Player Matchup

Ao Kuang
Ao Kuang
Gold V
AKAxBOURNE
Ao Kuang
Gold V
Level 106
God Stats
2W - 2L
1,385 SR
Queue Stats
158W - 179L
1,327 MMR
Party 2
Artemis
Artemis
Silver I
Battierpeach22
Artemis
Silver I
Level 127
God Stats
2W - 3L
1,317 SR
Queue Stats
433W - 457L
1,118 MMR
Party 2
Nu Wa
Nu Wa
Silver I
Enzic Quoted
Nu Wa
Silver I
Level 114
God Stats
2W - 1L
1,542 SR
Queue Stats
190W - 197L
1,223 MMR
Party 1
King Arthur
King Arthur
Gold V
KALATHILARIAN
King Arthur
Gold V
Level 120
God Stats
17W - 19L
1,468 SR
Queue Stats
237W - 249L
1,234 MMR
Party 1
Ymir
Ymir
Silver II
ShelbyEU
Ymir
Silver II
Level 58
God Stats
1W - 0L
1,242 SR
Queue Stats
40W - 56L
1,127 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,391 SR
1,206 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,476 SR
1,352 MMR
Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
DerEchteBaron
Ra
Gold IV
Level 106
God Stats
18W - 13L
1,631 SR
Queue Stats
80W - 90L
1,339 MMR
Solo
Ishtar
Ishtar
Silver I
Forest_Thunder
Ishtar
Silver I
Level 96
God Stats
0W - 2L
1,536 SR
Queue Stats
222W - 243L
1,295 MMR
Solo
Ganesha
Ganesha
Bronze III
S1iv3r
Ganesha
Bronze III
Level 49
God Stats
1W - 2L
1,316 SR
Queue Stats
2W - 5L
1,406 MMR
Solo
Kali
Kali
Silver I
sadfers
Kali
Silver I
Level 158
God Stats
3W - 5L
1,395 SR
Queue Stats
393W - 421L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AKAxBOURNE
Ao Kuang
6
1 / 0 / 0
3,380
676
809
2,877
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
2 / 1 / 4
4,042
808
3,604
3,948
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
2 / 0 / 2
3,895
779
1,680
1,630
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
KALATHILARIAN
King Arthur
7
1 / 1 / 0
3,862
772
1,274
2,718
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
5
2 / 2 / 3
3,869
774
1,855
4,675
2,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AphroditeCharybdisChronosThanatos

VS

Bans
Ah PuchMedusaMercuryCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 1 / 0
3,014
603
392
2,710
1,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,456
491
0
209
34
6
3 / 3 / 0
3,638
728
4,009
3,849
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
S1iv3r
Ganesha
6
0 / 3 / 3
3,543
709
1,473
5,597
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
sadfers
Kali
7
0 / 1 / 0
3,365
673
1,031
4,008
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
0
1
W
Ao Kuang
AKAxBOURNE
Ao Kuang
1
0
0
1
W
2
1
4
4
L
0
0
0
0
W
2
0
2
3
L
3
3
0
1
W
King Arthur
KALATHILARIAN
King Arthur
1
1
0
1
L
Ganesha
S1iv3r
Ganesha
0
3
3
0.5
W
Ymir
2
2
3
1.75
L
Kali
sadfers
Kali
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,222
Damage
6,905
15,848
Taken
16,373
6,029
Mitigated
6,467
5,103
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
392
35
0
1,196
2,710
1,677
0
263
2,447
0
6,700
W
Ao Kuang
AKAxBOURNE
Ao Kuang
809
92
0
1,090
2,877
843
0
184
2,693
13,351
1,152
W
3,604
1,510
0
1,990
3,948
1,077
0
532
3,416
0
20,064
L
0
0
0
0
209
34
0
209
0
0
0
W
1,680
260
0
672
1,630
284
0
0
1,630
16,355
0
L
4,009
2,658
0
751
3,849
886
0
784
3,065
0
15,009
W
King Arthur
KALATHILARIAN
King Arthur
1,274
202
0
519
2,718
1,781
12
0
2,628
877
16,260
L
Ganesha
S1iv3r
Ganesha
1,473
328
0
1,138
5,597
2,426
0
2,218
3,379
4,951
0
W
Ymir
1,855
666
0
832
4,675
2,044
0
757
3,918
8,236
0
L
Kali
sadfers
Kali
1,031
420
0
1,594
4,008
1,444
0
1,054
2,954
0
19,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,048
Gold Earned
16,016
144
Minions Killed
71
0
Camps Cleared
0
514,057
Distance Traveled
375,446
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,014
603
7
1
0
84,612
1
W
Ao Kuang
3,380
676
34
7
0
109,575
0
W
Artemis
4,042
808
30
6
0
94,545
1
L
Ra
2,456
491
0
0
0
0
0
W
Nu Wa
3,895
779
30
6
0
110,544
0
L
Ishtar
3,638
728
31
6
0
88,489
0
W
King Arthur
3,862
772
32
6
0
102,096
2
L
Ganesha
3,543
709
0
0
0
89,197
0
W
Ymir
3,869
774
18
4
0
97,297
2
L
Kali
3,365
673
33
7
0
113,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role