Player Matchup

Vulcan
Vulcan
JabbaDaHutt1376
Vulcan
Level 125
God Stats
8W - 13L
1,413 SR
Queue Stats
131W - 133L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
MagicalCloud
Baron Samedi
Level 148
God Stats
7W - 8L
1,501 SR
Queue Stats
20W - 21L
1,428 Elo+
Solo
Ymir
Ymir
Penetrator4712
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,429 Elo+
Solo
Hachiman
Hachiman
imtoxicohwell
Hachiman
Level 7
God Stats
23W - 19L
1,509 SR
Queue Stats
31W - 28L
1,491 Elo+
Solo
He Bo
He Bo
naked-lunch
He Bo
Level 29
God Stats
1W - 0L
1,458 SR
Queue Stats
18W - 28L
1,330 Elo+
Solo
Team Averages
Level 66
1,476 SR
1,426 Elo+

VS

Team Averages
Level 67
1,508 SR
1,512 Elo+
Loki
Loki
Best Loki MX
Loki
Level 19
God Stats
2W - 4L
1,398 SR
Queue Stats
11W - 14L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
LathamSlayer69
Baron Samedi
Level 17
God Stats
7W - 4L
1,666 SR
Queue Stats
43W - 33L
1,624 Elo+
Solo
Hercules
Hercules
Royal_Rooster
Hercules
Level 141
God Stats
57W - 61L
1,518 SR
Queue Stats
66W - 74L
1,464 Elo+
Solo
Ix Chel
Ix Chel
Telmitia
Ix Chel
Level 159
God Stats
63W - 80L
1,458 SR
Queue Stats
202W - 222L
1,495 Elo+
Solo
Thanatos
Thanatos
YH907T
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,118
1,186
3,842
1,539
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
MagicalCloud
Baron Samedi
12
3 / 1 / 6
6,712
1,119
4,560
4,015
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 8
6,347
1,058
7,005
6,837
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
imtoxicohwell
Hachiman
13
2 / 1 / 5
6,884
1,147
4,882
4,470
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 2 / 9
6,105
1,018
2,363
4,702
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,718
1,120
4,223
6,824
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
LathamSlayer69
Baron Samedi
12
1 / 2 / 2
6,707
1,118
6,499
7,763
5,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Royal_Rooster
Hercules
10
1 / 3 / 2
5,833
972
2,210
8,735
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
Telmitia
Ix Chel
11
0 / 2 / 0
5,890
982
2,941
2,564
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
YH907T
Thanatos
8
0 / 4 / 0
5,209
868
571
3,036
908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
13
Kills
5
5
Deaths
13
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
5
0
4
7
L
Baron Samedi
LathamSlayer69
Baron Samedi
1
2
2
1
W
Baron Samedi
MagicalCloud
Baron Samedi
3
1
6
6
W
2
1
8
6
L
Hercules
Royal_Rooster
Hercules
1
3
2
0.67
L
Ix Chel
Telmitia
Ix Chel
0
2
0
0
L
Thanatos
YH907T
Thanatos
0
4
0
0
W
Hachiman
imtoxicohwell
Hachiman
2
1
5
4.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
16,444
21,563
Taken
28,922
8,070
Mitigated
16,922
5,448
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,223
733
0
1,299
6,824
2,244
0
4,077
2,495
0
21,239
W
3,842
136
0
482
1,539
527
324
559
947
15,047
0
L
Baron Samedi
LathamSlayer69
Baron Samedi
6,499
540
1,008
2,663
7,763
5,072
0
3,248
4,261
20,890
0
W
Baron Samedi
MagicalCloud
Baron Samedi
4,560
157
452
1,041
4,015
1,727
0
1,034
2,910
14,606
0
W
7,005
808
0
1,779
6,837
2,943
0
3,604
3,089
8,925
1,295
L
Hercules
Royal_Rooster
Hercules
2,210
586
97
1,742
8,735
8,011
0
5,004
3,249
0
4,791
L
Ix Chel
Telmitia
Ix Chel
2,941
424
177
131
2,564
687
0
1,964
537
19,315
0
L
Thanatos
YH907T
Thanatos
571
104
0
134
3,036
908
0
1,398
1,511
0
746
W
Hachiman
imtoxicohwell
Hachiman
4,882
2,228
0
1,694
4,470
1,606
136
2,719
1,751
0
21,241
W
2,363
75
0
0
4,702
1,267
66
1,524
3,178
12,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
30,357
138
Minions Killed
126
0
Camps Cleared
0
649,016
Distance Traveled
598,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,718
1,120
47
8
0
146,507
0
W
Vulcan
7,118
1,186
29
5
0
123,596
0
L
Baron Samedi
6,707
1,118
38
6
0
135,413
0
W
Baron Samedi
6,712
1,119
30
5
0
129,525
0
W
Ymir
6,347
1,058
9
2
0
128,617
0
L
Hercules
5,833
972
6
1
0
133,830
0
L
Ix Chel
5,890
982
35
6
0
130,754
0
L
Thanatos
5,209
868
0
0
0
51,860
0
W
Hachiman
6,884
1,147
54
9
0
135,670
0
W
He Bo
6,105
1,018
16
3
0
131,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role