Player Matchup

Kumbhakarna
Kumbhakarna
Nagol_Grendel
Kumbhakarna
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 79L
1,497 Elo+
Solo
Xbalanque
Xbalanque
SoulFerry
Xbalanque
Level 195
God Stats
10W - 6L
1,780 SR
Queue Stats
491W - 229L
1,804 Elo+
Party 1
Ymir
Ymir
ºººººººººººººººº
Ymir
Level 159
God Stats
39W - 2L
2,104 SR
Queue Stats
2,382W - 250L
2,086 Elo+
Party 1
Surtr
Surtr
人影烛火跃婆娑
Surtr
Level 158
God Stats
11W - 1L
1,963 SR
Queue Stats
1,104W - 108L
2,016 Elo+
Party 1
Tiamat
Tiamat
白白胖胖四川分胖
Tiamat
Level 155
God Stats
19W - 0L
2,146 SR
Queue Stats
824W - 97L
2,064 Elo+
Party 1
Team Averages
Level 156
1,899 SR
1,893 Elo+

VS

Team Averages
Level 119
1,455 SR
1,488 Elo+
Chiron
Chiron
DUCKMAN818
Chiron
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 72L
1,485 Elo+
Solo
Lancelot
Lancelot
DarthRaider707
Lancelot
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 154L
1,507 Elo+
Solo
Merlin
Merlin
Dr Divine 1
Merlin
Level 114
God Stats
8W - 14L
1,428 SR
Queue Stats
446W - 482L
1,474 Elo+
Solo
Ymir
Ymir
TopDogF4REAL
Ymir
Level 89
God Stats
3W - 5L
1,393 SR
Queue Stats
172W - 176L
1,423 Elo+
Solo
Xbalanque
Xbalanque
WhySoLuxurious
Xbalanque
Level 121
God Stats
2W - 3L
1,455 SR
Queue Stats
172W - 172L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Nagol_Grendel
Kumbhakarna
14
2 / 3 / 23
9,196
920
2,492
14,759
14,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Xbalanque
SoulFerry
Xbalanque
16
14 / 2 / 13
10,293
1,029
18,823
10,170
4,558
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
4 / 1 / 27
9,801
980
9,399
15,463
12,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
11 / 1 / 21
9,721
972
12,710
16,890
20,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 26
9,242
924
12,565
9,353
7,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DUCKMAN818
Chiron
12
0 / 7 / 4
6,679
668
4,214
10,272
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
9
0 / 8 / 2
6,193
619
7,907
13,133
13,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
14
1 / 5 / 1
7,213
721
11,773
9,213
4,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 1
7,568
757
5,809
15,421
18,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
WhySoLuxurious
Xbalanque
13
4 / 9 / 0
8,072
807
14,453
12,003
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
14
34
Kills
6
7
Deaths
34
110
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
DUCKMAN818
Chiron
0
7
4
0.29
L
Lancelot
0
8
2
0.13
L
Merlin
1
5
1
0.3
W
Kumbhakarna
Nagol_Grendel
Kumbhakarna
2
3
23
4.5
W
Xbalanque
SoulFerry
Xbalanque
14
2
13
10.25
L
1
5
1
0.3
L
Xbalanque
WhySoLuxurious
Xbalanque
4
9
0
0.44
W
11
1
21
21.5
W
3
0
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,989
Damage
44,156
66,635
Taken
60,042
59,493
Mitigated
45,447
26,324
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DUCKMAN818
Chiron
4,214
728
179
994
10,272
3,726
0
4,346
5,926
0
10,689
L
Lancelot
7,907
635
543
1,256
13,133
13,548
0
5,297
7,836
0
10,142
L
Merlin
11,773
940
1,018
650
9,213
4,671
0
3,887
5,326
25,433
0
W
Kumbhakarna
Nagol_Grendel
Kumbhakarna
2,492
293
1,484
1,899
14,759
14,328
1,348
4,860
9,792
12,651
0
W
Xbalanque
SoulFerry
Xbalanque
18,823
5,814
0
2,614
10,170
4,558
2,860
3,150
6,947
0
39,249
L
5,809
324
139
1,051
15,421
18,971
0
7,018
8,403
15,710
0
L
Xbalanque
WhySoLuxurious
Xbalanque
14,453
5,111
0
513
12,003
4,531
0
5,486
6,517
0
24,960
W
9,399
1,154
3,824
5,092
15,463
12,724
390
3,585
11,806
17,694
0
W
12,710
3,659
1,242
6,739
16,890
20,821
845
4,448
12,379
1,662
16,474
W
12,565
865
331
3,099
9,353
7,062
1,374
1,539
7,657
23,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,253
Gold Earned
35,725
113
Minions Killed
98
0
Camps Cleared
0
984,788
Distance Traveled
683,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,679
668
23
2
0
149,466
0
L
Lancelot
6,193
619
10
1
0
149,246
0
L
Merlin
7,213
721
26
3
0
120,959
0
W
Kumbhakarna
9,196
920
25
3
0
181,223
0
W
Xbalanque
10,293
1,029
39
4
0
181,670
0
L
Ymir
7,568
757
15
2
0
136,368
0
L
Xbalanque
8,072
807
24
2
0
126,965
0
W
Ymir
9,801
980
20
2
0
191,259
0
W
Surtr
9,721
972
5
1
0
217,819
0
W
Tiamat
9,242
924
24
2
0
212,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role