Player Matchup

Cthulhu
Cthulhu
Endorser
Cthulhu
Level 65
God Stats
3W - 0L
1,905 SR
Queue Stats
76W - 5L
1,978 Elo+
Party 1
Hou Yi
Hou Yi
INabbbb
Hou Yi
Level 162
God Stats
3W - 0L
1,839 SR
Queue Stats
269W - 16L
2,108 Elo+
Party 1
Zeus
Zeus
PeggedByAphro
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 0L
1,718 Elo+
Party 1
Chang'e
Chang'e
n00parA
Chang'e
Level 129
God Stats
2W - 0L
1,740 SR
Queue Stats
136W - 151L
1,488 Elo+
Solo
Hachiman
Hachiman
shokan02
Hachiman
Level 158
God Stats
2W - 3L
1,366 SR
Queue Stats
171W - 201L
1,473 Elo+
Solo
Team Averages
Level 106
1,670 SR
1,753 Elo+

VS

Team Averages
Level 141
1,636 SR
1,506 Elo+
Loki
Loki
IGreenFoxI
Loki
Level 159
God Stats
3W - 2L
1,757 SR
Queue Stats
160W - 159L
1,522 Elo+
Party 2
Xing Tian
Xing Tian
MATPlaythings
Xing Tian
Level 156
God Stats
5W - 2L
1,744 SR
Queue Stats
596W - 610L
1,478 Elo+
Solo
Bellona
Bellona
Valeensdeaud
Bellona
Level 184
God Stats
0W - 2L
1,250 SR
Queue Stats
241W - 255L
1,529 Elo+
Solo
Terra
Terra
ulria6666
Terra
Level 142
God Stats
10W - 9L
1,594 SR
Queue Stats
374W - 400L
1,544 Elo+
Solo
Nut
Nut
СuteHornet
Nut
Level 63
God Stats
4W - 3L
1,836 SR
Queue Stats
106W - 129L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Endorser
Cthulhu
16
2 / 1 / 14
10,102
777
9,465
11,809
10,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
INabbbb
Hou Yi
16
5 / 2 / 13
10,570
813
9,367
10,830
4,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
11 / 1 / 12
12,073
929
20,353
9,876
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
n00parA
Chang'e
15
1 / 1 / 11
9,480
729
3,984
12,539
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
shokan02
Hachiman
18
5 / 1 / 11
11,139
857
11,295
13,069
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 2
8,699
669
12,824
10,298
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
MATPlaythings
Xing Tian
8
0 / 3 / 2
6,720
517
2,218
5,140
3,633
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Valeensdeaud
Bellona
14
4 / 3 / 1
9,104
700
3,953
9,681
8,637
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
ulria6666
Terra
17
1 / 5 / 1
8,870
682
15,863
17,181
18,865
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 10 / 1
8,358
643
6,411
16,017
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
12
24
Kills
5
6
Deaths
24
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Endorser
Cthulhu
2
1
14
9
L
0
3
2
0.33
W
Hou Yi
INabbbb
Hou Yi
5
2
13
5.75
L
Xing Tian
MATPlaythings
Xing Tian
0
3
2
0.33
W
11
1
12
17
L
Bellona
Valeensdeaud
Bellona
4
3
1
1.5
W
Chang'e
n00parA
Chang'e
1
1
11
6.5
W
Hachiman
shokan02
Hachiman
5
1
11
10.5
L
Terra
ulria6666
Terra
1
5
1
0.3
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,464
Damage
41,269
58,123
Taken
58,317
27,824
Mitigated
41,308
37,643
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Endorser
Cthulhu
9,465
110
889
514
11,809
10,800
188
3,752
7,988
24,462
0
L
12,824
331
381
971
10,298
3,878
0
6,339
3,655
0
37,344
W
Hou Yi
INabbbb
Hou Yi
9,367
2,793
1,889
868
10,830
4,207
2,893
3,167
6,989
0
21,365
L
Xing Tian
MATPlaythings
Xing Tian
2,218
72
0
319
5,140
3,633
0
2,910
2,076
2,454
0
W
20,353
1,698
2,810
1,878
9,876
3,621
1,302
2,908
6,851
34,185
260
L
Bellona
Valeensdeaud
Bellona
3,953
330
345
1,661
9,681
8,637
0
5,084
4,215
0
5,808
W
Chang'e
n00parA
Chang'e
3,984
333
18,070
7,435
12,539
4,292
1,476
4,430
8,109
17,104
730
W
Hachiman
shokan02
Hachiman
11,295
4,807
1,469
1,821
13,069
4,904
2,902
3,824
9,163
0
37,001
L
Terra
ulria6666
Terra
15,863
56
4,170
4,316
17,181
18,865
0
8,921
7,713
30,168
0
L
6,411
1,363
0
473
16,017
6,295
0
8,338
7,269
0
21,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,364
Gold Earned
41,751
161
Minions Killed
109
0
Camps Cleared
0
1,137,370
Distance Traveled
830,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,102
777
32
2
0
241,609
0
L
Loki
8,699
669
54
4
0
237,416
0
W
Hou Yi
10,570
813
28
2
0
202,109
0
L
Xing Tian
6,720
517
3
0
0
51,572
0
W
Zeus
12,073
929
27
2
0
221,784
0
L
Bellona
9,104
700
3
0
0
129,949
0
W
Chang'e
9,480
729
24
2
0
244,297
0
W
Hachiman
11,139
857
50
4
0
227,571
0
L
Terra
8,870
682
29
2
0
225,269
0
L
Nut
8,358
643
20
2
0
186,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role