Player Matchup

Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Renmista
Ullr
Level 92
God Stats
53W - 40L
1,565 SR
Queue Stats
203W - 206L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
VoidEssence
Gilgamesh
Level 107
God Stats
52W - 60L
1,443 SR
Queue Stats
531W - 554L
1,545 Elo+
Solo
Sol
Sol
el_bordo2
Sol
Level 157
God Stats
4W - 1L
1,769 SR
Queue Stats
967W - 972L
1,475 Elo+
Solo
Medusa
Medusa
upper_scorer9
Medusa
Level 43
God Stats
7W - 1L
1,889 SR
Queue Stats
295W - 308L
1,498 Elo+
Party 1
Team Averages
Level 101
1,633 SR
1,514 Elo+

VS

Team Averages
Level 97
1,363 SR
1,452 Elo+
Cerberus
Cerberus
DEathAwaitsUsTV
Cerberus
Level 75
God Stats
21W - 27L
1,465 SR
Queue Stats
142W - 185L
1,440 Elo+
Party 2
Hachiman
Hachiman
Maicoolgamer
Hachiman
Level 144
God Stats
0W - 5L
1,583 SR
Queue Stats
23W - 41L
1,413 Elo+
Solo
Horus
Horus
basee
Horus
Level 143
God Stats
5W - 10L
1,275 SR
Queue Stats
389W - 379L
1,535 Elo+
Solo
Nut
Nut
lugia18
Nut
Level 36
God Stats
7W - 19L
1,300 SR
Queue Stats
116W - 158L
1,405 Elo+
Party 2
Freya
Freya
stivie1112
Freya
Level 86
God Stats
1W - 5L
1,194 SR
Queue Stats
159W - 140L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 7
6,793
1,359
3,177
3,936
2,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
11
3 / 0 / 2
6,369
1,274
5,375
3,725
1,199
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilgamesh
VoidEssence
Gilgamesh
11
3 / 2 / 7
6,780
1,356
6,075
4,587
2,211
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 5
6,258
1,252
5,557
1,723
488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 7
6,241
1,248
3,595
2,453
766
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Team 1 Tickets

396

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 3 / 2
5,587
1,117
3,461
9,024
6,119
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Maicoolgamer
Hachiman
10
1 / 2 / 1
6,029
1,206
1,905
5,056
1,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Horus
basee
Horus
10
0 / 2 / 1
5,432
1,086
3,249
7,334
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nut
10
1 / 2 / 1
5,848
1,170
5,275
3,645
1,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
10
0 / 1 / 1
5,147
1,029
169
841
190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
10
Kills
2
2
Deaths
10
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
7
4.5
L
Cerberus
0
3
2
0.33
L
Hachiman
Maicoolgamer
Hachiman
1
2
1
0.75
W
Ullr
3
0
2
4
W
Gilgamesh
VoidEssence
Gilgamesh
3
2
7
3.25
L
Horus
basee
Horus
0
2
1
0.25
W
2
0
5
4.5
L
Nut
1
2
1
0.75
L
Freya
0
1
1
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,779
Damage
14,059
16,424
Taken
25,900
6,769
Mitigated
14,807
4,327
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,177
249
1,463
1,525
3,936
2,105
0
568
3,231
7,009
1,483
L
Cerberus
3,461
115
0
426
9,024
6,119
0
3,296
5,728
12,841
0
L
Hachiman
Maicoolgamer
Hachiman
1,905
1,045
0
616
5,056
1,566
0
1,159
3,897
0
18,100
W
Ullr
5,375
2,338
0
263
3,725
1,199
0
1,151
2,508
0
13,618
W
Gilgamesh
VoidEssence
Gilgamesh
6,075
1,612
0
46
4,587
2,211
0
1,032
3,519
0
10,006
L
Horus
basee
Horus
3,249
1,512
240
1,531
7,334
5,609
0
2,776
4,558
0
4,165
W
5,557
2,060
0
837
1,723
488
0
325
1,358
11,621
2,492
L
Nut
5,275
3,255
0
751
3,645
1,323
0
806
2,839
0
12,264
L
Freya
169
122
0
138
841
190
0
0
841
1,245
0
W
3,595
925
0
193
2,453
766
0
554
1,795
0
16,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
28,043
95
Minions Killed
82
4
Camps Cleared
2
547,519
Distance Traveled
426,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,793
1,359
5
1
0
118,035
0
L
Cerberus
5,587
1,117
15
3
0
107,305
0
L
Hachiman
6,029
1,206
46
9
2
101,795
0
W
Ullr
6,369
1,274
22
4
1
100,234
0
W
Gilgamesh
6,780
1,356
13
3
1
111,368
0
L
Horus
5,432
1,086
2
0
0
111,273
0
W
Sol
6,258
1,252
19
4
1
95,194
0
L
Nut
5,848
1,170
19
4
0
94,252
0
L
Freya
5,147
1,029
0
0
0
11,649
0
W
Medusa
6,241
1,248
36
7
1
122,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role