Player Matchup

Anubis
Anubis
Gold IV
vansit14
Anubis
Gold IV
Level 80
God Stats
7W - 6L
1,487 SR
Queue Stats
124W - 153L
1,319 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,487 SR
1,319 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 149
1,300 SR
1,254 MMR
Chronos
Chronos
Bronze IV
Thekillermiller
Chronos
Bronze IV
Level 149
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 13L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
vansit14
Anubis
16
4 / 0 / 0
11,385
1,139
7,576
7,597
4,811
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BellonaKaliBastetVamanaUllr

VS

Bans
King ArthurSkadiHou YiAnhurAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,717
872
4,283
10,600
4,470
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Anubis
vansit14
Anubis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,576
Damage
4,283
7,597
Taken
10,600
4,811
Mitigated
4,470
5,423
Healing
860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,283
1,874
0
860
10,600
4,470
0
7,555
3,045
46,671
651
W
Anubis
vansit14
Anubis
7,576
519
0
5,423
7,597
4,811
1,532
4,507
3,090
60,389
2,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,385
Gold Earned
8,717
133
Minions Killed
88
7
Camps Cleared
2
160,141
Distance Traveled
193,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,717
872
88
9
2
193,747
0
W
Anubis
11,385
1,139
133
13
7
160,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role