Player Matchup

Charybdis
Charybdis
Bukubukuchaguma
Charybdis
Level 126
God Stats
76W - 63L
1,568 SR
Queue Stats
384W - 364L
1,567 Elo+
Party 2
Kukulkan
Kukulkan
ISKIRTT
Kukulkan
Level 147
God Stats
13W - 22L
1,434 SR
Queue Stats
563W - 556L
1,432 Elo+
Solo
Mulan
Mulan
NonYaBeznez
Mulan
Level 151
God Stats
0W - 1L
1,441 SR
Queue Stats
96W - 84L
1,543 Elo+
Solo
Set
Set
ZaneCReed
Set
Level 116
God Stats
29W - 30L
1,514 SR
Queue Stats
257W - 218L
1,492 Elo+
Solo
Charon
Charon
victorious05
Charon
Level 144
God Stats
17W - 16L
1,591 SR
Queue Stats
641W - 599L
1,506 Elo+
Party 2
Team Averages
Level 137
1,510 SR
1,508 Elo+

VS

Team Averages
Level 140
1,556 SR
1,535 Elo+
Vulcan
Vulcan
GhostMode-Keeno
Vulcan
Level 100
God Stats
14W - 5L
1,665 SR
Queue Stats
130W - 116L
1,474 Elo+
Solo
Neith
Neith
Khaalessi
Neith
Level 154
God Stats
7W - 8L
1,446 SR
Queue Stats
99W - 90L
1,561 Elo+
Solo
King Arthur
King Arthur
Myctic
King Arthur
Level 155
God Stats
2W - 0L
1,508 SR
Queue Stats
93W - 72L
1,572 Elo+
Party 1
Surtr
Surtr
RootBrizzle
Surtr
Level 152
God Stats
80W - 54L
1,620 SR
Queue Stats
92W - 70L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
iTzzMawcus
Baron Samedi
Level 139
God Stats
20W - 15L
1,540 SR
Queue Stats
270W - 252L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bukubukuchaguma
Charybdis
11
1 / 4 / 1
6,199
477
6,078
8,767
3,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
ISKIRTT
Kukulkan
11
1 / 5 / 2
6,590
507
5,415
7,813
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 6 / 1
6,511
501
8,661
16,352
8,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
7 / 3 / 0
7,677
591
7,965
12,647
5,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charon
9
0 / 2 / 3
6,191
476
4,273
9,800
8,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,785
599
5,213
6,326
2,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Khaalessi
Neith
12
2 / 3 / 2
7,097
546
6,153
7,736
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
Myctic
King Arthur
14
4 / 3 / 5
8,518
655
13,470
18,217
17,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

17
10 / 1 / 4
9,681
745
14,350
10,059
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
iTzzMawcus
Baron Samedi
11
1 / 1 / 5
6,947
534
5,844
11,761
8,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
20
20
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bukubukuchaguma
Charybdis
1
4
1
0.38
W
3
1
3
4.5
L
Kukulkan
ISKIRTT
Kukulkan
1
5
2
0.4
W
Neith
Khaalessi
Neith
2
3
2
1
W
King Arthur
Myctic
King Arthur
4
3
5
2.17
L
0
6
1
0.08
W
10
1
4
12
L
7
3
0
2.33
W
Baron Samedi
iTzzMawcus
Baron Samedi
1
1
5
3.5
L
Charon
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
45,030
55,379
Taken
54,099
28,355
Mitigated
36,294
11,664
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bukubukuchaguma
Charybdis
6,078
3,099
0
977
8,767
3,231
0
2,012
6,755
0
43,842
W
5,213
257
0
2,365
6,326
2,314
108
2,512
3,814
45,505
0
L
Kukulkan
ISKIRTT
Kukulkan
5,415
352
0
1,400
7,813
2,487
0
3,444
4,369
39,411
0
W
Neith
Khaalessi
Neith
6,153
1,878
0
2,068
7,736
2,365
473
1,663
6,073
0
47,003
W
King Arthur
Myctic
King Arthur
13,470
1,293
0
4,787
18,217
17,952
44
1,304
16,913
2,334
57,066
L
8,661
688
0
4,919
16,352
8,728
0
1,851
14,501
0
41,609
W
14,350
5,100
0
2,261
10,059
4,756
231
1,379
8,680
1,779
79,539
L
7,965
3,302
0
1,922
12,647
5,844
0
2,473
10,174
0
46,749
W
Baron Samedi
iTzzMawcus
Baron Samedi
5,844
270
709
3,943
11,761
8,907
0
2,830
8,931
20,499
1,039
L
Charon
4,273
742
0
2,446
9,800
8,065
0
2,930
6,870
19,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
40,028
340
Minions Killed
405
0
Camps Cleared
0
1,327,810
Distance Traveled
1,351,268
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,199
477
91
7
0
262,138
0
W
Vulcan
7,785
599
83
6
0
270,216
3
L
Kukulkan
6,590
507
72
6
0
267,266
2
W
Neith
7,097
546
88
7
0
225,338
2
W
King Arthur
8,518
655
90
7
0
275,379
0
L
Mulan
6,511
501
69
5
0
234,835
2
W
Surtr
9,681
745
120
9
0
314,222
0
L
Set
7,677
591
84
6
0
295,092
0
W
Baron Samedi
6,947
534
24
2
0
266,113
2
L
Charon
6,191
476
24
2
0
268,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role