Player Matchup

Arachne
Arachne
 
Arachne
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Bat577man
Amaterasu
Level 122
God Stats
6W - 2L
1,654 SR
Queue Stats
107W - 104L
1,539 Elo+
Solo
Kukulkan
Kukulkan
PaVeL_aWeSoMe
Kukulkan
Level 169
God Stats
9W - 2L
1,798 SR
Queue Stats
82W - 81L
1,541 Elo+
Solo
Skadi
Skadi
shamanskyy54
Skadi
Level 100
God Stats
15W - 10L
1,579 SR
Queue Stats
60W - 62L
1,523 Elo+
Solo
Team Averages
Level 158
1,606 SR
1,521 Elo+

VS

Team Averages
Level 130
1,474 SR
1,489 Elo+
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TG_Cornholio_69
Izanami
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,401 Elo+
Party 1
Bake Kujira
Bake Kujira
Tigro14
Bake Kujira
Level 158
God Stats
1W - 2L
1,379 SR
Queue Stats
126W - 122L
1,489 Elo+
Solo
Surtr
Surtr
XWhyte_ParadoxX
Surtr
Level 105
God Stats
2W - 1L
1,494 SR
Queue Stats
62W - 45L
1,561 Elo+
Party 1
Agni
Agni
x 8th x Hero
Agni
Level 158
God Stats
8W - 16L
1,499 SR
Queue Stats
170W - 162L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 0 / 3
5,570
557
4,523
6,195
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Terra
 
Terra
9
1 / 1 / 1
5,392
539
1,713
7,925
4,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
Bat577man
Amaterasu
13
3 / 1 / 1
7,490
749
2,959
6,698
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
PaVeL_aWeSoMe
Kukulkan
13
3 / 1 / 1
6,858
686
2,957
5,998
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 1
5,741
574
4,516
6,715
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 2 / 3
4,791
479
3,597
5,127
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 3
4,725
473
1,927
6,077
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Tigro14
Bake Kujira
9
2 / 1 / 2
6,003
600
4,439
7,706
4,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 4 / 0
4,927
493
3,377
7,588
3,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 1
5,461
546
4,821
4,118
1,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
12
Kills
6
6
Deaths
12
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
3
3.5
W
Terra
 
Terra
1
1
1
1.5
L
Poseidon
 
Poseidon
0
2
3
0.75
W
Amaterasu
Bat577man
Amaterasu
3
1
1
3.5
W
Kukulkan
PaVeL_aWeSoMe
Kukulkan
3
1
1
3.5
L
0
3
3
0.5
L
Bake Kujira
Tigro14
Bake Kujira
2
1
2
3
L
1
4
0
0.25
W
3
3
1
1.17
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,668
Damage
18,161
33,531
Taken
30,616
13,887
Mitigated
12,472
16,714
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,523
3,168
0
3,575
6,195
1,784
0
2,203
3,868
0
26,258
W
Terra
 
Terra
1,713
318
1,651
3,592
7,925
4,418
0
4,433
3,286
9,948
858
L
Poseidon
 
Poseidon
3,597
444
0
978
5,127
1,569
0
292
4,835
32,612
0
W
Amaterasu
Bat577man
Amaterasu
2,959
1,412
0
4,445
6,698
3,468
0
108
6,337
292
53,645
W
Kukulkan
PaVeL_aWeSoMe
Kukulkan
2,957
0
0
2,192
5,998
1,973
0
1,917
3,977
57,992
1,301
L
1,927
1,472
0
744
6,077
1,775
0
359
5,718
0
26,226
L
Bake Kujira
Tigro14
Bake Kujira
4,439
1,737
0
1,855
7,706
4,203
0
2,092
5,520
25,625
0
L
3,377
1,502
0
1,129
7,588
3,744
0
85
7,503
174
28,663
W
4,516
1,234
0
1,259
6,715
2,244
264
3,925
2,744
0
40,332
L
4,821
481
0
1,250
4,118
1,181
0
1,414
2,627
34,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
25,907
369
Minions Killed
267
0
Camps Cleared
0
1,017,552
Distance Traveled
981,853
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,570
557
47
5
0
238,927
0
W
Terra
5,392
539
16
2
0
208,563
0
L
Poseidon
4,791
479
61
6
0
209,089
0
W
Amaterasu
7,490
749
117
12
0
189,594
4
W
Kukulkan
6,858
686
119
12
0
199,325
4
L
Izanami
4,725
473
52
5
0
180,752
0
L
Bake Kujira
6,003
600
33
3
0
200,145
4
L
Surtr
4,927
493
55
6
0
180,643
4
W
Skadi
5,741
574
70
7
0
181,143
0
L
Agni
5,461
546
66
7
0
211,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role