zhong Kui
5
0
5
7.5
W
1
1
4
3
L
Vamana
Sopero
Vamana
3
3
0
1
W
Skadi
kolmster
Skadi
0
2
2
0.5
L
0
4
1
0.13
W
Fenrir
xOnlyDanzx
Fenrir
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
23,548
36,150
Taken
34,751
16,413
Mitigated
20,088
10,918
Healing
18,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,676
105
280
1,580
7,043
1,981
0
2,989
4,054
31,631
510
L
Hachiman
3,482
2,059
0
999
2,267
667
0
242
2,025
0
44,166
L
Sylvanus
Jeαn
Sylvanus
2,299
1,010
1,001
1,280
7,185
3,583
0
2,099
5,086
5,799
0
W
Erlang Shen
KingOfTheFallz
Erlang Shen
6,758
3,571
0
5,279
11,108
8,504
0
0
10,517
0
32,400
W
Zhong Kui
PaPiJoSe12
Zhong Kui
5,054
682
0
4,385
5,170
3,373
0
1,644
3,526
33,501
717
W
2,218
688
0
2,042
5,255
3,627
0
1,206
4,049
9,567
0
L
Vamana
Sopero
Vamana
8,460
3,979
0
4,685
10,775
6,869
35
81
10,694
0
40,701
W
Skadi
kolmster
Skadi
3,371
1,104
0
416
4,269
1,194
0
1,280
2,989
0
37,271
L
3,289
795
0
1,093
8,880
3,313
0
1,674
7,206
0
35,916
W
Fenrir
xOnlyDanzx
Fenrir
6,147
2,425
0
6,171
8,949
3,390
0
1,683
7,195
0
54,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
30,224
283
Minions Killed
274
0
Camps Cleared
0
954,037
Distance Traveled
1,009,502
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,859
486
64
6
0
182,784
0
L
Hachiman
6,205
621
80
8
0
168,764
0
L
Sylvanus
4,705
471
10
1
0
183,416
2
W
Erlang Shen
6,198
620
49
5
0
193,384
2
W
Zhong Kui
6,524
652
56
6
0
176,771
0
W
Geb
5,487
549
6
1
0
216,054
4
L
Vamana
6,020
602
65
7
0
210,034
3
W
Skadi
5,607
561
76
8
0
197,850
0
L
Pele
5,000
500
64
6
0
209,039
0
W
Fenrir
6,408
641
87
9
0
225,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role