Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
 
Nu Wa
Diamond IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
RenoiSoin_
Nemesis
Platinum V
Level 147
God Stats
11W - 16L
1,420 SR
Queue Stats
582W - 588L
1,673 MMR
Solo
Danzaburou
Danzaburou
Gold I
itsallme1234
Danzaburou
Gold I
Level 157
God Stats
5W - 9L
1,420 SR
Queue Stats
301W - 298L
1,686 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,468 SR
1,572 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,659 SR
1,757 MMR
Xing Tian
Xing Tian
Gold II
 
Xing Tian
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum IV
JonCobra
Chronos
Platinum IV
Level 176
God Stats
11W - 6L
1,816 SR
Queue Stats
31W - 10L
1,776 MMR
Solo
Ravana
Ravana
Diamond III
LURF
Ravana
Diamond III
Level 144
God Stats
33W - 28L
1,663 SR
Queue Stats
714W - 698L
2,085 MMR
Solo
Kali
Kali
Platinum II
MxsterZ
Kali
Platinum II
Level 122
God Stats
3W - 2L
1,718 SR
Queue Stats
231W - 218L
1,823 MMR
Solo
Zeus
Zeus
Platinum IV
V压脉带V
Zeus
Platinum IV
Level 158
God Stats
33W - 18L
1,600 SR
Queue Stats
404W - 390L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 1 / 2
7,594
759
7,029
4,568
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
12
0 / 1 / 0
6,353
635
3,337
3,661
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
 
Sylvanus
11
1 / 0 / 0
5,252
525
3,651
6,018
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
RenoiSoin_
Nemesis
12
4 / 1 / 2
6,289
629
4,056
7,462
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
itsallme1234
Danzaburou
12
0 / 0 / 3
6,361
636
4,313
3,325
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeGebSurtrBellonaLoki

VS

Bans
AgniCthulhuJanusAnhurTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 0 / 1
5,391
539
2,267
7,941
3,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
JonCobra
Chronos
11
0 / 1 / 0
5,621
562
1,719
4,699
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
LURF
Ravana
10
1 / 7 / 0
5,417
542
4,001
9,044
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
MxsterZ
Kali
9
0 / 1 / 0
4,817
482
1,805
7,741
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 1
6,220
622
4,018
2,355
573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
2
5
W
Nu Wa
 
Nu Wa
0
1
0
0
W
Sylvanus
 
Sylvanus
1
0
0
1
L
Xing Tian
 
Xing Tian
1
0
1
1.5
L
Chronos
JonCobra
Chronos
0
1
0
0
L
Ravana
LURF
Ravana
1
7
0
0.14
L
Kali
MxsterZ
Kali
0
1
0
0
W
Nemesis
RenoiSoin_
Nemesis
4
1
2
5
L
1
0
1
1.5
W
Danzaburou
itsallme1234
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
13,810
25,034
Taken
31,780
8,808
Mitigated
10,852
8,209
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,029
4,687
0
2,182
4,568
1,273
1,500
0
4,568
0
51,336
W
Nu Wa
 
Nu Wa
3,337
836
0
1,323
3,661
988
0
2,385
1,276
47,287
105
W
Sylvanus
 
Sylvanus
3,651
1,091
225
3,075
6,018
2,721
128
3,378
2,640
16,913
6,365
L
Xing Tian
 
Xing Tian
2,267
54
0
1,551
7,941
3,819
0
3,851
3,896
12,240
1,114
L
Chronos
JonCobra
Chronos
1,719
344
0
2,030
4,699
1,370
0
773
3,892
46,029
0
L
Ravana
LURF
Ravana
4,001
1,798
0
1,867
9,044
2,579
0
0
9,044
0
45,724
L
Kali
MxsterZ
Kali
1,805
916
0
2,706
7,741
2,511
0
505
7,166
0
26,488
W
Nemesis
RenoiSoin_
Nemesis
4,056
2,104
0
1,110
7,462
2,712
0
823
6,639
0
43,817
L
4,018
348
0
1,324
2,355
573
0
1,123
1,134
53,121
0
W
Danzaburou
itsallme1234
Danzaburou
4,313
1,118
0
294
3,325
1,114
528
1,096
2,229
0
48,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
27,466
422
Minions Killed
346
0
Camps Cleared
0
1,064,511
Distance Traveled
1,103,468
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,594
759
103
10
0
197,457
0
W
Nu Wa
6,353
635
115
12
0
197,255
5
W
Sylvanus
5,252
525
56
6
0
213,511
2
L
Xing Tian
5,391
539
21
2
0
244,198
2
L
Chronos
5,621
562
86
9
0
205,450
0
L
Ravana
5,417
542
66
7
0
217,348
0
L
Kali
4,817
482
54
5
0
237,543
0
W
Nemesis
6,289
629
77
8
0
253,431
1
L
Zeus
6,220
622
119
12
0
198,929
2
W
Danzaburou
6,361
636
71
7
0
202,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role