Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FIuffy-Unlcorn
Awilix
Level 184
God Stats
4W - 9L
1,398 SR
Queue Stats
544W - 543L
1,509 Elo+
Solo
Bellona
Bellona
JG89-P3NK-BC92
Bellona
Level 99
God Stats
4W - 3L
1,623 SR
Queue Stats
145W - 124L
1,517 Elo+
Solo
Cupid
Cupid
LordHerny
Cupid
Level 148
God Stats
6W - 7L
1,523 SR
Queue Stats
29W - 50L
1,438 Elo+
Solo
Agni
Agni
WolfSoup
Agni
Level 198
God Stats
12W - 12L
1,597 SR
Queue Stats
344W - 287L
1,507 Elo+
Solo
Team Averages
Level 154
1,528 SR
1,494 Elo+

VS

Team Averages
Level 156
1,492 SR
1,497 Elo+
Anubis
Anubis
AtariS Better91
Anubis
Level 154
God Stats
5W - 4L
1,536 SR
Queue Stats
102W - 123L
1,440 Elo+
Solo
Mulan
Mulan
DerivedCraft
Mulan
Level 157
God Stats
12W - 8L
1,544 SR
Queue Stats
354W - 330L
1,507 Elo+
Solo
King Arthur
King Arthur
KohaiNaughty
King Arthur
Level 156
God Stats
10W - 18L
1,440 SR
Queue Stats
302W - 358L
1,525 Elo+
Party 1
Yemoja
Yemoja
ShinShoRyuGuile
Yemoja
Level 155
God Stats
60W - 72L
1,499 SR
Queue Stats
625W - 678L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
TheSonOfSpawn
Ah Puch
Level 156
God Stats
5W - 11L
1,440 SR
Queue Stats
149W - 237L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 4 / 1
4,525
453
3,552
8,756
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 2 / 0
4,889
489
2,292
7,098
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
4,560
456
2,408
9,325
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
LordHerny
Cupid
8
0 / 3 / 1
4,932
493
1,939
5,545
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
10
0 / 0 / 0
5,348
535
2,602
2,578
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,587
659
3,868
3,728
1,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 1 / 4
5,290
529
4,057
5,882
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
KohaiNaughty
King Arthur
9
4 / 1 / 1
6,118
612
4,324
8,157
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 3
6,654
665
3,897
2,867
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
11
3 / 0 / 0
6,870
687
5,448
4,793
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
W
3
0
0
3
W
0
1
4
2
L
1
2
0
0.5
L
0
3
0
0
W
King Arthur
KohaiNaughty
King Arthur
4
1
1
4.5
L
Cupid
LordHerny
Cupid
0
3
1
0.17
W
2
0
3
3.5
W
Ah Puch
3
0
0
3
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,793
Damage
21,594
33,302
Taken
25,427
11,890
Mitigated
11,258
7,008
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,552
662
0
320
8,756
4,062
0
2,430
6,066
0
17,036
W
3,868
0
0
2,536
3,728
1,318
0
1,772
1,956
50,041
0
W
4,057
717
0
2,674
5,882
2,028
0
242
5,640
0
30,412
L
2,292
549
0
2,453
7,098
1,681
0
1,705
5,291
0
25,884
L
2,408
911
0
2,261
9,325
4,179
0
4,606
3,979
0
22,278
W
King Arthur
KohaiNaughty
King Arthur
4,324
1,090
0
3,425
8,157
3,615
0
830
7,327
0
22,423
L
Cupid
LordHerny
Cupid
1,939
938
54
1,383
5,545
1,394
102
1,842
3,431
0
32,199
W
3,897
522
961
1,115
2,867
1,112
34
0
2,867
35,731
2,504
W
Ah Puch
5,448
376
0
3,762
4,793
3,185
0
0
4,793
36,760
1,090
L
Agni
2,602
239
0
537
2,578
574
0
1,026
1,552
37,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,254
Gold Earned
31,519
265
Minions Killed
348
0
Camps Cleared
0
1,016,573
Distance Traveled
995,764
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,525
453
25
3
0
201,892
0
W
Anubis
6,587
659
105
11
0
204,150
1
W
Mulan
5,290
529
58
6
0
220,893
1
L
Awilix
4,889
489
53
5
0
229,459
2
L
Bellona
4,560
456
43
4
0
200,681
2
W
King Arthur
6,118
612
22
2
0
224,264
1
L
Cupid
4,932
493
56
6
0
172,300
0
W
Yemoja
6,654
665
91
9
0
190,170
3
W
Ah Puch
6,870
687
72
7
0
156,287
2
L
Agni
5,348
535
88
9
0
212,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role