Player Matchup

Ix Chel
Ix Chel
Kriz_B_Krazy
Ix Chel
Level 47
God Stats
0W - 3L
1,322 SR
Queue Stats
3W - 14L
1,122 Elo+
Solo
Izanami
Izanami
LambofLaz
Izanami
Level 35
God Stats
6W - 13L
1,356 SR
Queue Stats
11W - 25L
1,283 Elo+
Solo
Da Ji
Da Ji
StolenHarbor
Da Ji
Level 129
God Stats
12W - 9L
1,603 SR
Queue Stats
411W - 422L
1,386 Elo+
Solo
Team Averages
Level 70
1,427 SR
1,264 Elo+

VS

Team Averages
Level 99
1,389 SR
1,355 Elo+
Ra
Ra
RFGspectrum
Ra
Level 45
God Stats
1W - 2L
1,272 SR
Queue Stats
64W - 78L
1,346 Elo+
Solo
Chaac
Chaac
Streumomi
Chaac
Level 128
God Stats
2W - 0L
1,598 SR
Queue Stats
57W - 90L
1,360 Elo+
Party 1
Chiron
Chiron
Streunami
Chiron
Level 125
God Stats
2W - 5L
1,298 SR
Queue Stats
56W - 88L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kriz_B_Krazy
Ix Chel
18
4 / 6 / 4
11,107
793
10,809
11,910
4,675
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Izanami
LambofLaz
Izanami
16
0 / 5 / 4
10,325
738
9,786
13,892
4,983
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 5 / 3
11,343
810
12,544
16,551
9,328
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 9
12,008
858
10,100
13,064
5,197
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Streumomi
Chaac
17
2 / 5 / 12
10,972
784
8,564
19,882
16,104
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Streunami
Chiron
19
9 / 3 / 5
12,641
903
17,591
14,643
5,526
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
16
16
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Kriz_B_Krazy
Ix Chel
4
6
4
1
L
Izanami
LambofLaz
Izanami
0
5
4
0.4
W
5
2
9
4.75
L
6
5
3
1.5
W
Chaac
Streumomi
Chaac
2
5
12
1.6
W
Chiron
Streunami
Chiron
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
36,255
42,353
Taken
47,589
18,986
Mitigated
26,827
7,761
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Kriz_B_Krazy
Ix Chel
10,809
732
950
1,633
11,910
4,675
345
2,925
8,884
28,842
0
L
Izanami
LambofLaz
Izanami
9,786
5,199
0
1,748
13,892
4,983
0
1,189
12,642
0
53,672
W
10,100
1,376
5,243
6,782
13,064
5,197
840
2,975
10,052
34,708
2,234
L
12,544
2,430
242
3,188
16,551
9,328
0
5,280
11,241
0
33,222
W
Chaac
Streumomi
Chaac
8,564
1,218
625
3,272
19,882
16,104
1,218
5,472
14,407
0
25,922
W
Chiron
Streunami
Chiron
17,591
7,395
1,520
2,770
14,643
5,526
1,736
2,382
12,239
0
44,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
35,621
164
Minions Killed
155
0
Camps Cleared
0
693,972
Distance Traveled
722,986
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,107
793
29
2
0
233,436
0
L
Izanami
10,325
738
103
7
0
212,499
4
W
Ra
12,008
858
62
4
0
245,101
0
L
Da Ji
11,343
810
32
2
0
248,037
0
W
Chaac
10,972
784
35
3
0
235,422
4
W
Chiron
12,641
903
58
4
0
242,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role