Player Matchup

Ymir
Ymir
 
Ymir
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BumsDomination
Kuzenbo
Level 155
God Stats
7W - 6L
1,638 SR
Queue Stats
424W - 409L
1,602 Elo+
Solo
Eset
Eset
Doggibert
Eset
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 128L
1,535 Elo+
Solo
Vamana
Vamana
Roronoa874
Vamana
Level 182
God Stats
1W - 4L
1,497 SR
Queue Stats
281W - 256L
1,572 Elo+
Party 1
Skadi
Skadi
SkinBoosterAny1
Skadi
Level 152
God Stats
0W - 1L
1,705 SR
Queue Stats
23W - 24L
1,551 Elo+
Party 1
Team Averages
Level 170
1,568 SR
1,552 Elo+

VS

Team Averages
Level 148
1,579 SR
1,552 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GDChupacabruh
Serqet
Level 149
God Stats
11W - 17L
1,417 SR
Queue Stats
1,322W - 1,365L
1,534 Elo+
Solo
Kali
Kali
RoCuevas
Kali
Level 217
God Stats
2W - 0L
1,743 SR
Queue Stats
266W - 253L
1,590 Elo+
Solo
Yu Huang
Yu Huang
tender_temper71
Yu Huang
Level 89
God Stats
9W - 7L
1,518 SR
Queue Stats
630W - 601L
1,575 Elo+
Solo
Agni
Agni
yeezus4ever
Agni
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
134W - 118L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 3 / 2
7,341
1,224
4,439
9,879
7,307
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

1
0 / 0 / 0
1,852
309
0
0
0
Eset
9
1 / 4 / 4
5,571
929
4,844
4,592
1,343
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
Roronoa874
Vamana
13
0 / 3 / 1
6,153
1,026
7,316
6,642
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 2
6,355
1,059
5,904
4,965
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 3 / 10
6,584
1,097
3,134
6,230
2,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 13
6,206
1,034
3,319
6,297
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
13
8 / 2 / 5
8,105
1,351
3,869
10,959
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yu Huang
13
4 / 0 / 10
7,629
1,272
9,183
5,010
1,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
0 / 1 / 9
6,441
1,074
3,951
3,082
963
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
7
Kills
14
14
Deaths
9
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
3
2
2
W
Olorun
 
Olorun
2
3
10
2.33
L
0
0
0
0
L
Eset
1
4
4
0.75
W
0
3
13
2.17
W
Kali
8
2
5
5.25
L
Vamana
Roronoa874
Vamana
0
3
1
0.17
L
1
4
2
0.5
W
Yu Huang
4
0
10
9
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,503
Damage
23,456
26,078
Taken
31,578
16,668
Mitigated
16,753
5,093
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,439
919
334
2,683
9,879
7,307
0
6,264
2,655
5,192
793
W
Olorun
 
Olorun
3,134
1,188
2,453
2,057
6,230
2,609
537
988
5,078
10,476
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Eset
4,844
226
145
145
4,592
1,343
211
2,570
1,805
7,686
0
W
3,319
308
585
544
6,297
4,561
210
2,346
3,879
0
5,232
W
Kali
3,869
1,079
373
4,641
10,959
6,769
150
2,750
8,095
0
7,873
L
Vamana
Roronoa874
Vamana
7,316
3,375
367
1,012
6,642
6,457
150
3,327
3,069
0
17,015
L
5,904
1,823
175
232
4,965
1,561
410
3,163
1,594
0
19,190
W
Yu Huang
9,183
872
97
969
5,010
1,851
98
1,982
2,955
16,653
0
W
3,951
94
0
0
3,082
963
763
758
2,202
14,277
436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
34,965
64
Minions Killed
74
0
Camps Cleared
0
504,102
Distance Traveled
618,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,341
1,224
6
1
0
123,144
0
W
Olorun
6,584
1,097
14
2
0
118,628
0
L
Kuzenbo
1,852
309
0
0
0
128
0
L
Eset
5,571
929
6
1
0
128,061
0
W
Serqet
6,206
1,034
3
1
0
132,008
0
W
Kali
8,105
1,351
10
2
0
113,408
0
L
Vamana
6,153
1,026
21
4
0
125,726
0
L
Skadi
6,355
1,059
31
5
0
127,043
0
W
Yu Huang
7,629
1,272
20
3
0
130,226
0
W
Agni
6,441
1,074
27
5
0
124,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role