Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Ultimmatum
Surtr
Level 159
God Stats
2W - 2L
1,708 SR
Queue Stats
69W - 61L
1,634 Elo+
Solo
Sol
Sol
hunteriskey23
Sol
Level 101
God Stats
0W - 2L
1,451 SR
Queue Stats
139W - 133L
1,520 Elo+
Party 2
Ratatoskr
Ratatoskr
jay2439
Ratatoskr
Level 127
God Stats
7W - 16L
1,432 SR
Queue Stats
86W - 97L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
moralesmc
Sylvanus
Level 180
God Stats
2W - 2L
1,895 SR
Queue Stats
106W - 117L
1,492 Elo+
Solo
Team Averages
Level 129
1,597 SR
1,522 Elo+

VS

Team Averages
Level 130
1,532 SR
1,525 Elo+
Yu Huang
Yu Huang
Piero100
Yu Huang
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 215L
1,517 Elo+
Solo
Olorun
Olorun
SgtBlaster
Olorun
Level 128
God Stats
5W - 8L
1,453 SR
Queue Stats
297W - 267L
1,516 Elo+
Party 1
Fenrir
Fenrir
SkeleTON80835
Fenrir
Level 105
God Stats
28W - 21L
1,555 SR
Queue Stats
367W - 320L
1,523 Elo+
Party 1
Shiva
Shiva
WiltingWillow
Shiva
Level 109
God Stats
22W - 17L
1,580 SR
Queue Stats
220W - 187L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
ovillel
Cthulhu
Level 166
God Stats
31W - 25L
1,573 SR
Queue Stats
388W - 404L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
2 / 2 / 0
4,828
536
4,008
4,784
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
8
0 / 2 / 1
4,690
521
3,821
7,784
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 2 / 0
5,139
571
3,239
4,542
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
jay2439
Ratatoskr
8
0 / 3 / 1
4,508
501
2,463
5,849
1,458
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
moralesmc
Sylvanus
9
1 / 4 / 0
5,364
596
3,013
6,900
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Piero100
Yu Huang
11
1 / 2 / 4
5,790
643
4,107
6,078
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
SgtBlaster
Olorun
11
1 / 1 / 1
5,907
656
3,180
4,015
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
7 / 0 / 1
6,203
689
4,990
6,932
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 3
5,256
584
2,654
6,177
2,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
ovillel
Cthulhu
12
3 / 1 / 1
6,833
759
3,872
6,697
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
2
0
1
W
Yu Huang
Piero100
Yu Huang
1
2
4
1.5
W
Olorun
SgtBlaster
Olorun
1
1
1
1.5
W
7
0
1
7.5
L
Surtr
0
2
1
0.25
W
1
0
3
2.5
L
1
2
0
0.5
L
Ratatoskr
jay2439
Ratatoskr
0
3
1
0.17
L
Sylvanus
moralesmc
Sylvanus
1
4
0
0.25
W
Cthulhu
ovillel
Cthulhu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,544
Damage
18,803
29,859
Taken
29,899
11,175
Mitigated
10,516
9,276
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,008
297
204
1,411
4,784
1,184
0
1,875
2,909
22,993
0
W
Yu Huang
Piero100
Yu Huang
4,107
782
0
2,130
6,078
1,944
0
2,445
3,563
42,457
0
W
Olorun
SgtBlaster
Olorun
3,180
1,110
120
845
4,015
1,229
0
2,323
1,658
37,483
5,689
W
4,990
1,195
0
4,021
6,932
2,250
0
2,082
4,777
0
30,270
L
Surtr
3,821
1,121
0
1,631
7,784
4,784
10
2,490
5,294
2,384
18,115
W
2,654
538
498
1,719
6,177
2,879
0
1,119
4,789
0
13,355
L
3,239
1,162
0
1,395
4,542
951
0
1,989
2,553
28,621
5,205
L
Ratatoskr
jay2439
Ratatoskr
2,463
0
0
2,764
5,849
1,458
0
891
4,958
0
26,978
L
Sylvanus
moralesmc
Sylvanus
3,013
954
0
1,871
6,900
2,798
0
3,264
3,186
26,826
6,320
W
Cthulhu
ovillel
Cthulhu
3,872
353
0
2,899
6,697
2,214
0
2,257
4,440
40,319
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
29,989
278
Minions Killed
365
0
Camps Cleared
0
878,961
Distance Traveled
1,009,608
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,828
536
38
4
0
132,208
2
W
Yu Huang
5,790
643
87
10
0
177,046
0
W
Olorun
5,907
656
103
11
0
188,839
1
W
Fenrir
6,203
689
55
6
0
241,948
0
L
Surtr
4,690
521
45
5
0
202,158
0
W
Shiva
5,256
584
21
2
0
210,260
7
L
Sol
5,139
571
72
8
0
177,766
2
L
Ratatoskr
4,508
501
59
7
0
210,431
4
L
Sylvanus
5,364
596
64
7
0
156,398
0
W
Cthulhu
6,833
759
99
11
0
191,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role