Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Samwich48935
Medusa
Level 108
God Stats
29W - 36L
1,504 SR
Queue Stats
482W - 585L
1,500 Elo+
Party 2
Shiva
Shiva
Thundershock658
Shiva
Level 109
God Stats
2W - 6L
1,235 SR
Queue Stats
261W - 370L
1,473 Elo+
Party 2
Janus
Janus
davisitooo10
Janus
Level 68
God Stats
1W - 6L
1,164 SR
Queue Stats
114W - 112L
1,488 Elo+
Solo
Cabrakan
Cabrakan
stephencurrynum1
Cabrakan
Level 204
God Stats
1W - 3L
1,474 SR
Queue Stats
140W - 183L
1,495 Elo+
Party 3
Team Averages
Level 129
1,376 SR
1,491 Elo+

VS

Team Averages
Level 98
1,453 SR
1,435 Elo+
Mercury
Mercury
Boru64
Mercury
Level 111
God Stats
2W - 6L
1,216 SR
Queue Stats
68W - 82L
1,393 Elo+
Party 1
Raijin
Raijin
Huniorek
Raijin
Level 108
God Stats
7W - 8L
1,509 SR
Queue Stats
71W - 79L
1,400 Elo+
Party 1
Cupid
Cupid
Troempel
Cupid
Level 113
God Stats
8W - 9L
1,428 SR
Queue Stats
174W - 166L
1,505 Elo+
Solo
Athena
Athena
VegoMinotar
Athena
Level 48
God Stats
5W - 3L
1,578 SR
Queue Stats
53W - 56L
1,407 Elo+
Party 1
Ra
Ra
keybasket
Ra
Level 109
God Stats
23W - 23L
1,533 SR
Queue Stats
176W - 151L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 3 / 0
5,593
559
2,724
9,086
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
9
1 / 2 / 2
5,461
546
7,883
6,206
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 3 / 1
6,152
615
6,124
10,147
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 0
5,549
555
2,245
6,963
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
4,841
484
2,456
9,085
4,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boru64
Mercury
11
2 / 0 / 4
6,004
600
3,400
7,119
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Huniorek
Raijin
12
5 / 1 / 1
6,813
681
5,360
5,272
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Troempel
Cupid
10
3 / 1 / 2
6,120
612
5,771
6,880
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
1 / 2 / 5
6,140
614
3,586
10,034
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
6 / 1 / 1
7,934
793
7,857
5,915
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
17
17
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
0
0.33
W
Mercury
Boru64
Mercury
2
0
4
4
W
Raijin
Huniorek
Raijin
5
1
1
5.5
L
Medusa
1
2
2
1
L
3
3
1
1.17
W
Cupid
Troempel
Cupid
3
1
2
4
W
Athena
1
2
5
1.75
L
0
4
0
0
W
6
1
1
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,432
Damage
25,974
41,487
Taken
35,220
20,056
Mitigated
14,636
9,277
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,724
752
0
745
9,086
3,241
0
2,788
6,284
0
46,793
W
Mercury
Boru64
Mercury
3,400
1,401
0
1,499
7,119
2,513
0
841
6,238
0
36,262
W
Raijin
Huniorek
Raijin
5,360
233
0
1,752
5,272
1,452
0
1,519
3,587
37,964
843
L
Medusa
7,883
2,784
0
1,000
6,206
2,347
0
1,929
4,277
0
45,037
L
6,124
1,181
255
2,393
10,147
7,398
0
2,155
7,988
0
18,838
W
Cupid
Troempel
Cupid
5,771
2,950
160
3,789
6,880
1,721
392
0
6,880
0
41,578
W
Athena
3,586
1,064
0
3,140
10,034
6,480
0
0
10,034
9,981
3,108
L
2,245
168
0
2,363
6,963
2,191
0
3,828
3,071
38,174
546
W
7,857
2,070
240
4,376
5,915
2,470
0
2,076
3,839
53,966
1,451
L
2,456
397
0
2,521
9,085
4,879
0
5,108
3,920
29,305
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
33,011
299
Minions Killed
313
0
Camps Cleared
0
1,068,235
Distance Traveled
1,093,896
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,593
559
75
8
0
270,799
0
W
Mercury
6,004
600
59
6
0
262,832
0
W
Raijin
6,813
681
66
7
0
202,416
0
L
Medusa
5,461
546
73
7
0
202,579
0
L
Shiva
6,152
615
21
2
0
221,252
3
W
Cupid
6,120
612
82
8
0
202,944
0
W
Athena
6,140
614
20
2
0
221,671
3
L
Janus
5,549
555
80
8
0
198,482
0
W
Ra
7,934
793
86
9
0
204,033
7
L
Cabrakan
4,841
484
50
5
0
175,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role