Player Matchup

Arachne
Arachne
Darknomed420
Arachne
Level 157
God Stats
19W - 11L
1,601 SR
Queue Stats
72W - 71L
1,467 Elo+
Solo
Mulan
Mulan
FIuffy-Unlcorn
Mulan
Level 184
God Stats
6W - 4L
1,721 SR
Queue Stats
547W - 548L
1,506 Elo+
Solo
Hera
Hera
Mqhy
Hera
Level 20
God Stats
2W - 2L
1,577 SR
Queue Stats
7W - 13L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
RubexCube52
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,318 Elo+
Party 1
Nut
Nut
YoungWald13
Nut
Level 46
God Stats
2W - 1L
1,761 SR
Queue Stats
54W - 80L
1,377 Elo+
Party 1
Team Averages
Level 87
1,632 SR
1,410 Elo+

VS

Team Averages
Level 120
1,555 SR
1,471 Elo+
Ares
Ares
CHOPPA863
Ares
Level 174
God Stats
39W - 32L
1,535 SR
Queue Stats
279W - 267L
1,488 Elo+
Solo
Neith
Neith
Juani1964
Neith
Level 65
God Stats
1W - 0L
1,400 SR
Queue Stats
115W - 115L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
NOVAAH
Cu Chulainn
Level 109
God Stats
35W - 18L
1,658 SR
Queue Stats
173W - 173L
1,483 Elo+
Solo
Fenrir
Fenrir
Poloncin
Fenrir
Level 128
God Stats
16W - 8L
1,683 SR
Queue Stats
56W - 54L
1,518 Elo+
Solo
Hera
Hera
suubzeero2
Hera
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darknomed420
Arachne
13
5 / 4 / 0
7,908
565
6,722
12,879
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 0
8,138
581
8,144
18,555
15,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hera
Mqhy
Hera
14
1 / 3 / 3
7,989
571
5,584
5,869
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
RubexCube52
Jormungandr
11
0 / 4 / 2
6,116
437
6,179
9,943
7,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 7 / 1
6,287
449
2,782
10,339
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 1 / 7
8,414
601
3,585
10,899
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Juani1964
Neith
14
9 / 1 / 2
8,913
637
13,138
8,489
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
NOVAAH
Cu Chulainn
14
1 / 1 / 1
8,072
577
13,652
13,145
11,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
Poloncin
Fenrir
14
5 / 1 / 2
7,948
568
5,374
7,714
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 3 / 2
7,344
525
5,025
7,424
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
19
20
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
3
1
7
6.5
L
Arachne
Darknomed420
Arachne
5
4
0
1.25
L
1
2
0
0.5
W
Neith
Juani1964
Neith
9
1
2
10
L
Hera
Mqhy
Hera
1
3
3
0.83
W
Cu Chulainn
NOVAAH
Cu Chulainn
1
1
1
1.5
W
Fenrir
Poloncin
Fenrir
5
1
2
6
L
Jormungandr
RubexCube52
Jormungandr
0
4
2
0.25
L
0
7
1
0.07
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,411
Damage
40,774
57,585
Taken
47,671
32,281
Mitigated
31,348
11,173
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,585
551
230
1,981
10,899
11,111
579
2,263
8,033
34,474
554
L
Arachne
Darknomed420
Arachne
6,722
5,834
0
3,192
12,879
4,866
82
3,599
9,280
0
42,941
L
8,144
1,216
0
6,119
18,555
15,503
0
1,593
16,962
0
66,607
W
Neith
Juani1964
Neith
13,138
3,789
0
3,179
8,489
3,183
474
2,306
5,681
0
71,394
L
Hera
Mqhy
Hera
5,584
603
0
1,402
5,869
1,660
485
1,924
3,945
53,006
468
W
Cu Chulainn
NOVAAH
Cu Chulainn
13,652
3,029
0
2,926
13,145
11,852
196
0
13,145
4,912
67,625
W
Fenrir
Poloncin
Fenrir
5,374
1,183
0
631
7,714
3,286
577
2,118
5,217
0
62,809
L
Jormungandr
RubexCube52
Jormungandr
6,179
1,758
0
400
9,943
7,311
0
2,369
7,574
32,070
0
L
2,782
1,060
0
60
10,339
2,941
0
334
10,005
0
36,932
W
5,025
1,207
0
1,910
7,424
1,916
0
3,211
3,832
47,407
1,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,438
Gold Earned
40,691
407
Minions Killed
483
0
Camps Cleared
0
1,381,905
Distance Traveled
1,347,127
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,414
601
44
3
0
244,025
0
L
Arachne
7,908
565
76
5
0
283,903
0
L
Mulan
8,138
581
113
8
0
266,142
2
W
Neith
8,913
637
128
9
0
276,098
0
L
Hera
7,989
571
112
8
0
289,808
3
W
Cu Chulainn
8,072
577
117
8
0
272,466
0
W
Fenrir
7,948
568
103
7
0
296,544
0
L
Jormungandr
6,116
437
49
4
0
285,321
1
L
Nut
6,287
449
57
4
0
256,731
0
W
Hera
7,344
525
91
7
0
257,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role