Player Matchup

Neith
Neith
 
Neith
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HectorHe5
Artemis
Level 116
God Stats
9W - 6L
1,739 SR
Queue Stats
167W - 164L
1,559 Elo+
Solo
Charon
Charon
JoraUltra
Charon
Level 86
God Stats
0W - 2L
1,728 SR
Queue Stats
22W - 18L
1,522 Elo+
Party 1
Chang'e
Chang'e
PopariSAN
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,553 Elo+
Party 1
Serqet
Serqet
Smarpey
Serqet
Level 127
God Stats
19W - 10L
1,706 SR
Queue Stats
110W - 91L
1,465 Elo+
Solo
Team Averages
Level 109
1,635 SR
1,520 Elo+

VS

Team Averages
Level 109
1,537 SR
1,495 Elo+
Cthulhu
Cthulhu
AshtonKyleRTyp
Cthulhu
Level 90
God Stats
10W - 7L
1,599 SR
Queue Stats
163W - 160L
1,456 Elo+
Party 2
Nut
Nut
Skuname
Nut
Level 98
God Stats
2W - 0L
1,381 SR
Queue Stats
30W - 34L
1,445 Elo+
Solo
Cabrakan
Cabrakan
bold-jupiter695
Cabrakan
Level 123
God Stats
23W - 11L
1,627 SR
Queue Stats
419W - 386L
1,534 Elo+
Solo
Nox
Nox
kodomoototoro
Nox
Level 84
God Stats
4W - 3L
1,545 SR
Queue Stats
222W - 199L
1,537 Elo+
Party 2
Guan Yu
Guan Yu
striker3010
Guan Yu
Level 149
God Stats
5W - 3L
1,532 SR
Queue Stats
756W - 727L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 0
6,231
566
4,132
8,602
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
HectorHe5
Artemis
11
1 / 2 / 1
5,971
543
6,334
6,670
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
JoraUltra
Charon
8
0 / 3 / 2
5,353
487
3,275
10,528
6,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
PopariSAN
Chang'e
9
1 / 8 / 1
5,343
486
4,238
11,236
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Smarpey
Serqet
12
3 / 8 / 0
6,294
572
5,278
11,037
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,413
583
4,873
8,401
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nut
12
2 / 2 / 1
6,671
606
5,082
6,427
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
14
9 / 1 / 1
8,774
798
10,022
10,496
7,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
6 / 1 / 5
7,408
673
8,584
5,635
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
striker3010
Guan Yu
12
6 / 1 / 4
6,735
612
5,407
10,349
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
24
24
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
1
1
4
3
L
Artemis
HectorHe5
Artemis
1
2
1
0.75
L
Charon
JoraUltra
Charon
0
3
2
0.33
L
Chang'e
PopariSAN
Chang'e
1
8
1
0.19
W
Nut
2
2
1
1.25
L
Serqet
Smarpey
Serqet
3
8
0
0.38
W
Cabrakan
9
1
1
9.5
W
6
1
5
8.5
W
Guan Yu
striker3010
Guan Yu
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
33,968
48,073
Taken
41,308
17,120
Mitigated
22,287
7,465
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,132
1,195
0
2,089
8,602
2,220
0
5,102
3,218
0
42,718
W
4,873
512
0
1,990
8,401
5,657
0
999
7,349
31,223
0
L
Artemis
HectorHe5
Artemis
6,334
1,756
0
374
6,670
2,258
0
849
5,821
0
47,722
L
Charon
JoraUltra
Charon
3,275
799
0
1,379
10,528
6,067
0
4,477
5,998
13,358
0
L
Chang'e
PopariSAN
Chang'e
4,238
608
0
2,773
11,236
3,169
0
8,697
2,485
19,575
0
W
Nut
5,082
2,920
0
2,813
6,427
2,082
0
1,386
5,041
0
44,607
L
Serqet
Smarpey
Serqet
5,278
1,710
0
850
11,037
3,406
0
3,513
7,232
0
43,312
W
Cabrakan
10,022
1,835
0
5,909
10,496
7,358
165
3,620
6,876
61,342
1,523
W
8,584
332
0
897
5,635
2,092
0
553
5,082
41,657
766
W
Guan Yu
striker3010
Guan Yu
5,407
1,005
624
1,704
10,349
5,098
0
955
9,214
0
46,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
36,001
295
Minions Killed
406
0
Camps Cleared
0
1,094,855
Distance Traveled
1,151,753
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,231
566
86
8
0
204,988
0
W
Cthulhu
6,413
583
29
3
0
243,221
2
L
Artemis
5,971
543
79
7
0
205,011
0
L
Charon
5,353
487
22
2
0
229,114
4
L
Chang'e
5,343
486
32
3
0
205,347
0
W
Nut
6,671
606
100
9
0
197,880
1
L
Serqet
6,294
572
76
7
0
250,395
0
W
Cabrakan
8,774
798
117
11
0
185,190
0
W
Nox
7,408
673
84
8
0
244,060
0
W
Guan Yu
6,735
612
76
7
0
281,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role