Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Laoske
Discordia
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 27L
1,601 Elo+
Party 1
Khepri
Khepri
PoliceBr
Khepri
Level 49
God Stats
9W - 4L
1,647 SR
Queue Stats
63W - 51L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
ZineTree
Jing Wei
Level 80
God Stats
29W - 23L
1,559 SR
Queue Stats
272W - 267L
1,474 Elo+
Solo
Anubis
Anubis
legenda159
Anubis
Level 90
God Stats
11W - 7L
1,626 SR
Queue Stats
239W - 229L
1,559 Elo+
Solo
Team Averages
Level 52
1,566 SR
1,532 Elo+

VS

Team Averages
Level 125
1,568 SR
1,478 Elo+
Pele
Pele
EpicHeyboer
Pele
Level 140
God Stats
4W - 10L
1,511 SR
Queue Stats
5W - 13L
1,365 Elo+
Party 2
Ra
Ra
Lysaar_
Ra
Level 76
God Stats
17W - 14L
1,614 SR
Queue Stats
486W - 544L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheEltrut
Tsukuyomi
Level 121
God Stats
11W - 11L
1,609 SR
Queue Stats
70W - 100L
1,484 Elo+
Solo
Chang'e
Chang'e
VAMPIR3H3X
Chang'e
Level 128
God Stats
3W - 4L
1,496 SR
Queue Stats
106W - 82L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
WiryNoodle
Kumbhakarna
Level 158
God Stats
0W - 1L
1,612 SR
Queue Stats
87W - 85L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 11
9,289
1,161
10,312
5,292
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Laoske
Discordia
15
4 / 0 / 13
9,725
1,216
8,143
4,584
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
PoliceBr
Khepri
15
1 / 1 / 15
9,491
1,186
3,438
6,683
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
ZineTree
Jing Wei
15
4 / 2 / 9
9,621
1,203
10,396
9,586
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anubis
legenda159
Anubis
15
9 / 1 / 8
10,604
1,326
14,404
7,823
3,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

320

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,019
1,002
5,816
10,562
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
0 / 2 / 1
7,714
964
1,246
2,579
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
TheEltrut
Tsukuyomi
14
3 / 6 / 1
9,249
1,156
14,424
13,658
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
VAMPIR3H3X
Chang'e
14
1 / 3 / 1
8,795
1,099
5,447
10,097
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
WiryNoodle
Kumbhakarna
13
0 / 5 / 2
8,536
1,067
3,369
15,454
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
21
Kills
4
4
Deaths
21
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
11
8.5
L
0
5
2
0.2
W
Discordia
Laoske
Discordia
4
0
13
10.5
L
0
2
1
0.25
W
Khepri
PoliceBr
Khepri
1
1
15
8.5
L
Tsukuyomi
TheEltrut
Tsukuyomi
3
6
1
0.58
L
Chang'e
VAMPIR3H3X
Chang'e
1
3
1
0.5
L
Kumbhakarna
WiryNoodle
Kumbhakarna
0
5
2
0.2
W
Jing Wei
ZineTree
Jing Wei
4
2
9
4.25
W
Anubis
legenda159
Anubis
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,693
Damage
30,302
33,968
Taken
52,350
16,653
Mitigated
21,687
8,783
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,312
3,770
0
993
5,292
2,210
0
443
4,849
0
27,380
L
5,816
672
47
519
10,562
2,615
0
4,925
5,637
0
18,628
W
Discordia
Laoske
Discordia
8,143
582
0
0
4,584
1,516
0
784
3,800
22,330
0
L
1,246
0
194
132
2,579
728
0
1,462
1,117
6,409
0
W
Khepri
PoliceBr
Khepri
3,438
283
0
1,251
6,683
5,542
0
2,544
4,139
6,114
0
L
Tsukuyomi
TheEltrut
Tsukuyomi
14,424
3,360
0
128
13,658
3,127
0
7,125
6,533
0
32,518
L
Chang'e
VAMPIR3H3X
Chang'e
5,447
283
1,250
3,752
10,097
2,715
0
4,046
6,051
24,382
541
L
Kumbhakarna
WiryNoodle
Kumbhakarna
3,369
126
0
1,161
15,454
12,502
0
8,424
7,030
7,397
0
W
Jing Wei
ZineTree
Jing Wei
10,396
8,107
0
2,599
9,586
3,697
0
3,403
5,884
0
26,316
W
Anubis
legenda159
Anubis
14,404
298
375
3,565
7,823
3,688
0
2,680
5,143
31,551
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,730
Gold Earned
42,313
153
Minions Killed
145
7
Camps Cleared
5
816,777
Distance Traveled
761,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,289
1,161
34
4
3
122,527
0
L
Pele
8,019
1,002
32
4
2
182,686
0
W
Discordia
9,725
1,216
32
4
0
186,389
0
L
Ra
7,714
964
16
2
0
63,660
0
W
Khepri
9,491
1,186
8
1
1
157,757
0
L
Tsukuyomi
9,249
1,156
48
6
1
189,465
0
L
Chang'e
8,795
1,099
44
6
2
156,342
0
L
Kumbhakarna
8,536
1,067
5
1
0
169,556
0
W
Jing Wei
9,621
1,203
28
4
3
205,391
0
W
Anubis
10,604
1,326
51
6
0
144,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role