Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Biaann
Baron Samedi
Level 123
God Stats
1W - 4L
1,314 SR
Queue Stats
263W - 246L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Bwlofalmonds
Danzaburou
Level 84
God Stats
6W - 6L
1,642 SR
Queue Stats
67W - 70L
1,435 Elo+
Solo
Amaterasu
Amaterasu
KanDaVasi
Amaterasu
Level 141
God Stats
1W - 3L
1,426 SR
Queue Stats
496W - 486L
1,470 Elo+
Solo
Vulcan
Vulcan
Zen Zoso Solo
Vulcan
Level 159
God Stats
47W - 36L
1,583 SR
Queue Stats
728W - 712L
1,462 Elo+
Solo
Team Averages
Level 128
1,493 SR
1,484 Elo+

VS

Team Averages
Level 124
1,507 SR
1,486 Elo+
Cliodhna
Cliodhna
BloodlessAngel5
Cliodhna
Level 128
God Stats
1W - 0L
1,390 SR
Queue Stats
52W - 47L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Saul Perez2045
Danzaburou
Level 149
God Stats
88W - 93L
1,474 SR
Queue Stats
735W - 713L
1,442 Elo+
Solo
Bellona
Bellona
Skorred
Bellona
Level 100
God Stats
36W - 31L
1,624 SR
Queue Stats
48W - 63L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Sshank
Gilgamesh
Level 141
God Stats
6W - 4L
1,547 SR
Queue Stats
48W - 49L
1,495 Elo+
Solo
Hera
Hera
andredavalos64
Hera
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 5 / 2
6,676
556
7,533
11,368
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Biaann
Baron Samedi
13
5 / 2 / 3
7,590
633
7,968
8,139
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Bwlofalmonds
Danzaburou
1
0 / 0 / 0
3,876
323
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
KanDaVasi
Amaterasu
7
0 / 4 / 0
4,819
402
3,111
9,605
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
0 / 0 / 2
6,114
510
2,843
3,845
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
4 / 2 / 4
7,415
618
8,267
10,455
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Saul Perez2045
Danzaburou
11
0 / 1 / 0
6,747
562
2,527
5,282
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Skorred
Bellona
12
2 / 1 / 3
7,524
627
5,230
7,170
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gilgamesh
Sshank
Gilgamesh
11
1 / 1 / 2
6,498
542
1,751
9,518
5,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 5 / 0
6,175
515
3,702
7,155
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
11
11
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
5
2
1.2
L
Baron Samedi
Biaann
Baron Samedi
5
2
3
3.25
W
Cliodhna
4
2
4
3
L
Danzaburou
Bwlofalmonds
Danzaburou
0
0
0
0
L
Amaterasu
KanDaVasi
Amaterasu
0
4
0
0
W
Danzaburou
Saul Perez2045
Danzaburou
0
1
0
0
W
Bellona
Skorred
Bellona
2
1
3
3.5
W
Gilgamesh
Sshank
Gilgamesh
1
1
2
2
L
0
0
2
1
W
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,455
Damage
21,477
32,957
Taken
39,580
15,582
Mitigated
17,702
16,616
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,533
3,209
0
6,976
11,368
4,363
150
1,563
9,646
0
37,243
L
Baron Samedi
Biaann
Baron Samedi
7,968
849
188
3,756
8,139
3,746
0
1,840
6,159
47,107
1,267
W
Cliodhna
8,267
1,034
0
5,512
10,455
3,373
0
2,128
8,327
0
44,738
L
Danzaburou
Bwlofalmonds
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
KanDaVasi
Amaterasu
3,111
1,370
0
3,389
9,605
5,824
0
0
9,605
0
20,468
W
Danzaburou
Saul Perez2045
Danzaburou
2,527
210
0
3,006
5,282
1,804
280
1,949
3,333
0
50,647
W
Bellona
Skorred
Bellona
5,230
2,717
0
3,021
7,170
5,254
416
1,505
5,665
0
42,919
W
Gilgamesh
Sshank
Gilgamesh
1,751
453
0
1,510
9,518
5,083
0
1,540
7,978
0
37,270
L
2,843
174
0
2,307
3,845
1,649
0
0
3,845
35,282
858
W
3,702
1,153
0
256
7,155
2,188
78
3,563
3,592
25,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
34,359
243
Minions Killed
348
0
Camps Cleared
0
894,403
Distance Traveled
1,107,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,676
556
70
6
0
265,355
0
L
Baron Samedi
7,590
633
76
6
0
226,658
0
W
Cliodhna
7,415
618
81
7
0
266,439
0
L
Danzaburou
3,876
323
0
0
0
17,204
0
L
Amaterasu
4,819
402
33
3
0
160,846
0
W
Danzaburou
6,747
562
85
7
0
215,430
0
W
Bellona
7,524
627
86
7
0
207,532
0
W
Gilgamesh
6,498
542
64
5
0
242,088
0
L
Vulcan
6,114
510
64
5
0
224,340
0
W
Hera
6,175
515
32
3
0
175,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role