Player Matchup

Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DrCOCONAT
Susano
Level 118
God Stats
4W - 6L
1,168 SR
Queue Stats
19W - 17L
1,596 Elo+
Party 2
Sobek
Sobek
Troempel
Sobek
Level 113
God Stats
3W - 3L
1,470 SR
Queue Stats
185W - 169L
1,497 Elo+
Solo
Amaterasu
Amaterasu
hawkxzv
Amaterasu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,562 Elo+
Party 2
Team Averages
Level 128
1,428 SR
1,531 Elo+

VS

Team Averages
Level 138
1,550 SR
1,511 Elo+
Rama
Rama
Draszid
Rama
Level 167
God Stats
5W - 4L
1,604 SR
Queue Stats
78W - 69L
1,549 Elo+
Party 1
Maui
Maui
Megasor
Maui
Level 114
God Stats
16W - 17L
1,546 SR
Queue Stats
370W - 347L
1,510 Elo+
Solo
Nu Wa
Nu Wa
NittaChan
Nu Wa
Level 171
God Stats
34W - 32L
1,516 SR
Queue Stats
284W - 293L
1,459 Elo+
Party 1
Bellona
Bellona
Ruseneca
Bellona
Level 128
God Stats
33W - 27L
1,522 SR
Queue Stats
668W - 669L
1,479 Elo+
Solo
Fenrir
Fenrir
schuettster
Fenrir
Level 108
God Stats
6W - 7L
1,563 SR
Queue Stats
316W - 305L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
5 / 0 / 1
6,894
689
5,472
1,993
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
 
Neith
10
2 / 2 / 1
5,692
569
4,801
5,054
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
DrCOCONAT
Susano
10
1 / 1 / 4
5,716
572
3,403
7,943
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Troempel
Sobek
9
1 / 2 / 1
5,666
567
2,973
9,874
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
hawkxzv
Amaterasu
11
1 / 0 / 3
6,404
640
5,937
9,602
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Draszid
Rama
10
1 / 2 / 4
5,544
554
6,943
6,346
2,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Megasor
Maui
7
1 / 2 / 4
4,860
486
2,865
7,930
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
NittaChan
Nu Wa
9
0 / 3 / 2
4,669
467
2,457
3,543
1,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Ruseneca
Bellona
8
0 / 3 / 2
4,539
454
4,811
7,766
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
10
3 / 0 / 1
5,532
553
2,439
5,961
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
10
Kills
5
5
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
1
5.5
W
Neith
 
Neith
2
2
1
1.25
W
Susano
DrCOCONAT
Susano
1
1
4
3
L
Rama
Draszid
Rama
1
2
4
1.5
L
Maui
Megasor
Maui
1
2
4
1.5
L
Nu Wa
NittaChan
Nu Wa
0
3
2
0.33
L
Bellona
Ruseneca
Bellona
0
3
2
0.33
W
Sobek
Troempel
Sobek
1
2
1
0.75
W
Amaterasu
hawkxzv
Amaterasu
1
0
3
2.5
L
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
19,515
34,466
Taken
31,546
18,340
Mitigated
16,358
16,224
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,472
965
70
828
1,993
610
1,868
1,118
875
37,636
1,444
W
Neith
 
Neith
4,801
2,288
0
1,428
5,054
1,584
684
775
4,279
0
37,558
W
Susano
DrCOCONAT
Susano
3,403
1,042
0
4,850
7,943
2,382
0
1,052
6,891
0
40,997
L
Rama
Draszid
Rama
6,943
6,032
0
2,037
6,346
2,025
403
1,043
5,303
0
40,720
L
Maui
Megasor
Maui
2,865
1,442
0
2,043
7,930
5,314
0
2,468
5,230
10,245
0
L
Nu Wa
NittaChan
Nu Wa
2,457
293
0
872
3,543
1,045
0
1,837
1,550
22,365
0
L
Bellona
Ruseneca
Bellona
4,811
958
0
1,122
7,766
5,570
0
562
7,112
0
20,741
W
Sobek
Troempel
Sobek
2,973
252
0
3,455
9,874
6,276
334
1,650
8,224
14,825
2,474
W
Amaterasu
hawkxzv
Amaterasu
5,937
2,572
0
5,593
9,602
7,488
0
727
8,875
0
39,359
L
Fenrir
2,439
409
0
2,640
5,961
2,404
162
1,524
4,358
0
34,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
25,144
328
Minions Killed
227
0
Camps Cleared
0
1,000,586
Distance Traveled
999,222
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,894
689
75
8
0
208,268
1
W
Neith
5,692
569
73
7
0
172,137
0
W
Susano
5,716
572
73
7
0
231,831
0
L
Rama
5,544
554
75
8
0
177,381
3
L
Maui
4,860
486
15
2
0
223,453
0
L
Nu Wa
4,669
467
40
4
0
179,121
1
L
Bellona
4,539
454
35
4
0
183,847
0
W
Sobek
5,666
567
31
3
0
197,838
2
W
Amaterasu
6,404
640
76
8
0
190,512
0
L
Fenrir
5,532
553
62
6
0
235,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role