Player Matchup

Ymir
Ymir
Gold I
Bakla5
Ymir
Gold I
Level 92
God Stats
3W - 4L
1,562 SR
Queue Stats
348W - 341L
1,623 MMR
Solo
Camazotz
Camazotz
Silver I
LiveForBeaTroll
Camazotz
Silver I
Level 44
God Stats
6W - 1L
1,998 SR
Queue Stats
14W - 11L
1,632 MMR
Solo
Achilles
Achilles
Platinum III
RonaldRaygunN
Achilles
Platinum III
Level 132
God Stats
12W - 8L
1,667 SR
Queue Stats
184W - 177L
1,598 MMR
Solo
Izanami
Izanami
Gold II
adsl_alex
Izanami
Gold II
Level 148
God Stats
7W - 7L
1,539 SR
Queue Stats
147W - 146L
1,573 MMR
Party 1
Persephone
Persephone
Gold I
nik_the_fury
Persephone
Gold I
Level 149
God Stats
19W - 13L
1,663 SR
Queue Stats
182W - 172L
1,761 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,686 SR
1,637 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,632 SR
1,574 MMR
Ra
Ra
Platinum III
 
Ra
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Luk30
Ares
Gold IV
Level 154
God Stats
2W - 0L
1,762 SR
Queue Stats
12W - 9L
1,580 MMR
Solo
Nike
Nike
Gold I
Nutman5000
Nike
Gold I
Level 128
God Stats
13W - 3L
1,831 SR
Queue Stats
53W - 48L
1,686 MMR
Solo
Serqet
Serqet
Platinum V
yeneeƒer
Serqet
Platinum V
Level 64
God Stats
31W - 28L
1,568 SR
Queue Stats
150W - 150L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bakla5
Ymir
8
1 / 2 / 2
5,365
537
4,374
9,841
6,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
10
1 / 3 / 2
5,289
529
2,836
8,964
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
RonaldRaygunN
Achilles
8
0 / 6 / 1
4,911
491
3,692
8,361
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
adsl_alex
Izanami
10
3 / 4 / 2
5,695
570
5,790
7,385
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
nik_the_fury
Persephone
10
0 / 5 / 0
5,321
532
2,020
6,705
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuAthenaThor

VS

Bans
UllrPeleThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 0 / 0
7,898
790
8,843
4,412
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
 
Skadi
11
3 / 2 / 2
6,387
639
6,771
6,484
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Luk30
Ares
9
2 / 3 / 4
5,740
574
3,363
8,911
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
4 / 0 / 4
7,244
724
5,942
7,893
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Serqet
yeneeƒer
Serqet
12
6 / 0 / 4
7,015
702
4,255
6,519
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
20
20
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
0
5
W
Skadi
 
Skadi
3
2
2
2
L
Ymir
Bakla5
Ymir
1
2
2
1
L
Camazotz
1
3
2
0.67
W
Ares
Luk30
Ares
2
3
4
1.33
W
4
0
4
6
L
Achilles
RonaldRaygunN
Achilles
0
6
1
0.08
L
Izanami
adsl_alex
Izanami
3
4
2
1
L
Persephone
nik_the_fury
Persephone
0
5
0
0
W
Serqet
yeneeƒer
Serqet
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,712
Damage
29,174
41,256
Taken
34,219
15,591
Mitigated
17,752
9,190
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,843
1,216
279
2,089
4,412
1,735
159
1,734
2,678
67,869
1,987
W
Skadi
 
Skadi
6,771
2,460
0
1,156
6,484
1,798
343
1,087
5,397
0
48,372
L
Ymir
Bakla5
Ymir
4,374
1,312
0
1,517
9,841
6,186
0
4,951
4,673
18,340
0
L
Camazotz
2,836
815
0
4,697
8,964
2,343
0
871
7,791
0
30,065
W
Ares
Luk30
Ares
3,363
817
0
1,139
8,911
6,207
0
2,909
6,002
11,007
1,361
W
5,942
969
0
2,298
7,893
5,853
0
187
7,353
2,469
44,636
L
Achilles
RonaldRaygunN
Achilles
3,692
742
0
1,636
8,361
3,565
0
534
7,827
0
24,200
L
Izanami
adsl_alex
Izanami
5,790
4,608
0
690
7,385
1,934
0
1,485
5,771
0
35,400
L
Persephone
nik_the_fury
Persephone
2,020
93
0
650
6,705
1,563
0
3,941
2,351
34,728
0
W
Serqet
yeneeƒer
Serqet
4,255
1,141
0
4,211
6,519
2,159
0
477
5,980
0
39,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,581
Gold Earned
34,284
260
Minions Killed
402
0
Camps Cleared
0
1,062,447
Distance Traveled
1,184,094
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,898
790
137
14
0
249,891
2
W
Skadi
6,387
639
87
9
0
216,465
2
L
Ymir
5,365
537
31
3
0
219,146
0
L
Camazotz
5,289
529
63
6
0
248,713
0
W
Ares
5,740
574
15
2
0
225,977
2
W
Nike
7,244
724
85
9
0
230,620
1
L
Achilles
4,911
491
40
4
0
197,490
2
L
Izanami
5,695
570
65
7
0
200,521
5
L
Persephone
5,321
532
61
6
0
196,577
0
W
Serqet
7,015
702
78
8
0
261,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role