Player Matchup

Ah Puch
Ah Puch
Pops-Jackson
Ah Puch
Level 125
God Stats
381W - 314L
1,641 SR
Queue Stats
540W - 537L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
neymar_paris7
Baron Samedi
Level 118
God Stats
620W - 608L
1,487 SR
Queue Stats
647W - 667L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
yang_zheng_zy
Kumbhakarna
Level 208
God Stats
341W - 374L
1,574 SR
Queue Stats
644W - 662L
1,527 Elo+
Solo
Team Averages
Level 150
1,567 SR
1,517 Elo+

VS

Team Averages
Level 135
1,648 SR
1,549 Elo+
Amaterasu
Amaterasu
Laseabunny
Amaterasu
Level 114
God Stats
2W - 0L
1,593 SR
Queue Stats
2W - 8L
1,237 Elo+
Party 2
Baba Yaga
Baba Yaga
Violent_Princee
Baba Yaga
Level 148
God Stats
1W - 0L
1,536 SR
Queue Stats
112W - 106L
1,578 Elo+
Party 2
Horus
Horus
pablo20422
Horus
Level 143
God Stats
22W - 6L
1,814 SR
Queue Stats
732W - 157L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Pops-Jackson
Ah Puch
13
0 / 1 / 0
7,932
721
9,591
5,467
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
neymar_paris7
Baron Samedi
13
0 / 2 / 0
7,705
700
3,239
4,870
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
yang_zheng_zy
Kumbhakarna
12
0 / 0 / 0
7,679
698
4,266
3,098
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Laseabunny
Amaterasu
13
1 / 0 / 1
8,302
755
2,255
9,542
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Violent_Princee
Baba Yaga
16
1 / 0 / 2
9,051
823
4,043
6,663
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
16
1 / 0 / 2
9,020
820
5,850
9,513
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Laseabunny
Amaterasu
1
0
1
1.5
L
Ah Puch
Pops-Jackson
Ah Puch
0
1
0
0
W
Baba Yaga
Violent_Princee
Baba Yaga
1
0
2
2
L
Baron Samedi
neymar_paris7
Baron Samedi
0
2
0
0
W
Horus
1
0
2
2
L
Kumbhakarna
yang_zheng_zy
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,096
Damage
12,148
13,435
Taken
25,718
4,524
Mitigated
19,303
3,113
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Laseabunny
Amaterasu
2,255
352
0
2,568
9,542
8,978
395
6,187
3,066
0
13,730
L
Ah Puch
Pops-Jackson
Ah Puch
9,591
111
58
838
5,467
1,202
0
1,489
3,520
31,461
61
W
Baba Yaga
Violent_Princee
Baba Yaga
4,043
0
80
3,134
6,663
2,868
490
4,522
2,005
48,669
0
L
Baron Samedi
neymar_paris7
Baron Samedi
3,239
150
323
1,200
4,870
1,735
0
1,466
3,008
14,554
0
W
Horus
5,850
1,878
938
2,219
9,513
7,457
504
5,598
3,741
0
15,016
L
Kumbhakarna
yang_zheng_zy
Kumbhakarna
4,266
0
0
694
3,098
1,587
0
594
2,108
16,656
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
26,373
115
Minions Killed
175
0
Camps Cleared
0
486,754
Distance Traveled
661,204
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,302
755
29
3
0
213,822
0
L
Ah Puch
7,932
721
57
5
0
191,043
2
W
Baba Yaga
9,051
823
111
10
0
206,573
0
L
Baron Samedi
7,705
700
28
3
0
136,081
0
W
Horus
9,020
820
35
3
0
240,809
0
L
Kumbhakarna
7,679
698
30
3
0
159,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role