Player Matchup

Ymir
Ymir
BlazeBlackArrow
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,213 Elo+
Party 1
Erlang Shen
Erlang Shen
ItsNotTrust
Erlang Shen
Level 66
God Stats
1W - 1L
1,733 SR
Queue Stats
130W - 87L
1,563 Elo+
Solo
Izanami
Izanami
MiihLuz
Izanami
Level 129
God Stats
3W - 4L
1,601 SR
Queue Stats
370W - 410L
1,406 Elo+
Solo
Tiamat
Tiamat
Rixhh
Tiamat
Level 148
God Stats
2W - 3L
1,666 SR
Queue Stats
92W - 106L
1,486 Elo+
Solo
Chaac
Chaac
Spartacus9X
Chaac
Level 185
God Stats
1W - 2L
1,619 SR
Queue Stats
27W - 58L
1,356 Elo+
Party 1
Team Averages
Level 117
1,624 SR
1,405 Elo+

VS

Team Averages
Level 151
1,518 SR
1,500 Elo+
Surtr
Surtr
 
Surtr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Coradean666
Scylla
Level 108
God Stats
2W - 2L
1,439 SR
Queue Stats
230W - 222L
1,528 Elo+
Solo
Neith
Neith
Dyeson187
Neith
Level 122
God Stats
4W - 6L
1,391 SR
Queue Stats
373W - 368L
1,492 Elo+
Solo
Ymir
Ymir
secretchicago333
Ymir
Level 148
God Stats
5W - 1L
1,690 SR
Queue Stats
180W - 169L
1,497 Elo+
Solo
Heimdallr
Heimdallr
whyteroses
Heimdallr
Level 215
God Stats
11W - 6L
1,572 SR
Queue Stats
1,262W - 1,367L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,164
514
0
0
0
Erlang Shen
ItsNotTrust
Erlang Shen
18
6 / 4 / 8
9,749
812
8,210
15,699
17,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MiihLuz
Izanami
17
3 / 5 / 9
9,367
781
10,264
14,813
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Rixhh
Tiamat
20
8 / 2 / 7
11,772
981
19,094
9,569
8,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
6,164
514
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
2 / 3 / 6
9,759
813
7,028
12,971
13,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
17
3 / 2 / 6
10,575
881
6,148
6,836
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Dyeson187
Neith
18
4 / 3 / 6
11,013
918
8,844
9,979
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 6 / 8
9,173
764
4,271
20,376
17,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
whyteroses
Heimdallr
16
2 / 3 / 4
9,967
831
7,822
8,267
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
17
Kills
11
11
Deaths
17
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
3
6
1.67
L
0
0
0
0
W
Scylla
3
2
6
3
W
Neith
Dyeson187
Neith
4
3
6
2.33
L
Erlang Shen
ItsNotTrust
Erlang Shen
6
4
8
2.5
L
Izanami
MiihLuz
Izanami
3
5
9
1.5
L
Tiamat
Rixhh
Tiamat
8
2
7
5.75
L
0
0
0
0
W
0
6
8
0.67
W
Heimdallr
whyteroses
Heimdallr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,568
Damage
34,113
40,081
Taken
58,429
32,701
Mitigated
40,937
13,009
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,028
1,777
549
1,455
12,971
13,925
410
2,724
10,247
834
15,995
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
6,148
268
271
1,764
6,836
2,489
1,888
3,173
3,663
24,936
293
W
Neith
Dyeson187
Neith
8,844
2,772
708
1,906
9,979
4,323
2,211
4,418
5,561
0
33,058
L
Erlang Shen
ItsNotTrust
Erlang Shen
8,210
1,793
581
3,139
15,699
17,336
73
4,749
10,304
0
18,877
L
Izanami
MiihLuz
Izanami
10,264
4,874
999
4,229
14,813
7,281
733
3,088
11,486
0
27,601
L
Tiamat
Rixhh
Tiamat
19,094
407
980
3,081
9,569
8,084
177
1,785
7,638
56,916
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,271
299
1,375
4,279
20,376
17,196
569
4,651
15,725
8,012
1,019
W
Heimdallr
whyteroses
Heimdallr
7,822
2,589
331
941
8,267
3,004
2,748
4,128
4,139
0
27,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
50,487
132
Minions Killed
148
0
Camps Cleared
0
697,724
Distance Traveled
935,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,759
813
11
1
0
190,424
0
L
Ymir
6,164
514
0
0
0
0
0
W
Scylla
10,575
881
51
4
0
232,978
0
W
Neith
11,013
918
51
4
0
170,092
0
L
Erlang Shen
9,749
812
16
1
0
246,346
0
L
Izanami
9,367
781
35
3
0
211,374
0
L
Tiamat
11,772
981
81
7
0
240,004
0
L
Chaac
6,164
514
0
0
0
0
0
W
Ymir
9,173
764
11
1
0
192,560
0
W
Heimdallr
9,967
831
24
2
0
149,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role