Player Matchup

Shiva
Shiva
CruxisWolf
Shiva
Level 141
God Stats
2W - 0L
1,666 SR
Queue Stats
28W - 32L
1,479 Elo+
Solo
Atlas
Atlas
Sirimiri
Atlas
Level 261
God Stats
7W - 1L
1,989 SR
Queue Stats
245W - 24L
1,995 Elo+
Party 1
Ares
Ares
TRîLL
Ares
Level 201
God Stats
9W - 1L
1,930 SR
Queue Stats
186W - 9L
2,121 Elo+
Party 1
Ix Chel
Ix Chel
Vulneris
Ix Chel
Level 109
God Stats
6W - 4L
1,521 SR
Queue Stats
448W - 414L
1,466 Elo+
Solo
Cernunnos
Cernunnos
cοdy
Cernunnos
Level 253
God Stats
13W - 0L
2,100 SR
Queue Stats
861W - 32L
2,197 Elo+
Party 1
Team Averages
Level 193
1,841 SR
1,852 Elo+

VS

Team Averages
Level 158
1,486 SR
1,552 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JustHoldW
Chiron
Level 158
God Stats
0W - 1L
1,344 SR
Queue Stats
80W - 69L
1,560 Elo+
Solo
Xbalanque
Xbalanque
vlonewill
Xbalanque
Level 134
God Stats
40W - 23L
1,613 SR
Queue Stats
1,153W - 1,132L
1,618 Elo+
Solo
King Arthur
King Arthur
wannasmo
King Arthur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
596W - 608L
1,509 Elo+
Solo
Jing Wei
Jing Wei
xlEddy-x
Jing Wei
Level 187
God Stats
0W - 2L
1,473 SR
Queue Stats
145W - 151L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
11 / 1 / 14
10,572
961
11,061
10,714
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Sirimiri
Atlas
17
7 / 1 / 20
10,182
926
19,402
20,097
19,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ares
TRîLL
Ares
15
2 / 2 / 22
9,871
897
9,465
17,880
18,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ix Chel
Vulneris
Ix Chel
14
0 / 2 / 18
8,580
780
3,249
12,402
7,134
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
cοdy
Cernunnos
16
10 / 2 / 15
10,451
950
22,450
13,446
6,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 7 / 3
7,927
721
10,370
19,634
19,846
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
JustHoldW
Chiron
14
2 / 7 / 3
8,453
768
11,309
13,255
4,681
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
vlonewill
Xbalanque
15
2 / 1 / 4
8,045
731
19,039
8,454
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
wannasmo
King Arthur
12
0 / 9 / 3
7,266
661
4,558
17,202
16,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
xlEddy-x
Jing Wei
15
2 / 6 / 4
8,684
789
10,084
10,584
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
24
30
Kills
7
8
Deaths
30
89
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
7
3
0.36
W
Shiva
11
1
14
18
L
Chiron
JustHoldW
Chiron
2
7
3
0.5
W
Atlas
Sirimiri
Atlas
7
1
20
17
W
Ares
TRîLL
Ares
2
2
22
6.5
W
Ix Chel
Vulneris
Ix Chel
0
2
18
4.5
W
Cernunnos
cοdy
Cernunnos
10
2
15
8.75
L
Xbalanque
vlonewill
Xbalanque
2
1
4
4
L
King Arthur
wannasmo
King Arthur
0
9
3
0.17
L
Jing Wei
xlEddy-x
Jing Wei
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,627
Damage
55,360
74,539
Taken
69,129
66,580
Mitigated
48,528
33,359
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,370
1,308
4,283
3,348
19,634
19,846
0
7,633
10,903
13,328
0
W
Shiva
11,061
569
2,453
1,943
10,714
14,126
415
1,494
9,207
0
21,713
L
Chiron
JustHoldW
Chiron
11,309
2,767
1,403
2,555
13,255
4,681
0
6,356
6,367
0
23,924
W
Atlas
Sirimiri
Atlas
19,402
4,850
914
3,639
20,097
19,683
861
3,123
16,741
34,074
0
W
Ares
TRîLL
Ares
9,465
428
0
2,035
17,880
18,954
533
1,322
16,400
13,132
0
W
Ix Chel
Vulneris
Ix Chel
3,249
798
14,842
4,749
12,402
7,134
1,600
1,674
10,688
14,627
0
W
Cernunnos
cοdy
Cernunnos
22,450
12,842
74
2,710
13,446
6,683
3,212
2,757
10,545
0
40,250
L
Xbalanque
vlonewill
Xbalanque
19,039
2,100
398
283
8,454
3,272
0
3,463
4,481
0
29,082
L
King Arthur
wannasmo
King Arthur
4,558
448
314
749
17,202
16,479
0
6,478
9,777
0
11,540
L
Jing Wei
xlEddy-x
Jing Wei
10,084
7,224
153
848
10,584
4,250
0
5,499
4,671
0
24,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,656
Gold Earned
40,375
135
Minions Killed
99
0
Camps Cleared
0
1,013,746
Distance Traveled
987,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,927
721
6
1
0
185,782
0
W
Shiva
10,572
961
24
2
0
213,071
0
L
Chiron
8,453
768
27
2
0
185,134
0
W
Atlas
10,182
926
27
2
0
229,231
0
W
Ares
9,871
897
9
1
0
201,618
0
W
Ix Chel
8,580
780
25
2
0
184,444
0
W
Cernunnos
10,451
950
50
5
0
185,382
0
L
Xbalanque
8,045
731
30
3
0
256,627
0
L
King Arthur
7,266
661
8
1
0
176,093
0
L
Jing Wei
8,684
789
28
3
0
183,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role