Player Matchup

Amaterasu
Amaterasu
Eltucuns
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
FLYING27DUTCHMAN
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,485 Elo+
Solo
Achilles
Achilles
WayWay2
Achilles
Level 87
God Stats
0W - 1L
1,760 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 1
Jing Wei
Jing Wei
mb5nic
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
ushavenbaton54
Ne Zha
Level 62
God Stats
0W - 2L
1,247 SR
Queue Stats
29W - 37L
1,479 Elo+
Solo
Team Averages
Level 81
1,501 SR
1,488 Elo+

VS

Team Averages
Level 106
1,540 SR
1,517 Elo+
Vamana
Vamana
AnxiousAlex
Vamana
Level 124
God Stats
4W - 1L
1,674 SR
Queue Stats
229W - 213L
1,509 Elo+
Solo
Rama
Rama
HotTwunk
Rama
Level 27
God Stats
2W - 1L
1,505 SR
Queue Stats
80W - 78L
1,522 Elo+
Solo
Susano
Susano
Its_Just_Shifty
Susano
Level 156
God Stats
2W - 3L
1,275 SR
Queue Stats
291W - 288L
1,522 Elo+
Solo
Khepri
Khepri
Papa Rabi 96
Khepri
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,523 Elo+
Solo
Zeus
Zeus
bigPapa90
Zeus
Level 117
God Stats
2W - 0L
1,744 SR
Queue Stats
70W - 62L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eltucuns
Amaterasu
13
1 / 7 / 4
7,190
799
5,589
15,956
12,343
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

13
1 / 5 / 5
7,447
827
3,964
9,412
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
WayWay2
Achilles
14
2 / 4 / 7
8,371
930
8,832
12,002
7,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jing Wei
mb5nic
Jing Wei
14
3 / 6 / 4
8,345
927
5,076
10,808
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
3 / 7 / 2
6,921
769
4,527
9,175
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
3 / 1 / 22
9,421
1,047
9,027
11,634
15,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Rama
14
7 / 2 / 19
9,312
1,035
15,717
5,616
2,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 3 / 16
9,770
1,086
9,192
7,465
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
13
1 / 2 / 22
8,798
978
3,178
9,418
11,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
15
9 / 3 / 19
10,029
1,114
14,727
9,623
5,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
127
10
Kills
29
29
Deaths
11
22
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
1
22
14
L
Amaterasu
Eltucuns
Amaterasu
1
7
4
0.43
L
1
5
5
0.7
W
Rama
7
2
19
8.25
W
9
3
16
5.67
W
Khepri
1
2
22
6
L
Achilles
WayWay2
Achilles
2
4
7
1.38
W
Zeus
9
3
19
6.17
L
Jing Wei
mb5nic
Jing Wei
3
6
4
0.83
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,988
Damage
51,841
57,353
Taken
43,756
33,641
Mitigated
39,244
9,015
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
9,027
2,936
457
2,942
11,634
15,841
1,715
0
11,634
0
21,271
L
Amaterasu
Eltucuns
Amaterasu
5,589
2,258
267
2,383
15,956
12,343
0
4,565
11,182
0
10,887
L
3,964
1,590
401
555
9,412
6,865
0
3,169
6,123
0
14,011
W
Rama
15,717
12,952
0
457
5,616
2,532
2,814
0
5,616
0
23,810
W
9,192
1,469
883
430
7,465
3,598
1,462
0
7,465
0
17,213
W
Khepri
3,178
108
2,505
839
9,418
11,594
622
0
9,418
13,932
0
L
Achilles
WayWay2
Achilles
8,832
1,021
543
1,568
12,002
7,005
0
2,979
8,778
0
21,101
W
Zeus
14,727
1,832
0
1,326
9,623
5,679
1,228
0
9,623
31,472
812
L
Jing Wei
mb5nic
Jing Wei
5,076
3,789
246
2,494
10,808
3,754
210
4,221
6,304
0
16,057
L
4,527
812
0
558
9,175
3,674
0
2,595
6,544
0
7,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
47,330
78
Minions Killed
106
0
Camps Cleared
0
845,514
Distance Traveled
871,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,421
1,047
30
3
0
212,075
0
L
Amaterasu
7,190
799
8
1
0
158,847
0
L
Izanami
7,447
827
22
2
0
143,170
0
W
Rama
9,312
1,035
20
2
0
149,880
0
W
Susano
9,770
1,086
20
2
0
196,126
0
W
Khepri
8,798
978
12
1
0
147,798
0
L
Achilles
8,371
930
21
2
0
221,228
0
W
Zeus
10,029
1,114
24
3
0
165,952
0
L
Jing Wei
8,345
927
25
3
0
171,386
0
L
Ne Zha
6,921
769
2
0
0
150,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role