Player Matchup

Jing Wei
Jing Wei
DIRtyD_FROmdA91O
Jing Wei
Level 158
God Stats
2W - 2L
1,623 SR
Queue Stats
465W - 564L
1,437 Elo+
Party 1
Ravana
Ravana
DISRESPECKK
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 133L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
blaccnative910
Baron Samedi
Level 124
God Stats
4W - 8L
1,456 SR
Queue Stats
356W - 381L
1,474 Elo+
Party 1
Ganesha
Ganesha
exotic_dayung_og
Ganesha
Level 125
God Stats
2W - 8L
1,313 SR
Queue Stats
228W - 308L
1,441 Elo+
Party 1
Poseidon
Poseidon
kilmor12
Poseidon
Level 176
God Stats
3W - 5L
1,589 SR
Queue Stats
216W - 184L
1,534 Elo+
Solo
Team Averages
Level 130
1,496 SR
1,479 Elo+

VS

Team Averages
Level 166
1,556 SR
1,509 Elo+
Ymir
Ymir
BROZAY57
Ymir
Level 232
God Stats
14W - 9L
1,564 SR
Queue Stats
367W - 331L
1,515 Elo+
Solo
Nu Wa
Nu Wa
JIBA CROCODILO
Nu Wa
Level 206
God Stats
158W - 94L
1,632 SR
Queue Stats
495W - 478L
1,534 Elo+
Party 2
Guan Yu
Guan Yu
KungFuuMassa
Guan Yu
Level 172
God Stats
2W - 5L
1,210 SR
Queue Stats
719W - 697L
1,519 Elo+
Solo
Serqet
Serqet
ZoeyHeart
Serqet
Level 66
God Stats
14W - 7L
1,728 SR
Queue Stats
118W - 100L
1,511 Elo+
Solo
Danzaburou
Danzaburou
anderson2020
Danzaburou
Level 156
God Stats
4W - 1L
1,645 SR
Queue Stats
39W - 43L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
8,773
462
6,356
12,705
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
14
4 / 5 / 0
8,525
449
9,106
14,598
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
blaccnative910
Baron Samedi
14
0 / 3 / 3
8,351
440
3,929
10,157
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 3 / 5
8,566
451
5,140
17,733
17,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
kilmor12
Poseidon
18
6 / 3 / 0
11,407
600
13,351
13,374
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 3 / 6
10,239
539
12,043
16,328
15,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

18
5 / 2 / 5
10,747
566
15,466
8,745
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
KungFuuMassa
Guan Yu
15
2 / 3 / 6
8,919
469
5,307
13,704
9,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
ZoeyHeart
Serqet
18
5 / 1 / 6
10,190
536
9,430
11,628
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
anderson2020
Danzaburou
17
1 / 1 / 2
10,405
548
8,044
9,287
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
18
18
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
3
6
2.67
L
0
4
2
0.25
L
Ravana
4
5
0
0.8
W
5
2
5
3.75
W
Guan Yu
KungFuuMassa
Guan Yu
2
3
6
1.67
W
Serqet
ZoeyHeart
Serqet
5
1
6
8
W
Danzaburou
anderson2020
Danzaburou
1
1
2
2
L
Baron Samedi
blaccnative910
Baron Samedi
0
3
3
0.5
L
0
3
5
0.83
L
Poseidon
kilmor12
Poseidon
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,882
Damage
50,290
68,567
Taken
59,692
34,809
Mitigated
35,079
19,083
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,043
2,909
0
2,288
16,328
15,084
0
6,477
9,709
42,439
2,266
L
6,356
3,065
0
3,996
12,705
3,856
0
2,541
9,578
0
77,944
L
Ravana
9,106
1,959
0
2,925
14,598
6,065
0
4,789
9,391
0
68,185
W
15,466
4,872
0
955
8,745
2,414
1,160
4,837
3,736
76,506
1,071
W
Guan Yu
KungFuuMassa
Guan Yu
5,307
678
143
3,487
13,704
9,993
0
7,164
6,027
212
48,309
W
Serqet
ZoeyHeart
Serqet
9,430
1,731
0
8,139
11,628
4,442
0
1,778
9,810
0
80,474
W
Danzaburou
anderson2020
Danzaburou
8,044
3,368
0
4,502
9,287
3,146
205
874
8,413
0
83,296
L
Baron Samedi
blaccnative910
Baron Samedi
3,929
170
462
1,811
10,157
3,534
0
5,420
4,195
63,530
688
L
5,140
570
148
3,256
17,733
17,185
0
8,399
8,943
30,101
1,817
L
Poseidon
kilmor12
Poseidon
13,351
3,666
0
6,485
13,374
4,169
526
4,730
8,319
101,099
2,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,622
Gold Earned
50,500
564
Minions Killed
540
0
Camps Cleared
0
1,785,101
Distance Traveled
1,891,627
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,239
539
66
3
0
339,305
5
L
Jing Wei
8,773
462
144
8
0
356,781
2
L
Ravana
8,525
449
96
5
0
373,528
0
W
Nu Wa
10,747
566
137
7
0
359,724
8
W
Guan Yu
8,919
469
74
4
0
385,053
11
W
Serqet
10,190
536
124
7
0
456,897
1
W
Danzaburou
10,405
548
139
7
0
350,648
2
L
Baron Samedi
8,351
440
121
6
0
337,776
6
L
Ganesha
8,566
451
14
1
0
376,613
4
L
Poseidon
11,407
600
189
10
0
340,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role