Player Matchup

Agni
Agni
 
Agni
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
JUST A STIG
Ra
Level 165
God Stats
3W - 1L
1,641 SR
Queue Stats
325W - 362L
1,496 Elo+
Party 2
Mulan
Mulan
TurboAsylum
Mulan
Level 97
God Stats
7W - 4L
1,489 SR
Queue Stats
233W - 237L
1,441 Elo+
Solo
Danzaburou
Danzaburou
pexitosmctetis
Danzaburou
Level 121
God Stats
8W - 4L
1,548 SR
Queue Stats
199W - 185L
1,513 Elo+
Solo
Team Averages
Level 133
1,536 SR
1,490 Elo+

VS

Team Averages
Level 95
1,525 SR
1,633 Elo+
Fafnir
Fafnir
KFlayOva
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,747 Elo+
Party 1
Chiron
Chiron
MACTEP4JIEHOB
Chiron
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,747 Elo+
Party 1
Xing Tian
Xing Tian
Pe95
Xing Tian
Level 129
God Stats
4W - 5L
1,536 SR
Queue Stats
411W - 393L
1,449 Elo+
Solo
He Bo
He Bo
TTuTTuce4ka
He Bo
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,747 Elo+
Party 1
Sylvanus
Sylvanus
ociko
Sylvanus
Level 157
God Stats
3W - 4L
1,590 SR
Queue Stats
260W - 267L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
8 / 4 / 12
9,273
927
7,841
8,598
3,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
 
Athena
14
3 / 1 / 14
8,463
846
4,108
10,452
11,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 15
8,108
811
9,401
5,106
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
6 / 2 / 12
9,042
904
9,077
12,074
7,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
pexitosmctetis
Danzaburou
16
4 / 1 / 17
9,636
964
18,541
6,883
3,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KFlayOva
Fafnir
11
0 / 5 / 5
6,661
666
3,540
10,940
11,681
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 6
6,655
666
7,684
7,310
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Pe95
Xing Tian
14
2 / 4 / 3
7,780
778
4,119
13,541
11,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 3
8,209
821
12,759
7,605
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ociko
Sylvanus
12
1 / 7 / 5
7,249
725
4,399
14,132
10,657
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
22
Kills
9
9
Deaths
22
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
4
12
3.5
W
Athena
 
Athena
3
1
14
10
W
1
1
15
8.5
L
Fafnir
KFlayOva
Fafnir
0
5
5
0.5
L
0
4
6
0.75
L
Xing Tian
Pe95
Xing Tian
2
4
3
0.88
L
6
2
3
3.75
W
6
2
12
6
L
Sylvanus
ociko
Sylvanus
1
7
5
0.5
W
Danzaburou
pexitosmctetis
Danzaburou
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,968
Damage
32,501
43,113
Taken
53,528
27,837
Mitigated
40,640
25,079
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,841
464
1,615
1,172
8,598
3,660
0
4,828
3,770
18,318
46
W
Athena
 
Athena
4,108
1,155
644
1,167
10,452
11,360
394
6,496
3,956
5,745
0
W
9,401
70
10,634
2,441
5,106
2,425
472
3,313
1,793
20,486
0
L
Fafnir
KFlayOva
Fafnir
3,540
787
0
1,204
10,940
11,681
0
4,104
6,836
7,014
0
L
7,684
1,302
776
779
7,310
3,053
0
3,773
3,405
0
17,790
L
Xing Tian
Pe95
Xing Tian
4,119
285
2,077
2,288
13,541
11,932
0
5,709
7,732
11,124
0
L
12,759
203
600
1,306
7,605
3,317
0
2,876
4,652
25,502
0
W
9,077
1,877
1,153
2,388
12,074
7,049
216
5,916
6,158
0
14,638
L
Sylvanus
ociko
Sylvanus
4,399
835
1,858
1,433
14,132
10,657
0
4,336
9,553
6,885
42
W
Danzaburou
pexitosmctetis
Danzaburou
18,541
7,123
1,516
2,349
6,883
3,343
2,470
4,222
2,661
0
40,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
36,554
125
Minions Killed
77
0
Camps Cleared
0
955,827
Distance Traveled
781,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,273
927
24
2
0
186,057
0
W
Athena
8,463
846
3
0
0
201,665
0
W
Ra
8,108
811
17
2
0
199,576
0
L
Fafnir
6,661
666
10
1
0
147,306
0
L
Chiron
6,655
666
24
2
0
149,567
0
L
Xing Tian
7,780
778
7
1
0
149,256
0
L
He Bo
8,209
821
27
3
0
195,141
0
W
Mulan
9,042
904
21
2
0
191,307
0
L
Sylvanus
7,249
725
9
1
0
140,142
0
W
Danzaburou
9,636
964
60
6
0
177,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role