Player Matchup

Bellona
Bellona
ColdArmada
Bellona
Level 107
God Stats
1W - 1L
1,155 SR
Queue Stats
269W - 279L
1,483 Elo+
Party 2
Ne Zha
Ne Zha
EliZer0
Ne Zha
Level 105
God Stats
4W - 4L
1,538 SR
Queue Stats
378W - 398L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
PotatoCritical
Zhong Kui
Level 104
God Stats
7W - 1L
1,658 SR
Queue Stats
316W - 278L
1,600 Elo+
Solo
Neith
Neith
Unknown1212
Neith
Level 144
God Stats
1W - 0L
1,225 SR
Queue Stats
65W - 55L
1,547 Elo+
Solo
Khepri
Khepri
emilylstrange
Khepri
Level 128
God Stats
18W - 21L
1,443 SR
Queue Stats
437W - 454L
1,549 Elo+
Party 2
Team Averages
Level 118
1,404 SR
1,547 Elo+

VS

Team Averages
Level 160
1,509 SR
1,512 Elo+
Athena
Athena
CTAHKO
Athena
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 225L
1,527 Elo+
Party 1
Sol
Sol
LepoSeDrruzimo
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 116L
1,539 Elo+
Party 1
Agni
Agni
Moertoine
Agni
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
Talanarr
Fenrir
Level 183
God Stats
7W - 7L
1,546 SR
Queue Stats
403W - 424L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kankergeert
Kumbhakarna
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ColdArmada
Bellona
15
7 / 2 / 7
9,122
912
7,918
8,314
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
EliZer0
Ne Zha
15
6 / 3 / 13
9,179
918
11,321
10,935
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
PotatoCritical
Zhong Kui
16
2 / 1 / 18
9,066
907
10,232
12,376
18,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
5 / 0 / 13
9,050
905
15,670
7,684
4,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
2 / 2 / 15
8,888
889
5,485
8,389
9,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CTAHKO
Athena
11
0 / 5 / 3
6,957
696
4,777
11,265
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 4
7,463
746
6,789
9,810
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
13
2 / 5 / 3
7,638
764
8,838
10,582
3,486
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Talanarr
Fenrir
11
0 / 5 / 5
6,265
627
5,447
10,524
11,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Kumbhakarna
kankergeert
Kumbhakarna
14
3 / 4 / 1
7,619
762
3,781
11,296
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
22
Kills
7
8
Deaths
22
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
CTAHKO
Athena
0
5
3
0.3
W
Bellona
ColdArmada
Bellona
7
2
7
5.25
W
Ne Zha
EliZer0
Ne Zha
6
3
13
4.17
L
2
3
4
1.33
L
Agni
2
5
3
0.7
W
Zhong Kui
PotatoCritical
Zhong Kui
2
1
18
11
L
Fenrir
Talanarr
Fenrir
0
5
5
0.5
W
5
0
13
11.5
W
2
2
15
4.75
L
Kumbhakarna
kankergeert
Kumbhakarna
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,626
Damage
29,632
47,698
Taken
53,477
50,685
Mitigated
35,868
22,782
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CTAHKO
Athena
4,777
689
597
1,037
11,265
10,876
0
3,651
7,461
9,358
0
W
Bellona
ColdArmada
Bellona
7,918
1,544
813
2,399
8,314
11,167
0
4,930
3,384
0
13,328
W
Ne Zha
EliZer0
Ne Zha
11,321
1,688
845
2,739
10,935
7,051
323
5,407
5,528
0
22,643
L
6,789
1,053
797
3,853
9,810
3,442
0
2,815
6,869
22,280
0
L
Agni
8,838
432
958
2,414
10,582
3,486
0
2,161
8,258
17,067
0
W
Zhong Kui
PotatoCritical
Zhong Kui
10,232
1,669
99
6,276
12,376
18,352
854
8,408
3,968
22,563
839
L
Fenrir
Talanarr
Fenrir
5,447
931
1,059
1,352
10,524
11,693
0
3,284
7,116
0
7,565
W
15,670
3,434
393
3,393
7,684
4,392
1,769
3,236
4,448
0
31,813
W
5,485
106
3,135
2,690
8,389
9,723
285
2,204
6,185
11,530
345
L
Kumbhakarna
kankergeert
Kumbhakarna
3,781
82
348
927
11,296
6,371
0
3,468
7,556
9,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
35,942
126
Minions Killed
78
0
Camps Cleared
0
1,015,786
Distance Traveled
804,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,957
696
6
1
0
137,623
0
W
Bellona
9,122
912
18
2
0
200,321
0
W
Ne Zha
9,179
918
18
2
0
207,673
0
L
Sol
7,463
746
29
3
0
168,174
0
L
Agni
7,638
764
21
2
0
161,356
0
W
Zhong Kui
9,066
907
51
5
0
207,257
0
L
Fenrir
6,265
627
2
0
0
158,860
0
W
Neith
9,050
905
26
3
0
198,443
0
W
Khepri
8,888
889
13
1
0
202,092
0
L
Kumbhakarna
7,619
762
20
2
0
178,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role