Player Matchup

Danzaburou
Danzaburou
Dollaz-Devils
Danzaburou
Level 96
God Stats
17W - 11L
1,527 SR
Queue Stats
23W - 21L
1,406 Elo+
Party 1
Hera
Hera
GLP_Timer
Hera
Level 129
God Stats
0W - 1L
1,537 SR
Queue Stats
189W - 202L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
IFatizy-
Gilgamesh
Level 118
God Stats
3W - 10L
1,370 SR
Queue Stats
186W - 187L
1,430 Elo+
Party 1
Bellona
Bellona
OldSoul_96
Bellona
Level 86
God Stats
2W - 2L
1,575 SR
Queue Stats
51W - 57L
1,376 Elo+
Solo
Ymir
Ymir
muellerf44
Ymir
Level 89
God Stats
11W - 5L
1,735 SR
Queue Stats
35W - 29L
1,471 Elo+
Party 1
Team Averages
Level 104
1,549 SR
1,421 Elo+

VS

Team Averages
Level 115
1,573 SR
1,496 Elo+
Medusa
Medusa
HYENA_DEMON
Medusa
Level 156
God Stats
12W - 9L
1,587 SR
Queue Stats
77W - 77L
1,469 Elo+
Solo
Ymir
Ymir
Iceblue4075
Ymir
Level 71
God Stats
186W - 223L
1,468 SR
Queue Stats
269W - 308L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
Karibeyan
Baron Samedi
Level 46
God Stats
6W - 6L
1,518 SR
Queue Stats
14W - 16L
1,457 Elo+
Solo
Arachne
Arachne
Yahshua241
Arachne
Level 158
God Stats
21W - 13L
1,636 SR
Queue Stats
356W - 342L
1,604 Elo+
Solo
Hercules
Hercules
exsandooos
Hercules
Level 146
God Stats
2W - 1L
1,657 SR
Queue Stats
82W - 67L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dollaz-Devils
Danzaburou
8
0 / 2 / 2
4,992
499
2,713
3,584
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
0 / 4 / 0
5,962
596
2,790
5,014
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
IFatizy-
Gilgamesh
9
0 / 2 / 1
4,919
492
3,282
8,141
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
OldSoul_96
Bellona
10
0 / 2 / 0
5,683
568
3,306
6,879
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 3 / 0
5,306
531
659
7,755
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 1 / 2
5,337
534
3,787
3,950
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 5
5,610
561
2,906
4,140
2,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Karibeyan
Baron Samedi
10
2 / 0 / 3
5,479
548
3,218
4,422
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Yahshua241
Arachne
11
8 / 1 / 2
6,489
649
4,799
4,823
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hercules
exsandooos
Hercules
10
1 / 0 / 1
5,562
556
2,335
6,413
5,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
13
13
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dollaz-Devils
Danzaburou
0
2
2
0.5
L
Hera
0
4
0
0
W
Medusa
2
1
2
3
L
Gilgamesh
IFatizy-
Gilgamesh
0
2
1
0.25
W
0
0
5
2.5
W
Baron Samedi
Karibeyan
Baron Samedi
2
0
3
3.5
L
Bellona
OldSoul_96
Bellona
0
2
0
0
W
Arachne
Yahshua241
Arachne
8
1
2
9
W
Hercules
exsandooos
Hercules
1
0
1
1.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,750
Damage
17,045
31,373
Taken
23,748
16,518
Mitigated
13,132
7,803
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dollaz-Devils
Danzaburou
2,713
712
0
436
3,584
998
0
726
2,858
0
25,114
L
Hera
2,790
428
0
553
5,014
1,580
0
2,520
2,494
43,913
880
W
Medusa
3,787
1,314
0
1,362
3,950
1,141
46
455
3,495
0
34,342
L
Gilgamesh
IFatizy-
Gilgamesh
3,282
1,115
0
3,393
8,141
2,726
0
583
7,558
0
35,735
W
2,906
843
0
1,430
4,140
2,370
0
479
3,637
18,730
2,161
W
Baron Samedi
Karibeyan
Baron Samedi
3,218
203
77
1,628
4,422
1,759
0
2,225
1,985
25,490
733
L
Bellona
OldSoul_96
Bellona
3,306
1,067
0
2,101
6,879
7,347
0
0
6,879
0
31,407
W
Arachne
Yahshua241
Arachne
4,799
3,198
0
2,124
4,823
2,261
0
39
4,692
0
33,533
W
Hercules
exsandooos
Hercules
2,335
623
0
3,059
6,413
5,601
0
0
5,983
0
27,584
L
659
73
0
1,320
7,755
3,867
0
1,992
5,763
13,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
28,477
307
Minions Killed
249
0
Camps Cleared
0
973,721
Distance Traveled
1,048,840
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,992
499
43
4
0
198,949
0
L
Hera
5,962
596
98
10
0
182,582
0
W
Medusa
5,337
534
66
7
0
202,841
0
L
Gilgamesh
4,919
492
70
7
0
216,392
0
W
Ymir
5,610
561
31
3
0
197,794
1
W
Baron Samedi
5,479
548
41
4
0
206,398
0
L
Bellona
5,683
568
66
7
0
182,012
0
W
Arachne
6,489
649
55
6
0
245,876
4
W
Hercules
5,562
556
56
6
0
195,931
0
L
Ymir
5,306
531
30
3
0
193,786
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role