Player Matchup

Cthulhu
Cthulhu
Chrisguitar9
Cthulhu
Level 140
God Stats
83W - 52L
1,673 SR
Queue Stats
213W - 200L
1,545 Elo+
Solo
Athena
Athena
Eаjak
Athena
Level 98
God Stats
1W - 1L
1,899 SR
Queue Stats
133W - 120L
1,527 Elo+
Party 2
Cernunnos
Cernunnos
Perspicacity
Cernunnos
Level 157
God Stats
0W - 3L
1,467 SR
Queue Stats
323W - 279L
1,545 Elo+
Solo
Mercury
Mercury
Shadow1444
Mercury
Level 88
God Stats
0W - 2L
1,520 SR
Queue Stats
6W - 8L
1,486 Elo+
Solo
Loki
Loki
Untamed2018
Loki
Level 145
God Stats
3W - 1L
1,945 SR
Queue Stats
104W - 96L
1,511 Elo+
Party 2
Team Averages
Level 126
1,701 SR
1,523 Elo+

VS

Team Averages
Level 110
1,680 SR
1,555 Elo+
King Arthur
King Arthur
Apocalipsi666
King Arthur
Level 124
God Stats
3W - 1L
1,608 SR
Queue Stats
88W - 79L
1,588 Elo+
Solo
Ah Puch
Ah Puch
C0NR
Ah Puch
Level 125
God Stats
3W - 1L
1,796 SR
Queue Stats
71W - 72L
1,534 Elo+
Party 1
Atlas
Atlas
DonnyTheDeaIer
Atlas
Level 105
God Stats
5W - 5L
1,506 SR
Queue Stats
175W - 159L
1,588 Elo+
Solo
Hou Yi
Hou Yi
GimpyGimpy
Hou Yi
Level 126
God Stats
9W - 1L
1,885 SR
Queue Stats
392W - 342L
1,504 Elo+
Party 1
Ravana
Ravana
attackthePHX
Ravana
Level 69
God Stats
5W - 4L
1,606 SR
Queue Stats
109W - 90L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chrisguitar9
Cthulhu
4
0 / 1 / 0
3,064
613
569
2,138
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Athena
Eаjak
Athena
6
1 / 1 / 0
3,669
734
1,578
4,444
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Perspicacity
Cernunnos
6
0 / 1 / 1
3,366
673
2,325
2,813
742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Shadow1444
Mercury
6
0 / 2 / 1
3,375
675
929
3,846
909
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 2 / 0
3,700
740
1,030
4,751
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apocalipsi666
King Arthur
7
1 / 0 / 0
4,196
839
1,310
2,389
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
C0NR
Ah Puch
8
3 / 1 / 0
4,404
881
3,249
2,352
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 3
3,543
709
1,649
3,428
1,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
GimpyGimpy
Hou Yi
7
1 / 0 / 1
3,889
778
2,101
2,694
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
7
2 / 1 / 3
4,012
802
3,020
2,464
728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
7
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Apocalipsi666
King Arthur
1
0
0
1
W
Ah Puch
C0NR
Ah Puch
3
1
0
3
L
Cthulhu
Chrisguitar9
Cthulhu
0
1
0
0
W
0
1
3
1.5
L
Athena
Eаjak
Athena
1
1
0
1
W
Hou Yi
GimpyGimpy
Hou Yi
1
0
1
1.5
L
Cernunnos
Perspicacity
Cernunnos
0
1
1
0.5
L
Mercury
Shadow1444
Mercury
0
2
1
0.25
L
2
2
0
1
W
Ravana
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,431
Damage
11,329
17,992
Taken
13,327
6,601
Mitigated
4,425
6,506
Healing
5,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Apocalipsi666
King Arthur
1,310
397
0
573
2,389
1,000
0
464
1,820
0
19,777
W
Ah Puch
C0NR
Ah Puch
3,249
209
0
811
2,352
612
0
165
2,187
24,723
0
L
Cthulhu
Chrisguitar9
Cthulhu
569
73
0
785
2,138
616
0
0
2,138
8,051
0
W
1,649
677
0
844
3,428
1,387
0
818
2,610
7,253
0
L
Athena
Eаjak
Athena
1,578
1,043
0
1,666
4,444
3,249
0
1,348
3,096
8,866
1,521
W
Hou Yi
GimpyGimpy
Hou Yi
2,101
1,042
0
1,811
2,694
698
0
491
2,203
0
22,797
L
Cernunnos
Perspicacity
Cernunnos
2,325
1,185
0
1,101
2,813
742
0
893
1,920
0
18,084
L
Mercury
Shadow1444
Mercury
929
426
0
908
3,846
909
0
1,645
2,201
0
12,230
L
1,030
362
0
2,046
4,751
1,085
0
1,012
3,739
0
13,171
W
Ravana
3,020
1,429
0
1,049
2,464
728
0
0
2,464
0
22,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,174
Gold Earned
20,044
130
Minions Killed
186
0
Camps Cleared
0
535,643
Distance Traveled
597,410
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,196
839
37
7
0
135,442
2
W
Ah Puch
4,404
881
43
9
0
116,835
0
L
Cthulhu
3,064
613
21
4
0
49,918
0
W
Atlas
3,543
709
17
3
0
110,665
2
L
Athena
3,669
734
21
4
0
134,677
0
W
Hou Yi
3,889
778
45
9
0
112,579
0
L
Cernunnos
3,366
673
25
5
0
105,388
1
L
Mercury
3,375
675
30
6
0
121,716
0
L
Loki
3,700
740
33
7
0
123,944
0
W
Ravana
4,012
802
44
9
0
121,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role