Player Matchup

Geb
Geb
Diamond V
CliveRosfield
Geb
Diamond V
Level 220
God Stats
12W - 0L
1,971 SR
Queue Stats
18W - 0L
2,343 MMR
Party 1
Charybdis
Charybdis
Diamond I
Meynik
Charybdis
Diamond I
Level 182
God Stats
7W - 0L
1,907 SR
Queue Stats
61W - 8L
2,340 MMR
Party 1
Yu Huang
Yu Huang
Diamond I
xpеrz
Yu Huang
Diamond I
Level 158
God Stats
4W - 0L
1,696 SR
Queue Stats
54W - 5L
2,340 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 187
1,858 SR
2,341 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,538 SR
1,679 MMR
Agni
Agni
Gold III
Asgaeth
Agni
Gold III
Level 134
God Stats
0W - 1L
1,290 SR
Queue Stats
15W - 21L
1,715 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
Boodfire
Hun Batz
Gold IV
Level 130
God Stats
9W - 9L
1,573 SR
Queue Stats
15W - 21L
1,661 MMR
Party 2
Odin
Odin
Gold IV
gandal
Odin
Gold IV
Level 137
God Stats
1W - 1L
1,752 SR
Queue Stats
15W - 21L
1,662 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 9
11,552
825
5,151
13,148
14,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Meynik
Charybdis
19
8 / 1 / 2
12,802
914
19,498
12,748
6,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
xpеrz
Yu Huang
18
2 / 1 / 9
11,675
834
12,276
9,491
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SerqetCthulhuKuzenboPersephoneKumbhakarna

VS

Bans
DiscordiaHou YiScyllaCupidRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Asgaeth
Agni
18
2 / 4 / 0
10,889
778
8,096
10,181
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Boodfire
Hun Batz
17
1 / 4 / 0
10,379
741
12,594
15,232
7,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
gandal
Odin
14
0 / 4 / 1
9,274
662
3,588
15,565
18,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
3
3
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
Asgaeth
Agni
2
4
0
0.5
L
Hun Batz
Boodfire
Hun Batz
1
4
0
0.25
W
2
1
9
6.5
W
Charybdis
Meynik
Charybdis
8
1
2
9
L
Odin
gandal
Odin
0
4
1
0.13
W
Yu Huang
xpеrz
Yu Huang
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,925
Damage
24,278
35,387
Taken
40,978
24,912
Mitigated
29,959
14,665
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Asgaeth
Agni
8,096
561
0
2,892
10,181
3,414
0
5,451
4,330
35,920
365
L
Hun Batz
Boodfire
Hun Batz
12,594
2,344
0
1,863
15,232
7,641
0
5,362
9,534
0
45,237
W
5,151
365
0
4,487
13,148
14,798
312
2,942
10,206
16,512
2,660
W
Charybdis
Meynik
Charybdis
19,498
10,288
0
6,099
12,748
6,278
2,883
2,358
10,390
0
67,183
L
Odin
gandal
Odin
3,588
641
0
1,348
15,565
18,904
0
5,092
9,935
0
18,915
W
Yu Huang
xpеrz
Yu Huang
12,276
1,018
240
3,839
9,491
3,836
1,118
2,786
6,705
60,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,029
Gold Earned
30,542
228
Minions Killed
170
0
Camps Cleared
0
812,185
Distance Traveled
797,531
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,889
778
59
4
0
243,624
5
L
Hun Batz
10,379
741
74
5
0
286,973
1
W
Geb
11,552
825
33
2
0
256,100
0
W
Charybdis
12,802
914
84
6
0
287,426
0
L
Odin
9,274
662
37
3
0
266,934
2
W
Yu Huang
11,675
834
111
8
0
268,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role