Player Matchup

Cthulhu
Cthulhu
LDredskins10
Cthulhu
Level 10
God Stats
0W - 4L
1,487 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 1
Tiamat
Tiamat
OTG Honcho
Tiamat
Level 18
God Stats
0W - 3L
1,284 SR
Queue Stats
11W - 21L
1,202 Elo+
Party 1
Charybdis
Charybdis
llFaulknerll
Charybdis
Level 145
God Stats
0W - 1L
1,767 SR
Queue Stats
10W - 21L
1,202 Elo+
Party 1
Team Averages
Level 58
1,513 SR
1,204 Elo+

VS

Team Averages
Level 73
1,514 SR
1,440 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Isuckatgames21
Hachiman
Level 61
God Stats
2W - 1L
1,542 SR
Queue Stats
37W - 38L
1,389 Elo+
Solo
Ra
Ra
wohcky
Ra
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 52L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LDredskins10
Cthulhu
13
0 / 6 / 0
7,083
644
6,270
13,431
9,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
OTG Honcho
Tiamat
12
0 / 3 / 0
7,060
642
4,412
8,944
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
llFaulknerll
Charybdis
13
0 / 6 / 0
7,609
692
5,778
9,157
2,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 0 / 6
9,970
906
7,148
10,982
8,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
15
5 / 0 / 7
9,399
854
6,300
7,021
2,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
15
3 / 0 / 10
9,660
878
10,913
4,889
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
15
15
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
6
10
W
Hachiman
5
0
7
8.5
L
Cthulhu
LDredskins10
Cthulhu
0
6
0
0
L
Tiamat
OTG Honcho
Tiamat
0
3
0
0
L
Charybdis
llFaulknerll
Charybdis
0
6
0
0
W
Ra
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,460
Damage
24,361
31,532
Taken
22,892
15,920
Mitigated
12,428
918
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,148
1,355
0
2,766
10,982
8,233
0
4,707
5,887
0
22,481
W
Hachiman
6,300
4,838
0
1,009
7,021
2,404
1,551
2,615
4,195
0
24,290
L
Cthulhu
LDredskins10
Cthulhu
6,270
454
49
0
13,431
9,690
0
3,891
8,639
15,526
447
L
Tiamat
OTG Honcho
Tiamat
4,412
0
0
464
8,944
3,585
0
2,665
5,853
14,276
0
L
Charybdis
llFaulknerll
Charybdis
5,778
2,023
0
405
9,157
2,645
0
2,750
6,002
0
31,470
W
Ra
10,913
342
1,908
1,461
4,889
1,791
501
2,187
2,490
35,118
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,752
Gold Earned
29,029
94
Minions Killed
139
0
Camps Cleared
0
558,271
Distance Traveled
608,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,970
906
30
3
0
197,899
0
W
Hachiman
9,399
854
31
3
0
188,060
0
L
Cthulhu
7,083
644
18
2
0
200,208
0
L
Tiamat
7,060
642
24
2
0
189,507
0
L
Charybdis
7,609
692
52
5
0
168,556
0
W
Ra
9,660
878
78
7
0
222,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role