Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Comrade-CackMeat
Arachne
Level 29
God Stats
15W - 10L
1,564 SR
Queue Stats
82W - 94L
1,431 Elo+
Party 1
Skadi
Skadi
EMRAN_N_70
Skadi
Level 106
God Stats
11W - 2L
1,762 SR
Queue Stats
155W - 134L
1,496 Elo+
Solo
Agni
Agni
PabloBlanco710
Agni
Level 83
God Stats
1W - 3L
1,143 SR
Queue Stats
197W - 212L
1,407 Elo+
Solo
Vamana
Vamana
dEksHav3R4
Vamana
Level 80
God Stats
16W - 13L
1,574 SR
Queue Stats
350W - 385L
1,460 Elo+
Party 1
Team Averages
Level 91
1,509 SR
1,459 Elo+

VS

Team Averages
Level 117
1,547 SR
1,465 Elo+
Sun Wukong
Sun Wukong
AhmaadLols
Sun Wukong
Level 105
God Stats
2W - 2L
1,605 SR
Queue Stats
21W - 15L
1,485 Elo+
Party 2
Thanatos
Thanatos
Commander_Ganon
Thanatos
Level 108
God Stats
1W - 2L
1,475 SR
Queue Stats
36W - 44L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
I_ball_everyday2
Baron Samedi
Level 115
God Stats
4W - 4L
1,613 SR
Queue Stats
183W - 175L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
TriFeathers
Danzaburou
Level 110
God Stats
426W - 322L
1,526 SR
Queue Stats
820W - 782L
1,427 Elo+
Solo
Kukulkan
Kukulkan
edsaqw21
Kukulkan
Level 145
God Stats
4W - 5L
1,518 SR
Queue Stats
220W - 212L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
8 / 3 / 4
8,972
641
8,220
12,337
5,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 0
7,984
570
3,502
7,902
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
15
2 / 0 / 10
8,414
601
7,742
7,165
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

12
1 / 3 / 4
7,129
509
5,310
6,688
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
dEksHav3R4
Vamana
13
1 / 2 / 4
8,056
575
8,191
10,686
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AhmaadLols
Sun Wukong
8
1 / 4 / 1
5,498
393
2,898
10,213
7,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
11
3 / 5 / 2
6,565
469
6,655
14,264
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
I_ball_everyday2
Baron Samedi
11
2 / 6 / 2
6,839
489
5,733
11,820
6,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
TriFeathers
Danzaburou
2
0 / 1 / 0
4,405
315
0
712
162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
edsaqw21
Kukulkan
15
4 / 0 / 1
8,249
589
5,818
6,427
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
10
10
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
3
4
3.33
L
Sun Wukong
AhmaadLols
Sun Wukong
1
4
1
0.38
L
Thanatos
3
5
2
0.8
W
4
2
0
2
W
Skadi
2
0
10
7
L
Baron Samedi
I_ball_everyday2
Baron Samedi
2
6
2
0.5
W
1
3
4
1
L
Danzaburou
TriFeathers
Danzaburou
0
1
0
0
W
Vamana
dEksHav3R4
Vamana
1
2
4
1.5
L
Kukulkan
edsaqw21
Kukulkan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
21,104
44,778
Taken
43,436
19,823
Mitigated
21,264
16,681
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,220
703
1,804
4,818
12,337
5,504
489
3,084
9,200
32,596
2,147
L
Sun Wukong
AhmaadLols
Sun Wukong
2,898
866
0
967
10,213
7,220
0
1,186
8,683
0
16,009
L
Thanatos
6,655
1,128
0
6,698
14,264
5,181
0
5,084
8,984
0
37,676
W
3,502
1,498
0
4,634
7,902
2,645
31
2,149
5,723
0
56,090
W
Skadi
7,742
2,628
0
1,780
7,165
2,258
1,321
1,691
5,467
0
60,515
L
Baron Samedi
I_ball_everyday2
Baron Samedi
5,733
200
291
2,443
11,820
6,313
0
3,905
7,833
31,383
842
W
5,310
694
0
1,450
6,688
1,865
475
3,402
3,242
33,691
0
L
Danzaburou
TriFeathers
Danzaburou
0
0
0
0
712
162
0
268
444
0
1,314
W
Vamana
dEksHav3R4
Vamana
8,191
4,117
0
2,195
10,686
7,551
1,622
1,068
9,618
0
52,628
L
Kukulkan
edsaqw21
Kukulkan
5,818
557
0
1,651
6,427
2,388
0
3,039
3,388
62,512
471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,555
Gold Earned
31,556
365
Minions Killed
252
0
Camps Cleared
0
1,392,974
Distance Traveled
1,082,401
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,972
641
51
4
0
246,986
0
L
Sun Wukong
5,498
393
22
2
0
221,349
6
L
Thanatos
6,565
469
74
5
0
317,516
1
W
Arachne
7,984
570
98
7
0
342,700
0
W
Skadi
8,414
601
91
7
0
273,151
0
L
Baron Samedi
6,839
489
41
3
0
244,563
3
W
Agni
7,129
509
48
3
0
275,288
0
L
Danzaburou
4,405
315
6
0
0
23,898
0
W
Vamana
8,056
575
77
6
0
254,849
2
L
Kukulkan
8,249
589
109
8
0
275,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role