Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alhazrad
Nemesis
Level 143
God Stats
2W - 3L
1,504 SR
Queue Stats
75W - 91L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
HeraMIDD
Cu Chulainn
Level 158
God Stats
53W - 59L
1,503 SR
Queue Stats
950W - 917L
1,567 Elo+
Solo
Neith
Neith
MexicaniSismo
Neith
Level 83
God Stats
2W - 4L
1,381 SR
Queue Stats
13W - 15L
1,474 Elo+
Solo
Ra
Ra
xXxMARVITZxXx
Ra
Level 155
God Stats
14W - 9L
1,589 SR
Queue Stats
597W - 569L
1,472 Elo+
Solo
Team Averages
Level 130
1,496 SR
1,488 Elo+

VS

Team Averages
Level 121
1,496 SR
1,459 Elo+
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MadDogcallahan
Kuzenbo
Level 128
God Stats
3W - 3L
1,739 SR
Queue Stats
114W - 100L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
MagiKarpman
Sun Wukong
Level 123
God Stats
0W - 1L
1,242 SR
Queue Stats
87W - 79L
1,471 Elo+
Solo
Ullr
Ullr
mij50
Ullr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 0
2,959
592
202
1,834
1,271
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nemesis
Alhazrad
Nemesis
5
0 / 0 / 0
3,160
632
1,093
2,724
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
HeraMIDD
Cu Chulainn
6
0 / 0 / 0
3,451
690
926
1,981
703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 0
3,203
641
741
1,486
345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
3,591
718
849
1,478
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
6
0 / 0 / 0
3,359
672
501
1,786
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
2,445
489
0
0
0
6
0 / 0 / 0
3,402
680
636
2,228
1,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
MagiKarpman
Sun Wukong
5
0 / 0 / 0
3,105
621
1,367
3,742
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
mij50
Ullr
6
0 / 0 / 0
2,972
594
859
1,184
245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Thoth
 
Thoth
0
0
0
0
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
Nemesis
Alhazrad
Nemesis
0
0
0
0
W
Cu Chulainn
HeraMIDD
Cu Chulainn
0
0
0
0
L
0
0
0
0
L
Sun Wukong
MagiKarpman
Sun Wukong
0
0
0
0
W
0
0
0
0
L
Ullr
mij50
Ullr
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,811
Damage
3,363
9,503
Taken
8,940
3,288
Mitigated
3,249
3,470
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
202
135
0
0
1,834
1,271
0
477
1,357
6,247
0
L
Thoth
 
Thoth
501
0
0
492
1,786
402
0
849
937
16,048
438
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Alhazrad
Nemesis
1,093
540
0
1,542
2,724
635
0
0
2,724
0
13,866
W
Cu Chulainn
HeraMIDD
Cu Chulainn
926
29
0
569
1,981
703
0
57
1,884
0
17,482
L
636
388
0
1,294
2,228
1,407
0
118
2,110
8,683
0
L
Sun Wukong
MagiKarpman
Sun Wukong
1,367
385
0
1,850
3,742
1,195
0
0
3,742
0
13,146
W
741
87
0
452
1,486
345
0
159
1,327
0
16,368
L
Ullr
mij50
Ullr
859
152
0
58
1,184
245
0
84
1,100
0
12,627
W
849
0
105
802
1,478
334
0
231
1,127
19,181
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,364
Gold Earned
15,283
142
Minions Killed
102
0
Camps Cleared
0
535,462
Distance Traveled
422,276
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
2,959
592
12
2
0
93,984
0
L
Thoth
3,359
672
32
6
0
102,423
2
L
Tsukuyomi
2,445
489
0
0
0
0
0
W
Nemesis
3,160
632
36
7
0
120,487
0
W
Cu Chulainn
3,451
690
32
6
0
105,577
0
L
Kuzenbo
3,402
680
11
2
0
103,322
0
L
Sun Wukong
3,105
621
31
6
0
133,258
0
W
Neith
3,203
641
29
6
0
100,611
2
L
Ullr
2,972
594
28
6
0
83,273
2
W
Ra
3,591
718
33
7
0
114,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role