Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Dazzle_Dame_PL
Poseidon
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 23L
1,318 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gojjo
Tsukuyomi
Level 7
God Stats
4W - 4L
1,289 SR
Queue Stats
5W - 9L
1,250 Elo+
Party 2
Danzaburou
Danzaburou
V3n0m Cz
Danzaburou
Level 138
God Stats
3W - 1L
1,538 SR
Queue Stats
28W - 28L
1,390 Elo+
Party 1
Team Averages
Level 82
1,465 SR
1,392 Elo+

VS

Team Averages
Level 62
1,413 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Hlzyzptlk
Baron Samedi
Level 45
God Stats
2W - 13L
1,242 SR
Queue Stats
9W - 15L
1,280 Elo+
Solo
Charon
Charon
Kyuubix_orb
Charon
Level 67
God Stats
17W - 17L
1,465 SR
Queue Stats
147W - 161L
1,515 Elo+
Solo
Arachne
Arachne
belnea
Arachne
Level 61
God Stats
15W - 20L
1,360 SR
Queue Stats
240W - 245L
1,469 Elo+
Solo
Achilles
Achilles
fLOw3r1_1pOwEr
Achilles
Level 88
God Stats
2W - 4L
1,452 SR
Queue Stats
124W - 142L
1,411 Elo+
Solo
Neith
Neith
m33Kuzmi4
Neith
Level 48
God Stats
47W - 35L
1,546 SR
Queue Stats
55W - 45L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 0 / 11
10,063
1,118
6,396
12,342
13,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
15
2 / 0 / 10
9,491
1,055
10,587
8,698
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
14
1 / 0 / 6
8,579
953
4,112
4,187
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Gojjo
Tsukuyomi
15
5 / 1 / 8
9,551
1,061
11,790
9,080
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
V3n0m Cz
Danzaburou
15
6 / 0 / 7
10,266
1,141
9,440
5,268
2,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

319

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hlzyzptlk
Baron Samedi
14
1 / 2 / 0
9,206
1,023
14,058
8,728
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
14
0 / 2 / 1
8,397
933
8,707
9,474
9,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
belnea
Arachne
14
0 / 5 / 1
8,571
952
8,139
11,073
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
14
0 / 6 / 1
8,213
913
6,546
16,069
21,296
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
m33Kuzmi4
Neith
13
0 / 0 / 0
7,506
834
0
608
181

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
15
Kills
1
1
Deaths
15
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
11
6.5
W
Nu Wa
 
Nu Wa
2
0
10
7
W
Poseidon
1
0
6
4
W
Tsukuyomi
Gojjo
Tsukuyomi
5
1
8
9
L
Baron Samedi
Hlzyzptlk
Baron Samedi
1
2
0
0.5
L
Charon
0
2
1
0.25
W
Danzaburou
V3n0m Cz
Danzaburou
6
0
7
9.5
L
Arachne
belnea
Arachne
0
5
1
0.1
L
Achilles
0
6
1
0.08
L
Neith
m33Kuzmi4
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,325
Damage
37,450
39,575
Taken
45,952
24,720
Mitigated
40,713
15,547
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,396
1,583
7,810
3,129
12,342
13,575
0
6,708
5,634
17,705
2,282
W
Nu Wa
 
Nu Wa
10,587
3,545
460
739
8,698
3,330
0
5,281
3,417
30,958
0
W
Poseidon
4,112
997
0
0
4,187
1,447
0
2,951
1,236
14,714
0
W
Tsukuyomi
Gojjo
Tsukuyomi
11,790
3,712
0
1,382
9,080
3,976
0
4,615
4,465
0
26,159
L
Baron Samedi
Hlzyzptlk
Baron Samedi
14,058
1,014
1,281
2,623
8,728
4,195
0
3,800
4,928
52,659
0
L
Charon
8,707
1,756
0
1,204
9,474
9,775
0
3,833
5,641
20,735
1,380
W
Danzaburou
V3n0m Cz
Danzaburou
9,440
4,721
0
2,027
5,268
2,392
0
3,062
2,206
0
27,545
L
Arachne
belnea
Arachne
8,139
7,181
0
1,321
11,073
5,266
0
4,910
6,163
0
27,858
L
Achilles
6,546
1,364
239
849
16,069
21,296
0
7,665
8,404
0
11,074
L
Neith
m33Kuzmi4
Neith
0
0
0
0
608
181
0
608
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
41,893
206
Minions Killed
175
5
Camps Cleared
6
822,376
Distance Traveled
629,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,063
1,118
33
4
0
137,444
0
W
Nu Wa
9,491
1,055
53
6
1
149,989
0
W
Poseidon
8,579
953
29
3
2
169,536
0
W
Tsukuyomi
9,551
1,061
34
4
0
182,877
0
L
Baron Samedi
9,206
1,023
90
10
1
148,961
0
L
Charon
8,397
933
42
5
0
154,351
0
W
Danzaburou
10,266
1,141
57
6
2
182,530
0
L
Arachne
8,571
952
40
4
5
168,028
0
L
Achilles
8,213
913
3
0
0
158,308
0
L
Neith
7,506
834
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role