Player Matchup

Maui
Maui
Aoi T0do
Maui
Level 78
God Stats
3W - 8L
1,443 SR
Queue Stats
215W - 208L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
ClownNefew
Ne Zha
Level 87
God Stats
1W - 4L
1,586 SR
Queue Stats
54W - 58L
1,507 Elo+
Solo
Nike
Nike
DoubtingThomas23
Nike
Level 111
God Stats
549W - 499L
1,517 SR
Queue Stats
635W - 640L
1,443 Elo+
Solo
Heimdallr
Heimdallr
ITADORl YUJI
Heimdallr
Level 67
God Stats
2W - 2L
1,490 SR
Queue Stats
158W - 152L
1,481 Elo+
Party 2
Hades
Hades
MackMej
Hades
Level 98
God Stats
139W - 106L
1,578 SR
Queue Stats
251W - 241L
1,475 Elo+
Party 2
Team Averages
Level 88
1,523 SR
1,479 Elo+

VS

Team Averages
Level 129
1,464 SR
1,477 Elo+
Thoth
Thoth
 
Thoth
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NickPjmptel
Fenrir
Level 143
God Stats
1W - 1L
1,508 SR
Queue Stats
19W - 22L
1,464 Elo+
Party 3
Izanami
Izanami
TG_Cornholio_69
Izanami
Level 72
God Stats
1W - 1L
1,322 SR
Queue Stats
12W - 12L
1,387 Elo+
Party 1
Kali
Kali
When Ur Too Dry
Kali
Level 140
God Stats
3W - 1L
1,593 SR
Queue Stats
29W - 33L
1,482 Elo+
Party 3
Surtr
Surtr
XWhyte_ParadoxX
Surtr
Level 105
God Stats
1W - 1L
1,395 SR
Queue Stats
58W - 41L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
6
3 / 2 / 2
4,394
879
1,904
4,736
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
ClownNefew
Ne Zha
7
1 / 0 / 0
3,729
746
525
3,576
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,550
510
0
0
0
Heimdallr
ITADORl YUJI
Heimdallr
6
2 / 1 / 3
3,881
776
3,120
3,408
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
MackMej
Hades
6
0 / 2 / 0
3,555
711
291
4,079
1,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 0 / 1
3,857
771
2,376
1,120
219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
7
4 / 1 / 0
4,026
805
1,825
3,523
1,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
1 / 3 / 2
3,489
698
1,525
3,050
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,928
786
0
2,674
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 2 / 3
3,279
656
2,007
4,134
1,712
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
5
5
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
1
0.5
L
Maui
3
2
2
2
L
Ne Zha
ClownNefew
Ne Zha
1
0
0
1
L
0
0
0
0
L
Heimdallr
ITADORl YUJI
Heimdallr
2
1
3
3.5
L
Hades
MackMej
Hades
0
2
0
0
W
Fenrir
4
1
0
4
W
1
3
2
0.67
W
0
0
0
0
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,840
Damage
7,733
15,799
Taken
14,501
6,115
Mitigated
4,666
6,377
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,376
187
0
457
1,120
219
0
211
909
23,162
229
L
Maui
1,904
509
0
1,727
4,736
2,841
0
23
4,684
11,887
0
L
Ne Zha
ClownNefew
Ne Zha
525
68
0
1,386
3,576
1,139
0
285
3,257
0
18,967
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
ITADORl YUJI
Heimdallr
3,120
1,437
0
1,163
3,408
1,082
0
17
3,360
0
16,326
L
Hades
MackMej
Hades
291
43
75
2,026
4,079
1,053
0
2,038
1,981
15,816
0
W
Fenrir
1,825
693
0
756
3,523
1,336
0
153
3,370
0
13,200
W
1,525
902
0
447
3,050
728
0
861
2,189
0
11,759
W
0
0
0
1,664
2,674
671
14
0
2,674
0
20,060
W
2,007
766
0
828
4,134
1,712
0
970
3,164
69
11,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,109
Gold Earned
18,579
123
Minions Killed
142
0
Camps Cleared
0
454,288
Distance Traveled
567,533
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,857
771
42
8
0
102,014
0
L
Maui
4,394
879
18
4
0
108,374
0
L
Ne Zha
3,729
746
33
7
0
130,236
0
L
Nike
2,550
510
0
0
0
8,880
0
L
Heimdallr
3,881
776
35
7
0
89,579
0
L
Hades
3,555
711
37
7
0
117,219
0
W
Fenrir
4,026
805
25
5
0
122,272
0
W
Izanami
3,489
698
23
5
0
114,955
0
W
Kali
3,928
786
35
7
0
100,275
2
W
Surtr
3,279
656
17
3
0
128,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role