Player Matchup

Thor
Thor
Gold II
Fearbutter
Thor
Gold II
Level 153
God Stats
3W - 5L
1,440 SR
Queue Stats
129W - 131L
1,424 MMR
Solo
Lancelot
Lancelot
Silver I
MrPeanutbutter4
Lancelot
Silver I
Level 158
God Stats
2W - 3L
1,363 SR
Queue Stats
471W - 488L
1,180 MMR
Solo
Neith
Neith
Silver I
Powthergaist
Neith
Silver I
Level 157
God Stats
15W - 6L
1,675 SR
Queue Stats
170W - 180L
1,214 MMR
Solo
Hercules
Hercules
Silver III
linuxfrag
Hercules
Silver III
Level 154
God Stats
125W - 135L
1,470 SR
Queue Stats
322W - 360L
862 MMR
Solo
Tiamat
Tiamat
Gold V
xdean-_-40
Tiamat
Gold V
Level 136
God Stats
4W - 2L
1,667 SR
Queue Stats
155W - 168L
1,293 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,523 SR
1,194 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,485 SR
1,216 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
Eyeluh
Cernunnos
Silver V
Level 69
God Stats
10W - 12L
1,527 SR
Queue Stats
38W - 78L
827 MMR
Solo
Poseidon
Poseidon
Gold II
JermaineLettuce
Poseidon
Gold II
Level 68
God Stats
1W - 3L
1,477 SR
Queue Stats
161W - 171L
1,430 MMR
Solo
Bellona
Bellona
Silver IV
jdcc2892
Bellona
Silver IV
Level 157
God Stats
6W - 11L
1,410 SR
Queue Stats
176W - 226L
899 MMR
Solo
Camazotz
Camazotz
Bronze IV
olasoilalo
Camazotz
Bronze IV
Level 146
God Stats
2W - 1L
1,513 SR
Queue Stats
2W - 5L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
5,822
647
3,782
6,909
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
10
2 / 3 / 3
6,083
676
4,227
8,214
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 0 / 1
5,350
594
2,498
2,076
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
linuxfrag
Hercules
9
0 / 0 / 1
4,851
539
2,972
5,246
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
xdean-_-40
Tiamat
10
0 / 1 / 0
5,477
609
1,805
2,339
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
MedusaCthulhuNu WaArachne

VS

Bans
AthenaCharybdisJanusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 0 / 1
4,913
546
798
5,128
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Eyeluh
Cernunnos
8
0 / 1 / 0
4,088
454
1,044
4,816
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
11
2 / 2 / 1
5,773
641
2,309
4,249
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
jdcc2892
Bellona
10
2 / 2 / 1
5,360
596
4,085
6,426
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
olasoilalo
Camazotz
8
1 / 3 / 1
4,558
506
2,775
8,225
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
6
6
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
1
1.5
L
Cernunnos
Eyeluh
Cernunnos
0
1
0
0
W
5
2
1
2.75
L
Poseidon
2
2
1
1.25
W
Lancelot
2
3
3
1.17
W
1
0
1
1.5
L
Bellona
jdcc2892
Bellona
2
2
1
1.25
W
Hercules
linuxfrag
Hercules
0
0
1
0.5
L
Camazotz
olasoilalo
Camazotz
1
3
1
0.5
W
Tiamat
xdean-_-40
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,284
Damage
11,011
24,784
Taken
28,844
10,608
Mitigated
10,881
6,704
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
798
68
0
1,802
5,128
2,190
0
185
4,943
10,896
0
L
Cernunnos
Eyeluh
Cernunnos
1,044
117
0
1,963
4,816
1,227
0
0
4,816
0
22,582
W
3,782
1,328
0
970
6,909
2,495
14
600
6,188
0
29,030
L
Poseidon
2,309
453
0
280
4,249
1,150
0
900
3,349
41,627
2,559
W
Lancelot
4,227
1,145
0
3,182
8,214
3,741
0
920
6,833
0
31,744
W
2,498
874
0
501
2,076
609
983
197
1,879
0
36,139
L
Bellona
jdcc2892
Bellona
4,085
972
0
1,104
6,426
3,690
0
100
5,986
0
28,494
W
Hercules
linuxfrag
Hercules
2,972
1,091
0
1,090
5,246
2,835
0
303
4,943
0
25,343
L
Camazotz
olasoilalo
Camazotz
2,775
1,089
0
2,961
8,225
2,624
0
614
7,495
0
20,256
W
Tiamat
xdean-_-40
Tiamat
1,805
297
0
961
2,339
928
0
875
1,416
31,595
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
24,692
275
Minions Killed
221
0
Camps Cleared
0
899,110
Distance Traveled
883,096
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,913
546
15
2
0
188,577
6
L
Cernunnos
4,088
454
39
4
0
152,440
2
W
Thor
5,822
647
47
5
0
192,656
0
L
Poseidon
5,773
641
82
9
0
176,244
1
W
Lancelot
6,083
676
53
6
0
190,539
0
W
Neith
5,350
594
52
6
0
157,927
0
L
Bellona
5,360
596
51
6
0
183,996
2
W
Hercules
4,851
539
45
5
0
183,519
0
L
Camazotz
4,558
506
34
4
0
181,839
1
W
Tiamat
5,477
609
78
9
0
174,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role