Player Matchup

Fenrir
Fenrir
P3dr1n_hms
Fenrir
Level 44
God Stats
32W - 27L
1,432 SR
Queue Stats
162W - 169L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
brpurojp
Morgan Le Fay
Level 95
God Stats
21W - 15L
1,587 SR
Queue Stats
324W - 325L
1,469 Elo+
Party 1
Ymir
Ymir
carlosmoises294
Ymir
Level 85
God Stats
37W - 35L
1,532 SR
Queue Stats
290W - 292L
1,445 Elo+
Party 1
Neith
Neith
novagaialovesu
Neith
Level 58
God Stats
25W - 29L
1,520 SR
Queue Stats
109W - 125L
1,492 Elo+
Solo
Chaac
Chaac
sr_troll_gonden
Chaac
Level 26
God Stats
25W - 27L
1,453 SR
Queue Stats
99W - 90L
1,480 Elo+
Party 1
Team Averages
Level 62
1,505 SR
1,456 Elo+

VS

Team Averages
Level 90
1,560 SR
1,448 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
I1_Elder_Reaper_
Surtr
Level 57
God Stats
2W - 3L
1,719 SR
Queue Stats
170W - 186L
1,499 Elo+
Solo
Cupid
Cupid
SlyderG1998
Cupid
Level 89
God Stats
12W - 8L
1,563 SR
Queue Stats
491W - 505L
1,365 Elo+
Solo
Raijin
Raijin
reckmatic
Raijin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
takoyakipirate
Nu Wa
Level 63
God Stats
24W - 18L
1,516 SR
Queue Stats
46W - 52L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
P3dr1n_hms
Fenrir
1
0 / 0 / 0
2,247
187
0
277
15
Morgan Le Fay
brpurojp
Morgan Le Fay
13
9 / 2 / 1
7,457
621
7,811
8,069
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 5 / 3
5,325
444
3,354
11,490
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 2
5,556
463
2,259
3,141
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 0 / 1
6,134
511
3,952
9,058
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 1 / 1
6,384
532
877
6,669
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 0
6,699
558
6,350
10,128
9,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 1
7,236
603
2,406
2,041
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
reckmatic
Raijin
11
4 / 6 / 1
7,283
607
6,023
7,627
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 5
7,324
610
7,058
5,286
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
7
7
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
1
1
0.5
W
0
3
0
0
L
Fenrir
P3dr1n_hms
Fenrir
0
0
0
0
W
2
0
1
2.5
L
Morgan Le Fay
brpurojp
Morgan Le Fay
9
2
1
4.75
L
0
5
3
0.3
L
0
0
2
1
W
Raijin
reckmatic
Raijin
4
6
1
0.75
L
2
0
1
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,376
Damage
22,714
32,035
Taken
31,751
15,130
Mitigated
17,238
6,626
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
877
331
0
1,000
6,669
2,487
512
976
5,693
0
45,783
W
6,350
1,296
0
2,090
10,128
9,070
39
2,427
7,674
9,992
35,790
L
Fenrir
P3dr1n_hms
Fenrir
0
0
0
0
277
15
0
277
0
0
0
W
2,406
1,573
1,106
1,204
2,041
533
1,749
350
1,662
0
48,636
L
Morgan Le Fay
brpurojp
Morgan Le Fay
7,811
149
0
1,711
8,069
2,338
0
5,558
2,511
44,150
1,079
L
3,354
607
0
1,803
11,490
6,087
0
4,963
6,527
17,740
0
L
2,259
956
0
904
3,141
889
0
1,025
2,116
0
36,614
W
Raijin
reckmatic
Raijin
6,023
258
0
606
7,627
2,495
0
4,711
2,916
34,177
32
L
3,952
448
0
2,208
9,058
5,801
0
3,293
5,765
0
35,035
W
7,058
2,657
34
1,198
5,286
2,653
705
2,533
2,651
32,766
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
34,926
229
Minions Killed
358
0
Camps Cleared
0
871,849
Distance Traveled
1,071,276
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,384
532
84
7
0
230,252
0
W
Surtr
6,699
558
75
6
0
211,775
2
L
Fenrir
2,247
187
0
0
0
0
0
W
Cupid
7,236
603
107
9
0
192,661
0
L
Morgan Le Fay
7,457
621
77
6
0
206,048
0
L
Ymir
5,325
444
25
2
0
232,251
0
L
Neith
5,556
463
59
5
0
188,789
0
W
Raijin
7,283
607
61
5
0
219,848
3
L
Chaac
6,134
511
68
6
0
244,761
0
W
Nu Wa
7,324
610
31
3
0
216,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role