Player Matchup

Merlin
Merlin
AedanAaron97
Merlin
Level 162
God Stats
5W - 5L
1,526 SR
Queue Stats
198W - 216L
1,472 Elo+
Party 1
Hachiman
Hachiman
InnocenceMyBruh
Hachiman
Level 106
God Stats
2W - 1L
1,731 SR
Queue Stats
90W - 77L
1,476 Elo+
Solo
The Morrigan
The Morrigan
MondainiAC
The Morrigan
Level 147
God Stats
0W - 4L
1,121 SR
Queue Stats
119W - 114L
1,517 Elo+
Solo
Charybdis
Charybdis
TifaLockHartXoX
Charybdis
Level 129
God Stats
1W - 1L
1,830 SR
Queue Stats
45W - 48L
1,461 Elo+
Party 1
Bacchus
Bacchus
blank11207
Bacchus
Level 157
God Stats
1W - 2L
1,619 SR
Queue Stats
138W - 131L
1,480 Elo+
Party 1
Team Averages
Level 140
1,565 SR
1,481 Elo+

VS

Team Averages
Level 140
1,637 SR
1,512 Elo+
Nemesis
Nemesis
AssumedParrot32
Nemesis
Level 159
God Stats
5W - 0L
1,902 SR
Queue Stats
289W - 294L
1,464 Elo+
Solo
Mercury
Mercury
Big_Daddy_J30
Mercury
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,593 Elo+
Solo
Medusa
Medusa
Capadon_13th
Medusa
Level 162
God Stats
4W - 0L
1,658 SR
Queue Stats
161W - 208L
1,500 Elo+
Solo
Vulcan
Vulcan
Hurst31
Vulcan
Level 102
God Stats
3W - 1L
1,417 SR
Queue Stats
74W - 50L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
Mack528
Zhong Kui
Level 164
God Stats
2W - 1L
1,710 SR
Queue Stats
79W - 89L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 4 / 2
8,357
836
10,684
9,007
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
14
3 / 4 / 2
7,889
789
8,260
8,664
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
MondainiAC
The Morrigan
11
0 / 5 / 4
6,717
672
3,683
7,049
2,656
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TifaLockHartXoX
Charybdis
15
2 / 5 / 3
7,618
762
5,413
10,199
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
blank11207
Bacchus
13
0 / 3 / 5
7,368
737
6,520
11,270
13,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
8,503
850
5,368
8,813
4,655
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
13
2 / 3 / 7
8,165
817
3,453
7,163
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
17
3 / 1 / 13
9,678
968
12,046
10,182
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vulcan
Hurst31
Vulcan
15
5 / 2 / 9
9,462
946
8,267
5,130
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
Mack528
Zhong Kui
17
10 / 2 / 9
10,882
1,088
13,293
14,428
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
8
Kills
21
21
Deaths
9
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
4
2
1
W
1
1
12
7
W
Mercury
2
3
7
1.83
W
Medusa
3
1
13
9.5
W
Vulcan
Hurst31
Vulcan
5
2
9
4.75
L
Hachiman
3
4
2
1
W
Zhong Kui
Mack528
Zhong Kui
10
2
9
7.25
L
The Morrigan
MondainiAC
The Morrigan
0
5
4
0.4
L
Charybdis
TifaLockHartXoX
Charybdis
2
5
3
0.7
L
Bacchus
blank11207
Bacchus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,560
Damage
42,427
46,189
Taken
45,716
26,954
Mitigated
25,179
12,763
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,684
222
994
2,637
9,007
3,662
0
4,734
4,273
24,702
834
W
5,368
168
1,380
2,387
8,813
4,655
426
2,628
6,039
0
12,459
W
Mercury
3,453
628
1,108
647
7,163
2,516
1,118
3,569
3,408
0
10,878
W
Medusa
12,046
3,024
2,268
4,283
10,182
4,156
1,562
5,609
4,183
0
37,886
W
Vulcan
Hurst31
Vulcan
8,267
185
1,194
916
5,130
1,943
325
2,671
2,323
16,958
0
L
Hachiman
8,260
3,237
621
1,204
8,664
3,377
46
3,664
5,000
0
21,783
W
Zhong Kui
Mack528
Zhong Kui
13,293
727
359
5,312
14,428
11,909
516
4,559
9,701
24,334
0
L
The Morrigan
MondainiAC
The Morrigan
3,683
68
122
173
7,049
2,656
0
3,307
3,742
10,165
59
L
Charybdis
TifaLockHartXoX
Charybdis
5,413
1,281
668
1,998
10,199
3,770
27
4,023
6,176
0
11,994
L
Bacchus
blank11207
Bacchus
6,520
532
1,645
2,701
11,270
13,489
0
5,832
5,438
9,925
1,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,949
Gold Earned
46,690
120
Minions Killed
142
0
Camps Cleared
0
912,627
Distance Traveled
1,004,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,357
836
41
4
0
189,051
0
W
Nemesis
8,503
850
23
2
0
211,031
0
W
Mercury
8,165
817
10
1
0
187,230
0
W
Medusa
9,678
968
52
5
0
231,046
0
W
Vulcan
9,462
946
16
2
0
206,362
0
L
Hachiman
7,889
789
41
4
0
174,703
0
W
Zhong Kui
10,882
1,088
41
4
0
168,398
0
L
The Morrigan
6,717
672
8
1
0
170,576
0
L
Charybdis
7,618
762
21
2
0
178,919
0
L
Bacchus
7,368
737
9
1
0
199,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role