Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond III
Carway
Ra
Diamond III
Level 182
God Stats
109W - 100L
1,603 SR
Queue Stats
536W - 514L
1,997 MMR
Solo
Horus
Horus
Platinum V
D_Dio_-
Horus
Platinum V
Level 112
God Stats
1W - 2L
1,207 SR
Queue Stats
95W - 81L
1,877 MMR
Solo
Hercules
Hercules
Diamond V
MāiηCЋąracτeR
Hercules
Diamond V
Level 126
God Stats
12W - 12L
1,727 SR
Queue Stats
79W - 68L
2,077 MMR
Solo
Chronos
Chronos
Diamond IV
TankChronos
Chronos
Diamond IV
Level 158
God Stats
23W - 18L
1,644 SR
Queue Stats
229W - 200L
2,043 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,536 SR
1,899 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 166
1,675 SR
1,860 MMR
Raijin
Raijin
Diamond III
 
Raijin
Diamond III
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum I
Bombala1306
Artemis
Platinum I
Level 158
God Stats
4W - 4L
1,699 SR
Queue Stats
190W - 196L
1,884 MMR
Solo
Artio
Artio
Platinum V
Cheyreks
Artio
Platinum V
Level 138
God Stats
3W - 2L
1,859 SR
Queue Stats
22W - 5L
2,035 MMR
Party 1
Fenrir
Fenrir
Platinum III
McMellany
Fenrir
Platinum III
Level 157
God Stats
1W - 4L
1,487 SR
Queue Stats
55W - 45L
1,854 MMR
Solo
Hades
Hades
Diamond V
warakil
Hades
Diamond V
Level 135
God Stats
20W - 7L
1,832 SR
Queue Stats
39W - 22L
2,026 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 0 / 0
3,377
675
147
1,638
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ra
6
0 / 1 / 0
3,517
703
120
1,930
474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
D_Dio_-
Horus
5
0 / 2 / 3
3,616
723
1,583
4,748
2,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
4 / 0 / 0
4,104
821
4,336
3,752
1,018
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
TankChronos
Chronos
7
5 / 1 / 0
4,546
909
5,236
3,582
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ThorJanusMaman BrigitteAthena

VS

Bans
AnhurMedusaCthulhuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 0 / 0
3,637
727
501
1,073
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Bombala1306
Artemis
5
0 / 3 / 1
2,987
597
2,973
3,276
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
Cheyreks
Artio
6
2 / 2 / 1
3,929
786
3,150
5,596
3,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
McMellany
Fenrir
6
2 / 1 / 1
3,676
735
1,022
3,325
866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
warakil
Hades
5
0 / 4 / 0
3,224
645
803
4,517
1,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
9
Kills
4
4
Deaths
10
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
0
0
L
Raijin
 
Raijin
0
0
0
0
L
Artemis
Bombala1306
Artemis
0
3
1
0.17
W
Ra
0
1
0
0
L
Artio
Cheyreks
Artio
2
2
1
1.25
W
Horus
D_Dio_-
Horus
0
2
3
0.75
L
Fenrir
McMellany
Fenrir
2
1
1
2.5
W
4
0
0
4
W
Chronos
TankChronos
Chronos
5
1
0
5
L
Hades
warakil
Hades
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,422
Damage
8,449
15,650
Taken
17,787
5,335
Mitigated
6,088
6,807
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
147
0
0
500
1,638
367
0
344
1,294
15,874
0
L
Raijin
 
Raijin
501
0
0
207
1,073
257
0
251
806
19,087
0
L
Artemis
Bombala1306
Artemis
2,973
1,742
0
556
3,276
731
0
1,983
1,079
0
10,844
W
Ra
120
0
0
1,146
1,930
474
0
157
1,773
16,857
294
L
Artio
Cheyreks
Artio
3,150
640
160
2,521
5,596
3,015
0
2,854
2,557
8,927
802
W
Horus
D_Dio_-
Horus
1,583
866
120
1,971
4,748
2,647
0
1,697
3,051
0
4,858
L
Fenrir
McMellany
Fenrir
1,022
447
0
2,075
3,325
866
0
0
3,325
0
15,010
W
4,336
1,767
0
2,030
3,752
1,018
0
803
2,949
0
17,397
W
Chronos
TankChronos
Chronos
5,236
2,694
0
1,040
3,582
829
0
1,039
2,543
20,280
0
L
Hades
warakil
Hades
803
372
0
1,061
4,517
1,219
0
0
4,517
13,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,160
Gold Earned
17,453
171
Minions Killed
140
0
Camps Cleared
0
556,601
Distance Traveled
513,342
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,377
675
42
8
0
104,662
0
L
Raijin
3,637
727
37
7
0
89,761
0
L
Artemis
2,987
597
25
5
0
73,836
0
W
Ra
3,517
703
39
8
0
95,007
0
L
Artio
3,929
786
10
2
0
113,034
2
W
Horus
3,616
723
12
2
0
115,209
0
L
Fenrir
3,676
735
43
9
0
123,353
0
W
Hercules
4,104
821
35
7
0
136,890
0
W
Chronos
4,546
909
43
9
0
104,833
1
L
Hades
3,224
645
25
5
0
113,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role